Modder Fixes Dark Souls PC Port in 23 Minutes

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Rich Newman

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For anyone that's interested, it appears that the X360/PS3 versions of Dark Souls: Prepare to Die are coming out Oct 26:
http://gamingbolt.com/dark-souls-prepare-to-die-edition-released-in-pc-in-europe
 

ReinWeisserRitter

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Jobbie said:
PC l33tist since 1993 and proud of it. This has been the norm for PC gaming over the years and this certainly is not a new idea. Console games pre-internet launch suffered for the inability to patch anything that wasn't polished. Some people was left with nothing but a broken game.
That was ridiculously rare, though, because people had to like, actually test the game before launch, and ensure a working product was being put out, whereas now broken or barely working games are released on a fairly regular basis because the "Well, we can patch it later if it explodes" mindset has become more prevalent. Thus, your argument is full of holes, but having admitted you're an elitist, sound arguments aren't your thing in the first place, I suppose.
 

ResonanceSD

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ReinWeisserRitter said:
Jobbie said:
PC l33tist since 1993 and proud of it. This has been the norm for PC gaming over the years and this certainly is not a new idea. Console games pre-internet launch suffered for the inability to patch anything that wasn't polished. Some people was left with nothing but a broken game.
That was ridiculously rare, though, because people had to like, actually test the game before launch, and ensure a working product was being put out, whereas now broken or barely working games are released on a fairly regular basis because the "Well, we can patch it later if it explodes" mindset has become more prevalent. Thus, your argument is full of holes, but having admitted you're an elitist, sound arguments aren't your thing in the first place, I suppose.


That's an idea espoused around the world. It's the exception to the rule that a company will try to release a perfect product. It's far more efficient to release and then patch. Hell, any company that attempts to release something perfect and never patch it has never done well. I think HL is the one exception to this in recent memory.
 

I.Muir

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I liked Dark Souls
But I don't like from software
They just seem overwhelmingly lazy more than anything else
 

Aprilgold

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Lots and lots of chatting.

JuliusMagnus said:
"Called it!" - Every PC Gamer
Pretty much.

DVS BSTrD said:
"Hey look! I made a bridge! Only took me like, ten seconds.
Eleven tops."
It actually took him a week or two, not 28 minutes. Several news-sources edited it in and on the actual mod's page the maker tells us this. Issue is, the Escapist doesn't update most of their articles.

lacktheknack said:
I'm still waiting for the glitch report before I buy, but it's good to see that my inner graphics whore will still be appeased.
Any glitches that were in the Console version post 1.05 patch will still be in the PC version. There aren't a lot of terrible glitches, the absolute worst area is Blighttown because of the higher lag then most other areas. Other then that, I say it runs better on my PC better then it ever did on my 360. On the 360 it kept crashing for me and on here it runs very smoothly and is just more enjoyable.

BiH-Kira said:
And this is the problem I was talking about when the first news about the graphics problems arrived.

There is no excuse that developer don't know that. The only explanation is laziness. Buying the game and rewarding the developer for their laziness is the worst thing they can do. Maybe From Software will do better in their next game/port, but if the game is successful, it will only tell other developer that it's OK to give us bad ports as long as the game isn't complete crap.
From what I understand, From was under some heavy pressure by Bandai to get the game ported at quickly as possible and I can honestly say it is better then Saints Row 2's port which is very difficult to play. While your right on the second one, it is way better then the average port, some don't even give you the option of rebindable keys or of playing outside of a fixed resolution or the choice between fullscreen and windowed.

If anything, it is way better then most other ports because it is not a bad port but a average one.

Judgement101 said:
Saviordd1 said:
Judgement101 said:
I'm still never buying a game from them ever again because of this. Not the game's quality, the fact that they gave in to those entitled jerk PC Gamers.
Righttttt
Because the 13 years spewing racist slurs at me on Xbox live and PSN were totally nice people...
Pot calling the kettle black and all that.
...all my firends and I play are single player games so I honestly don't know what you're talking about.
Well there is the hypocrisy in your statement, good sir. You yourself are unaware of the situation on PC [currently] and are speaking of rash generalizations that died about a year ago while what your arguing is better [either subconsciously or knowingly] without knowing the case on what you are arguing for.

Lunar Templar said:
meh, I'm more concerned about the controls then the difference between 720 and 1080p (what ever the fuck that means, yes, i really am that out of touch)
The main difference in monitor size vs tv size is the view distance. Since your sitting closer to a monitor usually a game will appear with a wider right and left view in comparison to a TV which has a narrower view.

If your worried about controls you can use a pad. However once your used to the keybindings they become second nature.

Ignatz_Zwakh said:
And...why doesn't this guy have a job in the industry yet...? I mean, other than his possibly not wanting one?
Because he either has one [I may be mixing up people here but he may have a job at From however I think I'm thinking of another mod for a different game] or because he did this in the course of a week [which would explain the above idea] doing this.

There may or may not be the answers you seek in the mod's description, I'll check in a little bit.

EDIT: Found it, his quote is this.

I did not do the entire work for this in 23 minutes. I developed an interception dll framework during this week to prepare for the job. I did the actual work to make the game render at higher res in that amount of time though -- based on the framework -- and spent a few more hours testing and adding the config file.
Its rather easy to see why 23 minutes would be impossible if you actually have been around coding for all of five minutes.

________________________________


On the topic of PC Elitists, I want to tell so many of the people who argue such a thing exists because they, in and of themselves are trying to make PC sound worse because of the community via by doing the exact same thing that PC gamers "supposedly" do. And many of the things that PC does better [resolution, graphics {artistic and fidelity} wide birth of control methods, ability to do other things while playing a game without having to move, no long DRM verification times, no advertising, 60+ FPS ETC ETC.] have been proven it does do better. On the graphics example, for example, 5 year old hardware is obviously going to be worse then 5 week old hardware right? A more wide example is a week old, plucked tomato vs a ripe tomato recently plucked. Which one would you rather eat?

And having played the Dark Souls PC port, it isn't bad [GFWL wise] once you actually get in the game and get used to the key placement it'll become second nature to playing with a pad.

EDIT: DAMMIT ESCAPIST, I KNOW THIS MAY SEEM A BIT WHINY BUT COULD YOU USE ROCK PAPER SHOTGUN AS A SOURCE WHEN IT COMES TO PC! I know their british but for the love of god they get payed to journalese on everything PC and they always get their facts right [especially since he didn't make this in 28 minutes, the accused time is actually 23 and that isn't even true since he did this in about a week and a couple of hours] so please use them. Or at least PC magazine.
 

Yeager942

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Lunar Templar said:
meh, I'm more concerned about the controls then the difference between 720 and 1080p (what ever the fuck that means, yes, i really am that out of touch)
From what I heard, it looks like we'll all be pulling out our console controllers.
 

Lunar Templar

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Hannibal942 said:
Lunar Templar said:
meh, I'm more concerned about the controls then the difference between 720 and 1080p (what ever the fuck that means, yes, i really am that out of touch)
From what I heard, it looks like we'll all be pulling out our console controllers.
hardly a deal breaker there, i spent most my gaming life on a console, though i might need a newer controller then the one i have
 

Trippy Turtle

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ThePS1Fan said:
Judgement101 said:
I'm still never buying a game from them ever again because of this. Not the game's quality, the fact that they gave in to those entitled jerk PC Gamers.
Um, what?
Really, as console gamer I am seriously confused as to why PC gamers can't ask for ports of games. Sure some are a little elitist, but you have to understand that consoles are using 6 year old hardware. PC gamers just want their games to be in 2012 not 2006.
I thought it got a little extreme when half of this forum started bitching that the frame rate was capped at slightly faster then a human eye can see and then blaming console gamers for 'accepting such a low standard'.
 

MorganL4

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ThePS1Fan said:
Judgement101 said:
I'm still never buying a game from them ever again because of this. Not the game's quality, the fact that they gave in to those entitled jerk PC Gamers.
Um, what?
Really, as console gamer I am seriously confused as to why PC gamers can't ask for ports of games. Sure some are a little elitist, but you have to understand that consoles are using 6 year old hardware. PC gamers just want their games to be in 2012 not 2006.

I just find this post rather ironic, Nothing against you personally, I think your post is fine. But the shear fact that PC gamers are now being labeled as "elitist" is ironic and funny to me considering that up until a couple of years ago I couldn't spend more than 24 hours online without seeing some post about how PC gaming was all but dead. And here we are today trying to determine if we will see consoles go past the Wii-U, Xbox 720, and PS4.


anyone else find this an odd turn of events?
 

Jobbie

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ResonanceSD said:
ReinWeisserRitter said:
Jobbie said:
PC l33tist since 1993 and proud of it. This has been the norm for PC gaming over the years and this certainly is not a new idea. Console games pre-internet launch suffered for the inability to patch anything that wasn't polished. Some people was left with nothing but a broken game.
That was ridiculously rare, though, because people had to like, actually test the game before launch, and ensure a working product was being put out, whereas now broken or barely working games are released on a fairly regular basis because the "Well, we can patch it later if it explodes" mindset has become more prevalent. Thus, your argument is full of holes, but having admitted you're an elitist, sound arguments aren't your thing in the first place, I suppose.


That's an idea espoused around the world. It's the exception to the rule that a company will try to release a perfect product. It's far more efficient to release and then patch. Hell, any company that attempts to release something perfect and never patch it has never done well. I think HL is the one exception to this in recent memory.
Your "extremely rare" argument is less than sound as you need to brush up on your history of video games. Not every game that has been burned to a disk or wrote to a cartridge has been free of bugs and issues. I never said I only owned a PC. When it comes to consoles, I've owned them all starting with the Sega Master System. As for newer consoles, I've owned a 360 before it died in a fire, and now I own a PS3 that serves as a Blu-ray disk player and a Netflix hub.

My l33test comment was meant as a joke but I feel that the fanboy is strong with you. I say stay passionate for what you care about. Just don't be blinded by the bubble you sit in. Step outside your comfort zone and see things from a different light. Most of the time you might learn a thing or two.
 

ThePS1Fan

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MorganL4 said:
I just find this post rather ironic, Nothing against you personally, I think your post is fine. But the shear fact that PC gamers are now being labeled as "elitist" is ironic and funny to me considering that up until a couple of years ago I couldn't spend more than 24 hours online without seeing some post about how PC gaming was all but dead. And here we are today trying to determine if we will see consoles go past the Wii-U, Xbox 720, and PS4.


anyone else find this an odd turn of events?
I think we could see the exact same thing with the next generation. The way the console market works at the start of a generation consoles are at least on par with modern PCs but due to how the console market works they're significantly cheaper. People see this and probably question whether or not PCs have any staying power with the extra cost involved. Then as the generation is reaching it's end and PCs are far more advanced people start to question whether consoles can compete with an ever evolving system that constantly improves.
 

Neonit

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ah, in all seriousness the game is solid. yes, its a shame that its capped at 30fps, because anyone with at least 2 brain cells alive knows that there is a difference between objects at 0,3m and an objects at 5m.... but the game is solid.

i just think that they should mention that xbox360 controller is pretty much required. i mean, i bought one just for that occasion and i do not regret it - but some people might (and i can fully understand it) feel scammed.

its really a shame that they rushed it, because that game could really be popular on the pc. i mean, skill based action rpg, that actually is difficult? with progression? and some sort of multi-player? add mod support and maybe a bit more open world and i will be in haven.

it would also be a shame if a rushed port would put people off the franchise because this game has got a lot of potential, and now i see why people wanted it so bad on pc.
 

Rich Newman

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Rich Newman said:
For anyone that's interested, it appears that the X360/PS3 versions of Dark Souls: Prepare to Die are coming out Oct 26:
http://gamingbolt.com/dark-souls-prepare-to-die-edition-released-in-pc-in-europe
Now this is Escapist news...maybe I should be sending them press releases...
 

Therumancer

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neonit said:
ah, in all seriousness the game is solid. yes, its a shame that its capped at 30fps, because anyone with at least 2 brain cells alive knows that there is a difference between objects at 0,3m and an objects at 5m.... but the game is solid.

i just think that they should mention that xbox360 controller is pretty much required. i mean, i bought one just for that occasion and i do not regret it - but some people might (and i can fully understand it) feel scammed.

its really a shame that they rushed it, because that game could really be popular on the pc. i mean, skill based action rpg, that actually is difficult? with progression? and some sort of multi-player? add mod support and maybe a bit more open world and i will be in haven.

it would also be a shame if a rushed port would put people off the franchise because this game has got a lot of potential, and now i see why people wanted it so bad on pc.

I played it a bit on the PS3 (limited time) and was happy to see it on the PC which is where I do most of my gaming. I was disappointed because I really wanted a good mouse and keyboard interface, and was disappointed to see that they didn't optimize the game for mouse and keyboard play.

Perhaps at some point I'll work on getting a gamepad to work for my PC, but right now I will say I feel disappointed. The graphics issues weren't as big a deal for me as the handling.

So yeah, I agree, it's a shame that they rushed it. I think this could have found a lot of fans on the PC if they had taken the time to do it right.

To be honest I suspect part of the problem with localizing the game properly was that a good portion of the game's difficulty comes from spotty controls on the console. A lot of times when I died it was more due to being unable to get my guy to do what I wanted, when and how I wanted, even if it should be possible. Getting some of the precisian needed with a console controller being tricky. With a proper mouse/keyboard set up the controls are going to be a lot more spot on, and I think that's is part of the problem (the old shooter contreversy taken to a new game), on some levels I suspect the cruddy port might have been intentional.

That said, I do hope for a ptch.
 

AMMO Kid

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I find it humorous that a mini-war broke out between PC gamers and console gamers on this thread.

OT ~ I wonder if every patch for every game every was this easy to make, just no one bothered to get around to them for a while. Like the Skyrim patches for example.
 

C117

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And this, developers, is why you should hire experienced modders onto your team. 'Cause they're apparently better at programming than you are.
 

z121231211

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Louzerman102 said:
30 fps frame rate hard coded meaning mods at 60 fps play the game at 2 seconds to 1 IRL - requires complete engine rewrite - understandable (this was on durante's neogaff forum did not confirm)
That is not understandable at all. That's just lazy engine design. Though it does show that they had absolutely no intention to port their game on anything but PS3/360, and were probably hoping that the franchise would die before the next console generation else they'd have to rewrite the engine.

Using deltas (making an engine that works with any FPS) is just as easy as hard-coding a certain FPS.
 

Louzerman102

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z121231211 said:
Louzerman102 said:
30 fps frame rate hard coded meaning mods at 60 fps play the game at 2 seconds to 1 IRL - requires complete engine rewrite - understandable (this was on durante's neogaff forum did not confirm)
That is not understandable at all. That's just lazy engine design. Though it does show that they had absolutely no intention to port their game on anything but PS3/360, and were probably hoping that the franchise would die before the next console generation else they'd have to rewrite the engine.

Using deltas (making an engine that works with any FPS) is just as easy as hard-coding a certain FPS.
When I wrote the line "understandable" I was referring to the fact that From Software is not going to do an extensive rewriting of the engine just for the PC 1 year after release. Please remember all of the games From Software has made in house have been for Console, making an engine "easier" for PC was never a priority.

On a side note From Software has never struck me as having technical proficiency in coding.

Anyway I still say it's a very fun game to play (with controller) and a very bad port.
 

Enverex

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Julius-Seizure said:
Last time I checked, Dark Souls was just under CS:GO on the top sellers list on Steam.

Something tells me that the "blaa from software are terrible developers they should quit the industry forever argh" crowd is a vocal minority.
It's more likely that people aren't aware it's an awful port until AFTER they've purchased it, they then Google why it has issues / sucks / looks bad and find threads like this. By then, the developer already has their money and there isn't really anything the customer can do about it.

It's not like the STEAM store page says "Dark Souls is the new action role-playing game from the developers who brought you Demon?s Souls, FromSoftware. It's badly ported, suffers from many issues including very low resolution and poor framerate, among other things.".