This is probably true. Why should the consumer be passive about it though? If breaking a EULA circumvents one scheme or another I`m gonna do it.SajuukKhar said:Also gaming has ALWAYS been about the money, always. the only difference is now they have more way to bleed you. Much like EULAs we are only now having to suffer through actions that have been building up over 20 years.
I never said that modding was dead. Minecraft is an independent title while Portal 2, Rage and Skyrim are all associated with Valve and/or Steam in some way. Valve/Steam is one of the few remaining enterprises which respect modding. Indeed, Steamworks is a fantastic development.SajuukKhar said:Minecraft lets you mod, Portal 2 is getting mod tools soon, Rage has mod tools, there is Skyrim ofc, I would not be surprised if both DOTA 2 and CS:GO have mod tools, there is the never ending series of Sims 3 mods, the civilization game genre is still modded like mad etc. etc. Modding is far from being cracked down as you imply.
That said, EA and Blizzard/Activsion control a huge share of the gaming market. Both companies have recently (as in the last 5 years or so) taken a hostile stance towards modding. I think that is cause for concern, that is all.