Cheesepower5 said:
Snotnarok said:
I'm stumped people are comparing CoD to Zelda? Here's a thought, compare other Zelda inspired games with Zeldas. Granted CoD has made some advancements but, 15 dollar map packs don't help the game any.
Okami vs Zelda: till TP came out I think Okami stomped it. Totally different character, a neat setting, amazing style. The game just has a lot going for it.
Darksiders vs Zelda: I liked it a lot, different artstyle, different setting. It was similar to Zelda/Metroid/Devil May Cry/ God of War sure but it was different enough to be interesting and pulled off it's own style very well that just made you keep going.
The games took an idea and tried something new with it, not the same characters, the same land the same bloody story and they made the games unique given their insperation and that's really neat. While Zelda has just been doing the same thing over and over since the NES minus the jump to 3D. And I've played them so don't give me "it's the experience" if you wanted that, play the last one and save yourself 50 bucks, or just play Twilight Princess because it's by far the best one.
I'm still stumped why people say Ocarina of Time is the best considering they give you no reason to help the world, everyone there are idiots minus maybe the cowgirl and the green haired girl. The adventure which was fine, and it controlled well (for the N64 controller of course) but I never felt compelled to do anything because everyone in Hyrule were morons. I just felt NO reason to move on and help out.
Twilight Princess (to me) is better in every, single, way. More moving characters, bigger crazier dungeons and what not, and you felt accomplishment when doing something.
But that's WHY each Zelda game is different, how could they not if different people will have a different idea about which is superior. Going on a limb from your fondness for Okami, perhaps it was the cohesive setting and atmosphere that attracted you to Twilight Princess? I myself preferred the off-beat unsettling style of Majora's Mask, and each game in the franchise has something going for it like that. It's not just style either, Majora's Mask featured a 3 day cycle that had different events occurring at set or player-defined intervals and really nailed the open-ended and linear plot styles in ONE game. Compare that to other series, like, and I'm starting to get tired of bringing these up, Pokemon and CoD. They have a more static feel and setting but update the mechanics and fine-tune them until half the fanbase thinks it's ruined forever and the other half will keep buying them until the heat death of the universe.
Heh heh. Captcha: save yourself
I'm sorry I played through Link to the Past, OoT, MM, WW, TP and the thing they're the same story with the same elements told with a slightly different twist. MM did a some things different and (opinion here) it was just awful, nothing was good about that game minus the combat maybe. It was just frustrating.
But it's always the same characters with a similar story with the same arsenal, against the same antagonist. Even if it's not directly Gannon (Zelda 2/Skyward Sword) it either leads to Gannon or has something to do with it.
They can easily do something different, let's just say keep the Master Sword for the sake of keeping constancy, have a different hero doing a different task. So first one, Link saves the day with the sword and shield, then the next game it's a girl with black hair and a two sword style, thus the Master Sword now is two shorter swords, then the next game it's a burlier fellow with a two handed sword. A mage who wields a staff now wields a sort of dagger variant of it. Ninja, Mage, Knight, Thief, Heavy, Light they could do so much.
And they could all line up as a really neat story of generations. But instead, Link, Zelda, Gannon, Hyrule, wake up, bad event, must find sword, elemental temples, master sword, save the day.
Yes, they do some things different, but when you get down to it, it's very much the same story told with a different spin, almost you could say how someone else might tell the story. However it's the same guy telling a slightly different story. I am NOT saying Zelda is bad (Majoras Mask being the exception, maybe Zelda 2) but personally, they're mostly well made games that typically tell the story well (Twilight Princess was very well done with the story) I'd love to see a twist where they do something different and creative where there's a different cast that gets a shot.