I'm with you i love it i dont care about how unbalanced the multiplayer is it doesnt make me enjoy it any lessJuk3n said:FUN IS FUN, i know it's "cool to hate on mw2" but the game is mad fun. End.
I'm with you i love it i dont care about how unbalanced the multiplayer is it doesnt make me enjoy it any lessJuk3n said:FUN IS FUN, i know it's "cool to hate on mw2" but the game is mad fun. End.
i'm sure there are a few more glitches we are forgetting and the infinite care package can be very very annoying if it had been as easier to do it could have easily broken the gameCaptain Pirate said:Ok, fair point, that's two glitches, I should've remembered them. Granted, it had and still has a lot of exploits, and I said that, but that's only two glitches, which to be honest aren't exactly game breaking.p3t3r said:there was the infinite care package glitch and the javelin glitch they had to nerf the models too. this game had a number of glitches before people got around to patching it. and i hope that when they thought of one man army the didn't know how hard n00b tubes would be spammed. most peoples first impressions of this game was that it was glitchy and unbalanced and a lot of them didn't stay to find out
Well I don't really watch reality TV so I wouldn't know if theirs is any good. Although I would not say that in life it is quite the opposite. If you are a company trying to make a profit you try to do it on one of two things. Lower Price but lower quality product so you try sell more for a lower profit or High Quality with high price when you sell less for a high profit. MW2 is a high priced low quality product which is why I don't understand why it sells well. It goes against all Economics from Product but then if you take into a account marketing and branding it does not seem so strange. I like to think of MW2 as a McDonalds while some other games are like a 5 Star restaraunt.Continuity said:Usually quite the opposite, take Brian Adams for example or Simon Cowell and his damn reality tv shows.Glademaster said:Although just because something sells well does not mean it is good or even of a high quality.
Well, I certainly don't know of any. And the fact is, though, the care package glitch wasn't easier to do, and therefore wasn't so gamebreaking.p3t3r said:i'm sure there are a few more glitches we are forgetting and the infinite care package can be very very annoying if it had been as easier to do it could have easily broken the game
So I'm a dick for expressing my opinion?apsham said:Or that a great game that a lot of people love to play can move a lot of units. All your post proves is that people on the internet can be dicks.Enemy Of The State said:Not surprising really. It just proves that hype can sell a crap game riding on the success of its (good) predecessor.
Yes... well, where your little exposition falls down is that we're not talking about quality in in the material sense. MW2 is actually a very expensively produced ultra high quality product in that sense; what we're actually talking about here are intangibles, the qualities that make a game great are not in the graphics budget nor how polished the end product is, these things just make the game presentable.Glademaster said:Well I don't really watch reality TV so I wouldn't know if theirs is any good. Although I would not say that in life it is quite the opposite. If you are a company trying to make a profit you try to do it on one of two things. Lower Price but lower quality product so you try sell more for a lower profit or High Quality with high price when you sell less for a high profit. MW2 is a high priced low quality product which is why I don't understand why it sells well. It goes against all Economics from Product but then if you take into a account marketing and branding it does not seem so strange. I like to think of MW2 as a McDonalds while some other games are like a 5 Star restaraunt.Continuity said:Usually quite the opposite, take Brian Adams for example or Simon Cowell and his damn reality tv shows.Glademaster said:Although just because something sells well does not mean it is good or even of a high quality.
When it comes down to it the games quality does fall quite low and should be sold cheap in Economic terms as there are other things to take into account for games. Since the game was not properly beta tested it has a lot of bugs in it that got out in the public game such as the Javelin glitch and that Lobby Glitch both of which should of never been released with game. Adding in the lack of Dedicated servers and customisability on the PC the game falls quite on quality. Since gameplay is part of the games budget they have really fallen short on quality on that department with the bugs I have mentioned. There is much more to game quality than graphics as you said which I am not denying. Even though they put a fair bit of money into it. The game came out as an overall lower quality product catering to the masses as you have also already said.Continuity said:Yes... well, where your little exposition falls down is that we're not talking about quality in in the material sense. MW2 is actually a very expensively produced ultra high quality product in that sense; what we're actually talking about here are intangibles, the qualities that make a game great are not in the graphics budget nor how polished the end product is, these things just make the game presentable.
This isn't about economics or cost accounting but rather catering to the lowest common denominator, which unfortunately is pretty low if you'll pardon the pun.
The hate was justified, 15$ map packs and lack of dedicated servers is enough to get most players pissed off. Well, by most I mean the ones that care about quality.Juk3n said:"cool to hate on mw2"