Moments in gaming that spooked you out!?

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Ieyland

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Apr 23, 2010
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For me, number one will always be that one quest in Oblivion. There was a Dark Brotherhood quest where you had to go to a lighthouse. The moment you entered the room you knew something was seriously wrong with the dead wolves and that head on the altar. What really creeped me out was the diary though, scariest thing I've ever read.
 

sephiroth1991

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Dec 3, 2009
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I guess for me is a bit in Silent Hill 2, in the prison, the character looks into one of the cells but you can't seen anythink and your radio is going crazy like if a monster is their. You can even aim at it but it still dosn't move or do anythink.
 

run_forrest_run

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Dec 28, 2009
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Bioshock 2 was shit but there was one bit were you're searching for that crazy Daniel guys brother and you can see a male splicer drag a screaming female splicer into darkness through a tiny hole at the bottom of a wall. Splicer rape.
 

Onyx Oblivion

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Sep 9, 2008
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Condemned. The whole damn thing. Especailly the department store.

The ladder moment...F.E.A.R. 1
 

Mr.Petey

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Dec 23, 2009
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Hmmm...probably the heavy breathing and thumping of footsteps that is the sounds of a deathclaw in Fallout three. And all before you see it too.
A real chilling atmospheric moment in any game is 90% sound; before you actually see what it is, your mind is painting all sorts of vivid images all of it's own.
Although this came to be a little bit predictable in Dead Space. The first few times a necromorph slithered into view suddenly, it had the potential to unsettle me but now god knows how straight forward it can be to dispatch them limb from limb, eliminating some of the horror element because of how frequently they show up
 

Leftylol

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Apr 24, 2010
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Condemned, the part in the shopping centre when your walking through a narrow pathway and after a brief flash mannequins appear around you, the further you go along the more there are, and the closer they get. Really freaked me out, especially as a child I always had a disliking for them.
 

Danpascooch

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Apr 16, 2009
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Bioshock.

There was one point where I entered this flooded (like, knee height, not underwater) basement, it was completely empty, and I ran to the far corner to grab a plasmid, when I turned around, the room was filled with creepy ass mannequin-like statues of people, scared the fuck out me!

Of course as soon as I turned my back to any of them they attacked.
 

Danpascooch

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Apr 16, 2009
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run_forrest_run said:
Bioshock 2 was shit but there was one bit were you're searching for that crazy Daniel guys brother and you can see a male splicer drag a screaming female splicer into darkness through a tiny hole at the bottom of a wall. Splicer rape.

Bioshock 2 wasn't as good as the first one, not by a longshot, but I wouldn't call it "shit"
 

reg42

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Mar 18, 2009
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Onyx Oblivion said:
Condemned. The whole damn thing. Especailly the department store.
After playing that game, you'll never look at mannequins the same way.
 

run_forrest_run

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Dec 28, 2009
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Mr.Petey said:
Hmmm...probably the heavy breathing and thumping of footsteps that is the sounds of a deathclaw in Fallout three. And all before you see it too.
A real chilling atmospheric moment in any game is 90% sound; before you actually see what it is, your mind is painting all sorts of vivid images all of it's own.
Although this came to be a little bit predictable in Dead Space. The first few times a necromorph slithered into view suddenly, it had the potential to unsettle me but now god knows how straight forward it can be to dispatch them limb from limb, eliminating some of the horror element because of how frequently they show up
Bioshock is a fantastic example of this. There was times when the music would abruptly screech like the sound of a thousand castrations just before a full on splicer attack. Then there was the sound of them preaching and there footsteps as they entered the same room as you.
 

Onyx Oblivion

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Sep 9, 2008
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reg42 said:
Onyx Oblivion said:
Condemned. The whole damn thing. Especailly the department store.
After playing that game, you'll never look at mannequins the same way.
I hit them with a piece of rebar every time I see one.

I get kicked out of stores a lot now.
 

TheTaco007

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Sep 10, 2009
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Playing Bioshock 2 with a headset. The sound in that game is freaking amazing, and whenever you step on the smallest thing, it sounds like there's something RIGHT BEHIND YOU.
 

Leftylol

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Apr 24, 2010
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danpascooch said:
run_forrest_run said:
Bioshock 2 was shit but there was one bit were you're searching for that crazy Daniel guys brother and you can see a male splicer drag a screaming female splicer into darkness through a tiny hole at the bottom of a wall. Splicer rape.

Bioshock 2 wasn't as good as the first one, not by a longshot, but I wouldn't call it "shit"
Enjoyable but too much of the same thing, nothing got me in BS2 because it already happened in the first.
 

Ieyland

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Apr 23, 2010
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I thought Silent Hill would be the unanimous winner of this thread, but I guess I will never play Bioshock. Easily freaked out, I am.
 

run_forrest_run

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Dec 28, 2009
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danpascooch said:
run_forrest_run said:
Bioshock 2 was shit but there was one bit were you're searching for that crazy Daniel guys brother and you can see a male splicer drag a screaming female splicer into darkness through a tiny hole at the bottom of a wall. Splicer rape.

Bioshock 2 wasn't as good as the first one, not by a longshot, but I wouldn't call it "shit"
Maybe my expectations were to high and I loved the first one so much but I just couldn't stand this game. No atmosphere, shiity combat (I'm being serious) no twists, hideously overrated and the story was like a Houdini splicer. Sure it makes a show of itself at first but it won't be long before it dissapears for prolonged periods of time, appearing very briefly to kick you in the nuts before pissing of again only to eventually get fucked through the head.
 

King Kupofried

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Jan 19, 2010
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The first time you played Ocarina of Time, and you left the forest, all excited as you made your way across the massive plains to reach the castle in the distance that is Hyrule...then the sky slowly goes dark as you draw near to the gate..the bridge rises up and leaves you stranded as skeletons start popping up to eat you.
It was scary! D:
 

Nooners

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Sep 27, 2009
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The first time I saw a Witch in L4D, it was more than a little creepy. After awhile you get used to them, but those first few encounters are quite unnerving.

And yes, plenty of Bioshock moments. Several in Fort Frolic qualify, the poor stripper who gets strangled by Andrew Ryan in a "ghost" flashback was particularly unnerving...especially when you learn that RYAN JUST UP AND LEFT AFTERWARDS-left the corpse and his pipe there and everything. The fact that her body was still there after at least three years was also rather unnerving-Rapture's cleanup crew never bothered do that much even before everything went to hell?
 

Norks

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Jan 21, 2010
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The creepy bit in Area 51 when you get off the little train thing and see all the little Greys looking at you, then they retreat into the mist...*shudder*