Have Vista here. Haven't had too many problems, just the resource hog thing, though I can keep it in check most of the time.
ZippyDSMlee said:
If you want to see any real progress they need to drop console support altogether. And go back to making games for gamers and not shallow interactive media for anyone.
Don't make me choose. Consoles have been good to me, and when I had a relatively good PC, PC has been good to me.
All we have to do is find a way to get developers to understand how to develop for both styles of play. That when it comes to PC there are certain settings and customization that need to be in the game so the player can tweak it.
Consoles have their pros and cons.
PCs have their pros and cons.
They can play different roles to fit different types of people.
I myself fit both roles because I grew up with both. I find certain games work better on consoles for me and others on PC.
Right now since my PC is a crummy three(almost four) year old Dell, I'm just playing the low quality(graphics tasking wise) indie games like FTL, and also MMOs like LotRO.
Of course I have my back catalog of Xbox 360, Wii, Gamecube, N64, SNES, NES, PSP, DS, Advanced, GB Color, and GB(still have my classic grey brick system) games.
What can I say, I was big with about everything(well with what truly is out there, let's say half of everything).
During the times I don't have an amazing PC, I have my console and handheld stuff to fall back on.
I want both platforms to survive, well until we get some kind of universally playable anywhere holodeck. Though I'd be willing to bet that holodeck addiction would be a lot more prevalent then gaming addiction is today. I know I probably could lose myself in a holodeck for at least a month. It would remove the need go on vacation, well of course a holodeck for some time would be a thing for the rich.
Okay that's enough, no more rambling. Ramble ramble....