Most Annoying Or Frustrating Moments In A Game

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Portoparty

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Feb 27, 2008
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that really strange stealth mission in rainbow six: 3
you know the one where
if you fire a gun, you lose
if you are spotted, you lose
if you are surrounded, you have pretty much lost, and wait... you are pretty much surrounded from the beggining... did someone figure that level out? am I just stupid? I was alot younger when I played it...
 

Sayvara

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Oct 11, 2007
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Crashes/bugs The very thing that made me realize once and for all that buying games is better than pirating them.

The Loading Screen of Death by Starvation. Crikey how I hate them life-wasting buggers. Makes me nostalgic about my ZX Spectrum where I had a 2 second startup time for the compy, than waiting 5 minutes for the game, instead of like now: 5 minute startup time for compy plus 5 minutes to get some games going (not all thankfully). The difference between that and now is that back then at least I had an interresting audio data stream to listen to.

Escort missions. See Escapist article for details.

Idiot NPC's Correlated somewhat to the above.

Idiot PC's Not to be confused with newbies because a beginner I can forgive if she/he makes an effort to learn and shows progress. An idiot(*) on the other hand will persist on making the same mistakes over and over again.

Idiot PC's mouthing off to anyone trying to coordinate the team and claiming they are The 1337 and you are teh n00b because they have three maxed out characters while obviously sporting social grace and team cooperativness same as that that of a case of Winter Vomiting Disease. Like the above... except that now the idiot also has delusions of grandieur and will defend his(**) brainless behaviour in absurdum and tries to insult everyone that doesn't live in the same alternate reality as him where he isn't an moron.

/S

(*): Do note the difference between a "newbie" and a so called "n00b"... a word I use sparingly since it is the insult equivalent of the f-word... i.e. completely unimaginative and used only by those that doesn't have the brains to make a proper insult or *gasp* an appropriate riposte. The newbie is a good and innocent person that will one day not be a newbie any more while the n00b is an idiot that will remain in such a state forever.

(**): Never met girls that act like that... I think/hope.
 

ar4yyyy

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Jan 24, 2008
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Sigma Star Saga GBA ( truly a great game)

Every time you're not in the alien ship or fighting some alien (human actually) ships the game sends you flying in the air to the space ship like saying ''Why aren't you fighting?''.
Most frusterating when im about to to/get/beat something important.
 

57Htz

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Apr 9, 2008
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Escort missions.
Underwater missions.
The gnome in HL2: EP2 who is apparently too GOOD TO RIDE IN THE CAR!
 

sicDaniel

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Mar 30, 2008
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How about Oblivion? So... i have to talk to that one guy in that city to finish my quest. Fortunately my compass tells me exactly where his house is. Damn, his door is locked. I will just wait, he has to come out eventually.

-48 in-game hours of waiting later-

Screw that, i´ll just pick the lock
*Door opens, quest-guy standing right behind the door:*
"Hello, how are you?"
Well, that whole game is basically an exercise in ignoring all the stupid design decisions to eventually enjoy the good parts. Even with a zillion mods installed.

Also, all missions in GTA with any NPC´s who have to stay alive but keep getting run over by cars.
 

strangemusic

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Mar 20, 2008
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No More Heroes is pretty frustrating at times... playing some of the bosses in Bitter makes you want to snap the Wiimote. And by some of the bosses, I mean Shinobu specifically. "Oh hey, I've got one sliver of health remaining? Time for my overly cinematic one-hit kill move!"

Also... getting your GH3 save file corrupted and losing all your scores/songs. Only to re-unlock them all, and then throw yourself against the brick wall of Expert Raining Blood.
 

Swiglett

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Apr 9, 2008
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I've got a few:
Half-Life 2: Episode 2 - getting the gnome achievement!

Turok - The final boss... what a pain in the arse!

Call of Duty 4 - generally on Veteran (and the impossible epilogue)

Army of Two - Idiot AI

Crackdown - Agility Orbs

Lost Odyssey - The 30 minute cut scenes between every 10 mins of action

Dementium: The Ward - bastard of a difficulty curve

Halo 3 - the broken dialogue bits in the middle of missions

God damn the list is endless... gotta say thought, Call of duty 4 was the closest i've come to throwing the controller through the screens.
 

knumpify

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Feb 15, 2008
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castlevania 64: level two inside the castle, there's a long spiral staircase where once you reach the top, there's a platform puzzle. the only catch os that if you fall off, you instantly die. oh and did I mention it's also a medusa head spawn point?
 

strangemusic

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Mar 20, 2008
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Oh hey, I forgot... Devil May Cry 3 in its entirety. I think it sums up with the fact that, after dying too many times, the game takes pity on you and unlocks Easy mode.
 

knumpify

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Feb 15, 2008
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oh, the Doku mission in ninja gaiden black, on master ninja. I don't care what you say, Beserkers are just wrong
 

Neurowaste

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Apr 4, 2008
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Metal slug, spawning on an enemy 30 times.

Also, trying to play the landmaster level in starfox 64 on an emulator while using a PC controller...hard!
 

Seldon2639

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Feb 21, 2008
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Castlevania. All of them. For about the first two hours, the exploration, never really knowing where to go is fantastic. At the point that you've gone back through all of the rooms you've been to for the fifteenth time, unable to go anywhere new, because you've yet to realize there's a place you can break a wall, slide under it, and then transform into a bat to get through, it becomes an exercise in banging your head against the wall
 

PedroSteckecilo

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Feb 7, 2008
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This just happened to me yesterday in No More Heroes.

I managed to lock a boss into a brutal combo that he couldn't break, it was damn hard to pull off, and what happened? The enforced "automatic invincibility" kicks in and then as soon as I stop he managed to land three hits and kill me. Stupid invincibility periods, that is a feature that games need to get over.