Most annoying/time consuming boss fight ever?

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DYin01

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BlueberryMUNCH said:
Seymore Flux, Sinspawn Gui, Evrae and one more I can't quite remember from Final Fantasy X.

Although there's one boss that almost made me snap my controller.
...Bed of Chaos from Dark Souls.
So. Fucking. Cheap.

Just...ugh. UGH.
I never got this. What's the deal with Bed of Chaos? It's the only boss where you don't lose your progress when you die. I didn't even care about running through the lava a few times to really get it done. It wasn't that tough once you knew where you could and could not run. If you're going to mention Dark Souls, go for the obvious one: Smough & Ornstein.

It took me a literal fucking week. When I finally got it I couldn't believe it. Did them again with another character a few weeks later and then it took me two tries. Yeah..
 

userwhoquitthesite

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BNguyen said:
I actually managed to beat him, the most likely culprit was probably the system I was playing it on because it was pretty old and a lot of my button pressing didn't respond quickly enough even with a new controller
I don't believe you. I think you were too busy baking delicious baked goods to focus on the fight. Snack cakes are wonderful, but sometimes we must put aside our brownies and fight for the greater good, or Cloud's car keys. The task accomplished, we can then resume our tasty campaign to bake all the cookies in the world.


strudels
 

Leemaster777

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Kingdom Hearts has a few bosses like this (I'm going to agree with a previous poster and say that Demyx and Xaldin can fuck right off), but I've got one better in terms of being annoying and time-consuming.

In Kingdom Hearts 358/2 Days, there's an optional boss in one of the last missions, basically the hardest boss in the game... sort of. See, he's just a pallet-swap of the normal dragon-type enemies, but with CRAZY high stats, RIDICULOUSLY high HP, and a freaking annoying ability: Every single attack of his causes a random status ailment. EVERY attack he has.

What this boils down to is this: You have to PERFECTLY memorize all of his attack patterns, because if he hits you with a SINGLE one, it could cause an entirely debilitating status ailment, that'll basically be an automatic death sentence if you're unlucky. His hit points are so high, that it just drags and drags and drags the fight out, for no particular reason at all.

It's really more of an endurance match than anything else. Seeing how long you can continuously fight the same annoying enemy without making a SINGLE mistake. He's not really hard in that respect, his attacks aren't particularly difficult to avoid, it's just that after fighting him for SO long, you're bound to make a mistake sooner or later.

So, while there are TOUGHER enemies in the Kingdom Hearts games, this guy wins in terms of being both annoying AND time-consuming.
 

RedDeadFred

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May 13, 2009
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kman123 said:
There was that Elizabeth Green in Prototype that was a *****. I was dealing so little damage I thought I was doing it wrong Probably was.
This. She wasn't even that hard. It was super easy to avoid her attacks but she just had like a thousand times more health than any normal enemy.
 

John Pepperell

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Mar 4, 2011
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The damned demi-fiend(from nocturne) bonus boss in Shin Megami Tensai Digital Devil Saga 1 it gives the random encounter music because to him that is just what you are(If you do anything wrong 9999 damage gets slammed straight to your whole party, as a midlevel attack from nocturne) and to win you pretty much have to rely on luck of having one of member of your team put to sleep while having a certain skill that makes all skills miss when your are asleep.
 

BNguyen

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8-Bit_Jack said:
BNguyen said:
I actually managed to beat him, the most likely culprit was probably the system I was playing it on because it was pretty old and a lot of my button pressing didn't respond quickly enough even with a new controller
I don't believe you. I think you were too busy baking delicious baked goods to focus on the fight. Snack cakes are wonderful, but sometimes we must put aside our brownies and fight for the greater good, or Cloud's car keys. The task accomplished, we can then resume our tasty campaign to bake all the cookies in the world.


strudels
the only way I can respond to this: [http://www.youtube.com/watch?v=7OSX79BG19c]
 

Mr Binary

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One game that annoyed me with the boss fights was FFXIII. If you took too long on a boss, they'd just throw a doom timer on you to end it. It gets really annoying when you try to play with a defensive/counter team set-up as the main strategy there is to whittle away the boss's HP.
 

Syntax Error

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ThingWhatSqueaks said:
Actually, Ozma had low HP. Way below 1 Million. Like I think only 65,536. What made him an arse to beat was the fact that he was QUICK and not doing what may seem like an inconsequential sidequest correctly will forfeit your ability to attack him. Even if you somehow manage to do said side quest, you're stuck with a giant marble thingy with the best steals in the game, can inflict damage AND a ton of disables in one turn, then chuck a meteor at you the second after.

Wouldn't be so bad if you won't want to pilfer everything he has. With enough preparation, he can be easily killed. Heck, there are masochists out there with videos on Youtube, showing how they beat this guy with a Lvl 1 Party.
 

Alex Graves

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I read through all of these and (the ones I've played) most were a bit annoying not to many difficult boring or so on for me. For me the worst boss i believe i have ever fought (excluding mmo bosses per request (since that would make a long list more due to other players then bosses themselves) was actually a whole level. In the game kingdom under fire: the crusaders in lucretias campaign (required spoiler warning...not like anyone else used them XD) her final mission was originally the toughest thing i had ever played granted i was playing on my friends save at the time and he had leveled up the generals cirith and rithren not knowing before hand that these two leave your group for this mission and being unable to redo prior missions for exp grinding. Now the problem we had was more being unable to have enough units left by the time we got to the boss so i finally got tired of this made a new save and reran her entire campaign without touching cirith or rithren and leveling up a replacement lightning mage and ignoring rithren/not making a replacement archer squad because archers suck in that game. Upon making it back to the final level i had expected it to be just as tough as it had been before but believed my new squads to survive to the boss and they did, however, the once annoying and near impossible fight had become the easiest "battle" in any game i have ever played. The true reason it fits is not that it was hard or annoying at this point but the most boring and anti-climatic ending i have ever received on my first try with the new group i blew through the mission killed the final boss and got my ending scenes...and began to be saddened by the fact of how horrible the ending was in terms of how difficult it was to reach. Of course thinking of all the games i have played no boss was ever to hard for me most i killed on my first try...still enjoyed mind you just lacking in any real challenge other then the aforementioned and of course sephiroth from kh2 though even he wasn't that though just i underestimated him my first time and he killed me...and not sure if it was scripted this way but he was thougher the second play through i did were i beat him before the final boss. Oh and right before i post i recall the one and only boss who ever made me mad...funny timing i guess...my first major game title .hack//infection main boss skieth granted i was rather young at the time...13 i believe...but man was he tough that first time. Blackrose being a required teammate for that fight i took mia as my third member for the added damage (since up until then the simple heals of pots and repth were enough sustain for every fight) i had massively underestimated the strength of skieth not only was he able to kill my party very fast (mostly due to the team being levels 38-41) but his data drain adding insane amounts of debuffs. needless to say he finished my team after about ten minutes our items made the pain last longer since mia and rose auto-heal/rez each other upon reloading my last save i grinded a few levels (all level 43) and tried again with the same 3 to fail once more this time being fifteen minutes. I finally gave in swapped mia for elk and grinded the three of us to cap (50 in infection) getting the best gear we could find (mostl level 45-48 gear before i got bored of grinding) and setting elk to spam heals, buffs, and debuff removal. Still took me about twenty minutes mostly due skieths unusually large hp pool (and my teams lack of damage from non-capped gear) but it was worth it to have finally beat him...ended up playing it through from start about six more times since then. So those were my worst...and yes long post is long.
 

Kiyeri

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Right now my most annoying boss fight is Gurdy Jr. in The Binding of Isaac, probably because I'm terrible at dodging. I move out of the way of its first lunge but then it just ricochets right back and hits me. Also, those greed heads can go fall off a cliff, even if they're not bosses.

Yiazmat from FFXII was pretty bad but had such a tremendous sense of accomplishment since he wasn't actually a requirement to continue with the story. You forced yourself to fight him for hours, so victory is all the better. Kinda fades the second or third time though (I mainly replay that game for Balthier. Who can resist him?)

Captcha: "When visiting vegas which hotel are you most likely to choose?" How bout Tropicana because I think that's a juice brand :D
 

Eomega123

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Ever played a flash game called Ginormo Sword? Ever fought the Golden Knight? Fuck that guy.
He moves slowly and only has melee attacks, but he has more health than pretty much any other thing in the game, the secret final boss included. He only spawns in random events, so you have to grind for hours and hope you'll run into him just to be able to fight him, and you'll probably suffer from carpal tunnel from clicking the mouse to swing your sword before you bring him down to half health. Even with a screen filling overpowered sword and a beefed up magic skill it takes about ten minutes of swinging to drain his health one pixel. And your greatest enemy in the fight isn't him. It's the wall. Get too close to the edge of the battlefield (easy to do if you get into a rhythm of movement and overshoot a turn) and you'll exit the fight, wasting all your time and having to find the fucker again. At least beating him gives you an armor that turns the true final boss's horrible death beams into pea shooters.
 

l0ckd0wn

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Suijen said:
All the bosses in Front Mission Evolved were pointlessly long. You'd run out of ammo on all your firearms before one of them died.
This is the exact reason I am still sitting at the last boss... :-\

cap: how x are you

I'm pretty freaking X!
 

CrimsonBlaze

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Although I enjoyed Vanquished, I didn't enjoy half of the long, difficult boss fights that you come across in the game.

Granted, I was in Hard mode, but the amount of damage that you inflict on a giant mechanized crap with lasers and a cannon isn't enough to take it out easily. You'll constantly be shuffling through cover and the map in general to find more ammo or other weapons that do little to help. On top of that, some of these mechanized giants transform into larger, harder to kill bosses and regain their health; I can understand if they transformed AND kept their current health, but it was just a waste and these dragged on fights were not pleasant at all.
 

Yeager942

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BlueberryMUNCH said:
Although there's one boss that almost made me snap my controller.
...Bed of Chaos from Dark Souls.
So. Fucking. Cheap.

Just...ugh. UGH.
Fuck that...whatever the fuck it was.
 

RJ 17

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Nov 27, 2011
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I don't have a specific boss fight, but rather a type of boss fight.

Any boss fight in which the boss is 100% invulnerable until it's special weak spot opens, allowing you to get a single hit in. Then it's back to dodging attacks/killing regular creatures for two minutes until the weak spot opens again. This is compounded when the weak spot is only open for a set amount of time rather than staying upon until you can get your hit in.
 

krazykidd

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2nd Face said:
I'd say The Bonus Boss in FF XII Yiazmat.
50 million HP and a Dmg cap of 7k per hit halfway through.
I died after I had it down to about 20 mil and decided to waste my time with something else.
You know you can leave the boss battle and save and he will not regen health right? Plus you can hit him for 9999 every hit if you know what your doing . He doesn't have a damage cap :/ .

OT: All the bosses in Deus Ex : HR .
 

shemoanscazrex3

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In most recent memory Alduin from Skyrim because there was a glitch where I couldn't do any damage to him. No actually the most recent one was the last boss from FFXIII. He would cast doom which if it casts on Lightning you have 999 seconds to beat him. Which would be fine if you didn't have to worry about him not taking any real damage till you stagger him. Also the whole evolving thing is annoying; why not just do that in the beginning, kill me, and move on. Another thing about the last boss is the learning curve. You essentially breeze through the game just to be stuck on this guy. Returned the game back to gamefly and Skyrim, well I traded that buggy crap in and vowed to never give Bethesda my money again
 

BlueberryMUNCH

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DYin01 said:
BlueberryMUNCH said:
Seymore Flux, Sinspawn Gui, Evrae and one more I can't quite remember from Final Fantasy X.

Although there's one boss that almost made me snap my controller.
...Bed of Chaos from Dark Souls.
So. Fucking. Cheap.

Just...ugh. UGH.
I never got this. What's the deal with Bed of Chaos? It's the only boss where you don't lose your progress when you die. I didn't even care about running through the lava a few times to really get it done. It wasn't that tough once you knew where you could and could not run. If you're going to mention Dark Souls, go for the obvious one: Smough & Ornstein.

It took me a literal fucking week. When I finally got it I couldn't believe it. Did them again with another character a few weeks later and then it took me two tries. Yeah..
Haha, funny you should say that because I beat those two on my first try xD.
The thing with BOC is the fact she just pushes you into the holes, and her attacks stagger SO easy it's really tough to heal. It was luck whether you got through her sweeps I swear.
Ridiculous><;;.
 

CoL0sS

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2nd Face said:
I'd say The Bonus Boss in FF XII Yiazmat.
50 million HP and a Dmg cap of 7k per hit halfway through.
I died after I had it down to about 20 mil and decided to waste my time with something else.
Hours of whaling on him and than when he goes below 50% he caps your dmg on a certain amount. It's about that time that most people decide they have better things to do.

Fappy said:
Lu Bu when you first encounter him in most of The Dynasty Warriors games is usually suicide unless you're a higher level than you're supposed to be. Me and my friend spent 15 minutes stun-locking him to death once. One mistake from either of us and we'd get one-shot.
Oh this ! There was also one mission in Dynasty Warriors 5 (I think it's second mission when playing as Shu) that made me restart with other character.

Ronack said:
FOUND SOME

Shang Tsung, Shao Kahn, M. Bison, Seth

I MEAN COME ON. These guys are programmed to be as ballbustingly annoying as possible. It's like gaming never left the "INSERT COIN TO CONTINUE" stage and just made it so you need a hundred bucks in quarters to kill these guys.
Yeah, I'm also surprised no one mentioned more fighting game bosses, since most of them are cheap bastards. I was playing Tekken 5 the other day and found myself cursing at the screen when I got to Jinpachi. Then again it could just be me sucking.

Dragons like Firkraag and Shadow Dragon in Baldur's Gate II can be pretty overwhelming when fighting unprepared (and yes, I am aware there are very easy ways to kill them like dozens of snares and traps or chromatic orb). Also Kangaxx :)