THE KEYBLADE.
Now you don't have to worry if you leave your keys in the car, just whip out your handy dandy keyblade and BAM! Flashy lights later, you got your door open. DONE and DONE! (Then again, keyblades can turn into gliders so there isn't really a use for a car...)
Gentlemen, you've all got good ideas. But how could anyone not have mentioned the "Cerebral Bore" from Turok? I laughed so hard I had to change my pants first time.
Either the Axis Blade from FFXIII ('Cause it looks so damn cool) Or the Shuriken weapon from Jet Force Gemini. Because it homes and slices everything in half.
The giant knife in Silent Hill 2. It took about a week to swing the bugger, but once it connected you had a one hit kill machine with a very satisfying thud at the end.
Gentlemen, you've all got good ideas. But how could anyone not have mentioned the "Cerebral Bore" from Turok? I laughed so hard I had to change my pants first time.
I'd say either the redeemer from Unreal Tournament 3 (BIG BOOOOOOOOOOOOOOOOM ) or the singularity cannon from Unreal 2. As much ammo as you could want, fires black holes that suck up anything you don't like without any trouble whatsoever... Also, it happens to be something's arm... but hey, that won't matter after you give it a taste of its own medicine >
Is it just me, or do certain awesome gun concepts appear in a lot of games e.g. portable nuclear launchers, lightning guns, weapons that fire unconventional projectiles (blades, animals, spears/spikes that pin enemies to walls...) etc.?
And has this thread not been posted about 50 times by now?
The Fat Man and MIRV Fat Man from Fallout. Also, the Anti-matter bomb from Quake II: Ground Zero, the BFG 9000, and I'm sure there are plenty more badass weapons, but I can't think of them all at the moment.
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