Most Insufferable Friendly AI

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bob-2000

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Jun 28, 2009
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Oblivion. Whenever I was in a group fight, the friendly AI would literally jump in front of my arrows, and then the guards would come after me.
 

Therumancer

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Nov 28, 2007
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If your going to be impartial you'd probably have to look at games that didn't make it, as opposed to ones that were fairly successful.

Like say back when "Wind Commander" was hot and you had people making similar types of games in the Renegade Legion universe, or trying to adapt it to Battle Cruisers like Battle Cruiser 3000 AD, or "Mantis" which shipped free with some computers.

Almost inevitably those games included some of the worst escort missions of all time, and wingmen who were either entirely useless, or capable of bogarting every one of your kills easily in order to be annoying, with nothing in between. Origin's AI for the time got complaints, but people forget about some of the things that happened when people tried to knock it off.

Some common complaints are also matters of opinion on design priorities rather than the AI being bad in paticular. To put things into perspective a lot of people complain about Sheva and the way she uses/squanders items and ammo in Resident Evil 5. On the flip side you also have people complaining about survivors in Dead Rising 2, who will not pick up weapons to defend themselves, leaving it up to you to decide what they will wind up using.

Speaking for myself, I think the AI in DR 2 is fine (especially compared to the first one) and I like giving them weapons, especially seeing as they don't break. I prefer that compared to say watching them pick up any piece of junk around, including something I might be after, or seeing them keep running off to find and use food on their own when they might be only a little injured.

I'd imagine working out friendly AI and getting the right balance is one of the hardest parts of game design.
 

FallenJellyDoughnut

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SuperNashwan said:
Operation Flashpoint 2.

What is the point of being able to order your team to stand behind a wall and provide covering fire, when what they actually do is stand beside or in front of that wall, and get shot whilst looking the OTHER WAY at the pretty twees on the other side of the map?

Then they actually complain you are getting them shot. I gave it a chance, but eventually I decided that a game shouldnt make my blood pressure spike to 140/100 and have veins pop out my head. Im getting old.
This. You can preach superior tactics and realistic gameplay until the cows come home but its all ruined by the fact that the AI is fucking retarded!
 

bawkbawkboo1

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Nov 20, 2008
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Star War: Battlefront AI was also terrible, especially in the first game, but even in battlefront 2 they were pretty stupid. I get that the AI wasn't going to be that good because they were trying to get a massive number of individuals working at once on PS2 hardware, but I've literally seen allies jump TOWARDS grenades right after I've thrown them. I still think a new game of the series on the 360,PS3 would have the potential to be good, though.
 

ctrl

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Apr 19, 2010
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mafia 2 joe in the mission in the fiery building theres a bit where you and him are supposed to jump over a table and shoot like 10 guys. but for the past hour and a half ive gone over and killed them then come back to find him walking into the table. so i reset and try again and again and again.
 

I Max95

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Mar 23, 2009
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as soon as i saw this thread i thought
"this was made because of deadrising 2"
and it turned out to be true
 

Lula21

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Aug 23, 2010
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I am Omega said:
Your team in StarFox. Y'know why? All other AI tries to be good, but ends up failing. These morons are deliberately designed to suck so bad you need to constantly save them.
The best game of Starfox I ever played was when my whole team died.
 

TheMann

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Jul 13, 2010
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The BOBs from the Marathon trilogy were particularly annoying. In the first game they just ran around screaming "They're everywhere!" during an alien invasion, effectively blocking your way so the alien pricks could have an easier time shooting you. They weren't even armed until Marathon 2, in which case they'd shoot back at you if you accidentally hit one of them. Yeah, I had to shoot a lot of those guys just to clear the way.

Then again, what do you want from a game made in 1994?
 

Ironman126

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Apr 7, 2010
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Fallout 3. The companions are bullet magnets. My bullets, mostly. The magnetism changes when the ENEMY aims at them. All the bullets intended for them hit me. >_<

And let us not forget Bad Company 2... More bullet magnets. Rather, rocket/grenade/mortar magnets. Don't stand near them, something might kill you.

Is it just me, or, for the most part, are AI friendly less than helpful? With the exception of Half-Life 2 (great meat shields) and ME2 (more meat shields, but they sometimes kill stuff without getting in my way) the AI is always there just to make you die, regardless of whose side they are on.
 

Mekado

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Mar 20, 2009
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I'll go with Mass Effect 1 , i loved the game but your team was frankly lobotomized, they shot 30% in my shields, 60% on walls and a lucky 10% on actual enemies...
 

Legendairy314

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Aug 26, 2010
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Halo: Reach. Ok, so there's a vehicle over here that will destroy all of us with one shot and you're using 7 rockets on a grunt? Not to mention that at one point they followed me around with a vehicle that couldn't take a single hit more. Basically, they were following me around with a bomb.

Dead Rising 1 also had awful AI but at least you could tell them where to go.
 

ShadowDude112

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Mar 9, 2009
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Am I really the first person to say Tails? Yes. So, in Sonic 2 and 3 & Knuckles, guess what the bastard likes to do. Can't guess it? Steal your air bubbles when you really need them.
 

MrJohnson

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May 13, 2009
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The_root_of_all_evil said:
[HEADING=2]HI! I'M EDDIE YOUR SHIPBOARD COMPUTER AND I KNOW WE'RE GOING TO GET ON FABULOUSLY!![/HEADING]

Ghastly. It all is.
You win, forever.
 

Eclectic Dreck

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Sep 3, 2008
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Misterian said:
Oblivion.

those 2 Knights of the Thorn, that 1 BattleMage....

Are they really stupid? or are they just suicidal?
Hey, I managed to take down more than a dozen oblivion portals by myself. Presumably, they figured they had it handled. Of course that the decide to press on in the face of a loss of most of their force tells me that they must, in fact, be stupid.
 

Talon Julius

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Sep 7, 2010
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Les Awesome said:
halo 3and resident evil 5
HEADACHES they give me HEADACHES - josh nickles
Halo 3? At least they could actually drive decently. Try and man a turret on a vehicle in Halo:Reach. The AI has horrific path finding, getting stuck almost anywhere. Hell, I had a driver that got stuck on a single rock that was surround by an open area. A SINGLE ROCK. It's pretty lame considering how brilliant the enemy AI can be.

Edit: Fuck, I accidentally hit the report button on someone's post. Sorry to whoever it is