Most Insufferable Friendly AI

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Zhukov

The Laughing Arsehole
Dec 29, 2009
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The most recent horrible AI I have encountered would have to be that in Halo Reach.
- Kat blew me up with the rocket hog. Twice. So the third time I kicked her out of the turret and let her drive. She proceeded to drive us off a cliff.
-Emile drove our mongoose off a cliff twice. On the third run I drove him off. Greatly improved the remainder of the mission.
-Jorge couldn't prioritise targets worth a damn. He'd go gunning after a grunt or one of those zippy bastards while I tried to hold off three elites. Oh well, at least he didn't murder me.
 

SuperNashwan

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Oct 1, 2010
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Re: Operation Flashpoint Dragon Rising ...

FallenJellyDoughnut said:
This. You can preach superior tactics and realistic gameplay until the cows come home but its all ruined by the fact that the AI is fucking retarded!
Absolutely. Its like being sold a highly advanced robot manservant that brings you dinner, only for it boot up, drop steak in your grandmother's lap and put mustard on the ice cream. Sort of.

MrShowerHead said:
As for OFP:DR..... Yeah, it would be nice if they would

1) Follow my commands
2) Fire at the enemy
3) Not kill me with a rocket launcher
I didnt even get as far as being shot with an RPG, I stopped after that bit where you are holed up in a shed with 40 million troops converging on your position quite early in the game.

Krantos said:
This, definitely this. Even with the "ultimate AI Mod" they still act like they've been beaten with the stupid stick. It's a shame too, because if it wasn't for them and the horrible squad commands, the game would be awesome.
Oh, and yes, the not checking to see if you're in their line of fire, is hell. Rocket launcher is worst, but I've taken more than a few bullets to the back when all the enemies are to the front.
So true, I'd been waiting for that game to come out for ages. And after a while I realised that the command ring was effectively useless - it seemed that nothing I clicked on would work, because the 'morale system' in the game meant my cannon-fodder squad wouldnt follow my orders anymore as they saw me as a liability. Cheek.
 

tharglet

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Jul 21, 2010
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ShadowDude112 said:
Am I really the first person to say Tails? Yes. So, in Sonic 2 and 3 & Knuckles, guess what the bastard likes to do. Can't guess it? Steal your air bubbles when you really need them.
Lol, yeah... I remember that - didn't happen too often to me, but it was very infuriating when it did happen lol.
 

tharglet

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Jul 21, 2010
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Vanilla WoW escorts were bad before they changed the AI. Often they'd take stupidly long routes (meaning if you failed at the end you'd have to wait for the respawn and then spend aaages following a slow NPC) and engage endless numbers of mobs before either one or both of you died.

Fortunately they made some changes to the AI so that escorts will actually stop if an enemy engages you, and not go on the hunt for more enemies. Also the newer escorts tend to have more abilities to fight and heal so you don't end up escorting a person who's as deadly and strong as a piece of paper.

At least they couldn't kill you directly I suppose :p
 

Julianking93

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May 16, 2009
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Oblivion's AI for friendlies was pretty horrid.

I can't tell you how many people I ended up killing or pissing off because they wouldn't get out of the fucking way.
 

irishstormtrooper

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Mar 19, 2009
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Medal of Honor: Airborne had god-awful AI. The soldiers couldn't hit shit, and they seemed to think that charging Nazis who have machine guns is a better idea than staying behind cover and throwing grenades.
 

SantoUno

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Aug 13, 2009
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HeySeansOnline said:
It's been said before but Oblivion.

Now I'm obsessive with keeping all NPCs I can alive. Kvatch guards, Knights Of The Nine, and anyone else with a name that can die. Which Is why I'm angry whenever one of these dense bastards is found by me dead on the road next to a Land Dreugh. I don't care if you have a scaled dagger and magic run from the monster!

And when these guys charge right into battle, only to get knocked into lava or off a cliff once ... I lost so many of my followers on Dive Rock damn the Minotaur Lord.

And in the end, after working hard to save these bastards what do I get? Nothing. Just an occasional, "Oh it's you." while they wait around to get slaughtered by a passing Xiviali.
Tell me about it. You remember that first Fighter's Guild quest you get from Cheydinhal? Where you have to deliver weapons to the guild members there and then help them clear the cave of goblins?

IT IS HELL!

Obviously you want to make sure they all survive so you can get the full reward. BUT FUCK, as soon as you barely give them their weapons they go charging straight towards the horde of goblins, getting gangraped by goblins on all sides. Sometimes they go off in different directions so while you may be helping the High Elf survive, later you may find the Redguard archer just went off to die in one of the farther away tunnels.

The worst part of their stupidity? They run straight to the log trap sometimes, so I have to CHAAAARGE to that trap and disarm/trip it myself. Otherwise, ally = dead.
 

SalamanderJoe

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Jun 28, 2010
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Halo Reach.

Me - "Who's driving?"
Mate 1 - "I will."
Mate 2 - "Too late. Kat's here."
Me - "Oh God no!"
Mate 1 - "KAT NOOOOOO!!"
(plummet off cliff edge)
Me - "Let's never let AI drive ever again."
Mates - "Agreed."
 

War Pony

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Feb 19, 2010
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I don't know if this is the DUMBEST AI EVER, but recently I was trying out Halo: Reach and fuckin'....

I don't remember the level, but I managed to get one of those super-blasty-red-hell-yeah-fist-pump-riding-in-style vehicles (I think they're called Revenants). I had two AI partners with me, one got in the vehicle, the other stopped moving, more or less. There were plenty of Ghosts he wasn't moving to, so I get out of the Revenant and drive a Ghost to him. I turn around to find that shotgun-riding douche driving my Revenant around the corner. And then the other takes the Ghost and up and leaves me.

Who mad? I mad.
 

MolotoK

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Jul 16, 2008
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Easiest question in the whole world:
Fallout 1.

Standing infront of your NPC allies will almost certainly result in getting a few bullets in your back.
They charge in hopeless situations, use Stimpack(medkits) in the wrong situations, use weak armour even though they have powerarmor in their invetory, use a knife even though they have a shotgun, etc. etc. etc.

Still the best game in the Fallout series.
Fallout 3 sucks balls!
 

Guthixflare7

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Sep 17, 2010
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Left 4 Dead and halo:Reach they always walked in front of me and i shoot them they get mad or they die then they decide to shoot me because they're to stupid to realise im shooting a GUN...You know the deadly thing that fires pointy things? Yea that.
 

MolotoK

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Jul 16, 2008
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Got another one: Command&Conquer: Red Alert.

The ore truck drivers are all on crack. It's not rare to see them drive in circles and if you don't watch them, they will drive straight into the enemy base just because there is one tiny bit of ore there.
And the most hilarious thing ever is when u try to send a group of tanks across a bridge. 1 (yes, one) of the tanks will actually drive across the bridge and all others will try to find an alternative route even if it takes them half way across the map.
And the infantry is so stupid that they will get run over by tanks.
 

Ampersand

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May 1, 2010
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Tekken 6. That's the only Game that has ever resulted in a fist shaped hole in my wall. Grrrrr........
 

C95J

I plan to live forever.
Apr 10, 2010
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TheSniperFan said:
Left 4 Dead...instead of helping me up while hanging on a cliff, my good ol' friend jumped down aswell.
ha, reminds me of a L4D2 bug, where if you are getting pulled by a smoker, but there is a bit of fire in the way, the AI just stand there and watch you die. Or when they just randomly jump off ledges :L

Ah, stupid AI, I salute you :)

EDIT:

efeat said:
And this explains everything!