Cave Story. The original. Got it a few days ago,and I've yet to play anything since. I usually get a game,sample it,then move on to my current big project,which is generally an Elder Scrolls,Fallout,or BioWare release.
I can't get enough of the music,nor can I get enough of the gameplay itself. Sure,there's little replay value outside of simply wanting to play the story again,but,I've yet to get to that stage;the Sacred Grounds are kicking my ass too much to allow progress. But,eventhough I die constantly,I still love the game,even the seemingly impossible Sacred Grounds. Because it is a VERY well made game.
Before that,though,was Minecraft. Very easy to lose all sense of time in that game,especially when you feel badass enough to go Enderman hunting with no armour and two wooden swords every night.
However,before that? Jak 2. Sadly,I've yet to play the first game,and no longer own a sony console,so if you lynch me,I'll go unfulfilled and haunt your ass as a rage filled poltergiestic revenant. Jak 2 had AMAZING and fluid combat,based around four guns and three melee moves,and was surprisingly varried. And then there was the infinite fun of dive-bombing Krimzon Guard zoomer patrols...FREE AMMO! And the storyline makes sense,too. Just so long as oyu can deal with the migraines about the particulars about it. I won't spoil,but the concept and mechanics involved are very complex and convoluted,yet deceptively simple.