Most un-original story in a game ever

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Khazoth

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JRPGS = Theres only so many ways you can present big tits, catgirls, feminine men with huge weapons, and a story with strong anti-government/authority tones.

Zombies = Der b zombies, u shootz dem.

World War 2 = Game development for the criminally stupid. Crack open history books, copy down, make up a sickeningly macho american name (Ex: Punch Rockgroin, etc.)

Sci Fi: Space Marines, evil aliens, planet colonization, yawn.

Fantasy: Elves and Orcs and Goblins.. Oh my!



You know what I want to see?


Cyberpunk.
 

The Youth Counselor

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Khazoth said:
JRPGS = Theres only so many ways you can present big tits, catgirls, feminine men with huge weapons, and a story with strong anti-government/authority tones.

Zombies = Der b zombies, u shootz dem.

World War 2 = Game development for the criminally stupid. Crack open history books, copy down, make up a sickeningly macho american name (Ex: Punch Rockgroin, etc.)

Sci Fi: Space Marines, evil aliens, planet colonization, yawn.

Fantasy: Elves and Orcs and Goblins.. Oh my!



You know what I want to see?


Cyberpunk.
Done and done. Add in an evil corporation playing god, and humanity losing morals and we're somewhere.
 

Andronicus

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Khazoth said:
World War 2 = Game development for the criminally stupid. Crack open history books, copy down, make up a sickeningly macho american name (Ex: Punch Rockgroin, etc.)
Hooray for MST3K references! I put my faith in Blast Hardcheese!

You know what I want to see more of? Steampunk, and not with magic, like Final Fantasy VII, or western, like Damnation. Firefly was good, but I don't think it would work as a videogame. There's so many interesting directions you can take alternate realities in the vein of cyber/steam/clock/whathaveyoupunk. And they've got great style too.
 

Trivun

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g805ge said:
Trivun said:
g805ge said:
halo is bunch of space marines killing aliens! the story is so generic like the games.
I refer you to my previous post. Save for the likes of Star Wars and Warhammer, Halo has the most expansive and original backstory I know. And I say that having read the books, played all the games and basically looking at all aspects of the story. If you've played it then fair enough. If not, then as I said to the other guy, you have absolutley no right to comment on it.
mgs has a better story than halo. mgs storyline is at least good.
I'm glad you got banned, since you just seem to be an anti-Halo troll (as your banning post proves). Bye now :)

slykiwi said:
Ken_J said:
Halo, take a look at the factions of Starcraft, the take a look at Halo's. It's kind of like coke and pepsi, both are good but people have their own personal opinions about the which most likly demonises the other, but we all know coke came first.
or, take a look at then both, then realize they are simply badly done rip offs of WH40K
Sorry, but what? Halo is nothing like WH40k, it has only one element in common apart from the space setting and that is you're a space marine type character killing aliens. And that isn't even most of the story. If you've played any of the Halo games then you'll see that the story is much more expansive than that, and very original too. It's one of the few series too that gives a whole culture and society to each alien race, as you'll see mainly with the Elites (or Sangheili, as their name for themselves is).

Angerwing said:
Trivun said:
ingsoc said:
Take elements of Starship Troopers such as, well everything except the bugs, Ringworld, and a few other sci fi classics and put it together and what do you get? Halo. Other than a few names, there is very little anything that could be considered original about the story other than how many pieces of pre-existing art that can be ripped off and integrated into one story.
I take it you've either only played the trilogy of games, or not played them at all? I'll refer you to my previous posts, and if you bother to read the prequel novels or play all of the games then you'll see it actually has one of the most original stories I know. People are always quick to dismiss Halo as a generic ripoff of various things when it is actually nothing of the sort, and people don't bother to even look to see whether or not that opinion is actually right or wrong. In this case, I'm sorry to say this to you, but it's wrong.
I'm not commenting on the quality of the Halo games, as I have never bothered to play them. But I must say this. If it is necessary for one to read the books and the entire backstory to make the game's story somewhat good, then the game has a bad story. Someone should be able to pick up the FIRST game and enjoy the story, and if they don't enjoy it then I think it is fair for them to judge its story, even when they haven't read the entire backstory on it. The books should be an enhancement on the story, not making sense of the story.
Although I was ninja'd by Eldritch Warlord, I have to agree with him. The books and graphic novel are simply expansions to the storyline, but the games themselves stand up fine and have an original story too. They tie in to the novels which answer some questions, for example, it's never explained in-game how the Elite Spec-Ops Commander (R'Tas Vadumee, according to the books) had half his mouth ripped off, but that isn't important in the games. The graphic novel serves to explain that among other things, but the story itself is explained perfectly well through the games as well. We get the story of the fall of Reach in the opening to the first game, the series from there onwards explains the Covenant and the war so far, and obviously we know what's happening during the game as we play through it.
 

Angerwing

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Again, I wasn't commenting on the story (frankly I don't care about the Halo story), I was just trying to debunk the argument that it is unfair to judge a game if you haven't been filled in on the complete backstory. Whether the Halo story was good is irrelevant to my point.
 

rosac

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Pokemon.

catch em, beat your rival, catch more, beat gym leaders, beat leet 4.

rosac
 

Dalisclock

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The Rockerfly said:
Dalisclock said:
Ridonculous_Ninja said:
acturisme said:
There's a story?
Sure there is. The US is being attacked by giant russian blocks in different shapes. Form complete lines or communism prevails.....FOREVER!
Does that mean Liberty Prime is amazing at Tetris?
Well, Liberty Prime would just shoot a mini-nuke at the tetris blocks and destroy them all.
 

Eric_Autopsy

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Almost every game with a ''3/4'' in it.



AND
WORLD WAR 2 GAMES
FUCK I'M SO TIRED OF HEARING ABOUT THOSE
 

Dalisclock

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Chicago Ted said:
Dalisclock said:
Ridonculous_Ninja said:
acturisme said:
There's a story?
Sure there is. The US is being attacked by giant russian blocks in different shapes. Form complete lines or communism prevails.....FOREVER!
No, it's the story of one block. In this society every block has it's place, its order. It's about cruel oppression as blocks are forced into spaces without choice. Then one block comes around and then goes where he's not supposed to. He defies the system and in turn causes it to make more and more problems as these gaps in society can't be filled in until tensions build up so high it becomes unstable and collapses. And there is no way to prevent it. It's really about how oppression can be conquered no matter how much weight is pushing down on you and that it gets harder and harder to keep that control further down the road. I cried after the end of tetris because of its message.
So you're saying that it's a lot like 1984, except the protagonist actually wins?
 

Skeleon

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Well, if the Halo games require reading a novel then the game itself isn't that great at telling the story, is it?
I mean, come on. Diablo had a great story and books. I loved the way the backstory was presented ingame via tomes, quests and NPCs. The books added to this, but they weren't required to understand the backstory and feel immersed.
By the way, I played through Halo 1 and it's story was very basic. Good humans, bad aliens, even worse undead aliens. Add an obvious traitor (i.e. that flying computer thingy) for the required basic plot-twist.
Maybe part 2 and 3 added a lot in that respect though, I dunno. Can't be bothered.

But anyway, my personal prize for unoriginal story doesn't go to Halo, it goes to Warcraft 2.
In Warcraft 1 (and 3) the Orcs actually had a culture that was depicted quite thoroughly. Yes, there was quite some plot development in the Orc campaign of the first game.
In part two, the Orcs were reduced to rather mindless, aggressive killing machines that were harder to identify with, especially considering the characterization of aggressive honour (kind of like Klingons) they received in the other games of the series.
They later stated in part 3 that that was due to demonic influence on the Horde, but still...
In itself, Warcraft 2 had an extremely unoriginal story (again, with an obvious traitor, in this case Alterac or however it's spelled).

By the way, an unoriginal story does not necessarily make a game bad (to all you Halo-fanboys). Warcraft 2 was and still is (though today mostly through nostalgia) one of my favorite games even though its story was so basic.
 

stompythebeast

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Trivun said:
ElTigreSantiago said:
Halo. Here are some aliens. Kill them. Here are some parasites. Kill them too. Oh yeah and all the other faceless super soldiers are dead. Have fun.
Have you even played the game? If so you'll know that it actually has quite an original story, although to fully understand you need to read up on the whole backstory and play all the games too. It also does something that no other alien-shooting game does, as far as I'm aware, and that's to give the aliens a sense of culture, sentience and basically have them as a proper social group, for lack of a better word. It treats them as people rather than just enemies to kill (notable example, is the detail given in describing the homeworld, culture and society of the Elites, or Sangheili, in Halo: The Cole Protocol).

If you've played the games then fair enough. If not, then you have absolutely no right to make a comment on it just for the sake of joining the Hate Wagon.
Thumbs Up. Also, g805ge, you problably dont even own a 360, or a computer capable of playing halo 1 or 2; or you played the game at your friends house for 5 minutes and got trashed because the setting was on legendary; OR you prob just heard some other ----- say the same crap and your just agreeing with him because you lack the backbone to have your own opinions that are not influenced by others. Halo 1,2,3 are all good games, and you should try them out because they are worth playing through, Bungie puts alot of hard work into their games.
 

LockNstock

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Dark sector = It copied Resident evil 4's storyline left,right and centre.
Even the pace of the game is exactly the same
 

captain awesome 12

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j0z said:
Halo:CE
Bad aliens want to capture earth, you are a super space marine (almost)-kill all aliens. Then zombie aliens come, kill zombie aliens and zombie humans before they infect the whole galaxy.
That's it, all there is to it.
Very original [/sarcasm]
Halo Combat Evolved?
No, just no. *facepalm*

I have the sneaking suspicion that you either haven't played the game or if you have you didn't pay attention at all to any of the story.
 

Mockingjay

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You muscle bound hero must save a beautiful damsel in distress in space/times forgotten/a world far away
 

Pickel Surprise

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Both Warcraft and Starcraft. Don't get me wrong, I loved both of them, but Blizzard has basically admitted that they borrowed a bunch of their ideas from WarHammer and 40K.

On the subject of Halo, I don't think the story was as bad as most people think (at least not the first one), but it's really nothing special. Actually, the writers made one crucial mistake that could have given Halo an amazing back story. The book The Fall of Reach is to this day one of my favorite science fiction novels (granted, not as good as Ender's Game, but nothing ever will be), but the writers decided that the games and books would take place in parallel universes instead of the same one. As far as the games go, the books are non-canon. However, if this weren't the case and the events of the books were reflected in the games, Halo's storyline would have a lot more depth and originality to it.

Also, the first Halo was the only one of the games to have a decent story. The second was effectively a retelling of the first from the Covenant's prospective, and I have no idea what was up with the 3rd. In Halo 2, it would have been great if for the majority of the game, you worked with the defense of Earth, but nooooo. After just three levels of it, they chuck you back onto - guess what? - another Halo!. It spirals completely downhill from there, and the slope gets even steeper when they make you play as the Arbiter. Will he fight against human marines in an attempt to take over Earth? No, he's going to fight heretics who have never appeared in the story before and predictably never will again. And Halo 3's story was just a gigantic mess of cliches and predictability. Even though I enjoyed it more than Halo 2, that had nothing to do with the story. Oh dear god no...

Lastly, the Flood are headcrabs. End of story. As much as I enjoyed fighting them (again, at least in the first Halo), they are headcrabs. That is all.