Most un-original story in a game ever

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systhicsfg

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Ken_J said:
Halo, take a look at the factions of Starcraft, the take a look at Halo's. It's kind of like coke and pepsi, both are good but people have their own personal opinions about the which most likly demonises the other, but we all know coke came first.
or, take a look at then both, then realize they are simply badly done rip offs of WH40K
 

garfoldsomeoneelse

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plastic_window said:
Red Faction : Guerilla because it's essentially the exact same storyline as Jak 2.
I was going to say the same thing, but only because it was blatantly swiped from every action movie ever.

I must admit, though... the part where you have to swipe the nano forge from the marauders was wonderfully creepy.
 

Andronicus

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People here seem to have "unoriginal" confused with "bad". Just remember "mimicry is the most honest form of flattery". Doing the same story in a different setting can be a lot more gratifying than a new, awful story. Take Portal. Lots of people say portal has a great story, and I don't deny it. But at the very core, the story is simply "escape from a top secret research facility", which is about as original as a zombie apocalypse.
ForgottenPr0digy said:
a game that has a lame story from beginning to end has to go to Fallout three and fable 2. They have a few good moments but i could see the ending coming a mile away.
As I said before, you have "unoriginal" confused with "lame" (in the case of fallout 3; I haven't played fable 2, but fable 1 was about as generic as stories come, and not that good either). Fallout 3's story was "find dad/save the wasteland" and that wasn't really much to write home about. The REAL story is the entire fallout story, the story of the wasteland, which is fantastic. If you want to uncover this story, don't even bother trying to find dad, just explore the wasteland. It's an alternate reality where everyone developed laser pistols before colour television, for godssake. Honestly, the main story in fallout 3 is pretty much just a way to get GNR. After that don't even bother, unless you want to play broken steel.
 

Angerwing

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Trivun said:
ingsoc said:
Take elements of Starship Troopers such as, well everything except the bugs, Ringworld, and a few other sci fi classics and put it together and what do you get? Halo. Other than a few names, there is very little anything that could be considered original about the story other than how many pieces of pre-existing art that can be ripped off and integrated into one story.
I take it you've either only played the trilogy of games, or not played them at all? I'll refer you to my previous posts, and if you bother to read the prequel novels or play all of the games then you'll see it actually has one of the most original stories I know. People are always quick to dismiss Halo as a generic ripoff of various things when it is actually nothing of the sort, and people don't bother to even look to see whether or not that opinion is actually right or wrong. In this case, I'm sorry to say this to you, but it's wrong.
I'm not commenting on the quality of the Halo games, as I have never bothered to play them. But I must say this. If it is necessary for one to read the books and the entire backstory to make the game's story somewhat good, then the game has a bad story. Someone should be able to pick up the FIRST game and enjoy the story, and if they don't enjoy it then I think it is fair for them to judge its story, even when they haven't read the entire backstory on it. The books should be an enhancement on the story, not making sense of the story.
 

Lord Beautiful

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A princess gets captured by a dinosaur and the only one who can save her is a diabetic Italian plumber whose hallucinations are so great that they're actually a key gameplay element (i.e. he gets taller, becomes a flying raccoon, whatever the case may be). It was original the first time around, but now it's far more generic than "demons spawn from Hell and only you and your big fucking gun can stop them."
 

Eldritch Warlord

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slykiwi said:
Ken_J said:
Halo, take a look at the factions of Starcraft, the take a look at Halo's. It's kind of like coke and pepsi, both are good but people have their own personal opinions about the which most likly demonises the other, but we all know coke came first.
or, take a look at then both, then realize they are simply badly done rip offs of WH40K
or, take a look at WH40k and realize it's just Warhammer in space mixed with some Starship Troopers. Also realize that Warhammer is just a bloodier version of Dungeons and Dragons which is a modular version of Lord of the Rings.

Case in point, Starship Troopers and The Lord of the Rings are the only original fantasy settings,* and setting is just one part of STORY which is what we are currently talking about.

*Deliberately oversimplified for effect

EDIT:
Angerwing said:
I'm not commenting on the quality of the Halo games, as I have never bothered to play them. But I must say this. If it is necessary for one to read the books and the entire backstory to make the game's story somewhat good, then the game has a bad story. Someone should be able to pick up the FIRST game and enjoy the story, and if they don't enjoy it then I think it is fair for them to judge its story, even when they haven't read the entire backstory on it. The books should be an enhancement on the story, not making sense of the story.
The books and graphic novels are expansions of the story. The games do stand up on their own until you start asking questions like; how is Johnson not dead? or how does he know the scent of the Flood?

You can enjoy the game's story just fine without the books, just do your research before you claim you've spotted a plot hole.
 

Dalisclock

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g805ge said:
mgs has a better story than halo. mgs storyline is at least good.
I'm not sure if I'd call MGS's stoyline "good". However, it's a lot more interesting then Halo's....which is helped by all of the batshit insanity of the MGS plots.
 

systhicsfg

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Eldritch Warlord said:
slykiwi said:
Ken_J said:
Halo, take a look at the factions of Starcraft, the take a look at Halo's. It's kind of like coke and pepsi, both are good but people have their own personal opinions about the which most likly demonises the other, but we all know coke came first.
or, take a look at then both, then realize they are simply badly done rip offs of WH40K
or, take a look at WH40k and realize it's just Warhammer in space mixed with some Starship Troopers. Also realize that Warhammer is just a bloodier version of Dungeons and Dragons which is a modular version of Lord of the Rings.

Case in point, Starship Troopers and The Lord of the Rings are the only original fantasy settings,* and setting is just one part of STORY which is what we are currently talking about.

*Deliberately oversimplified for effect
excellent point. though i was just pointing out that both those games stole a hell of a lot directly from WH40K. i mean starcraft WAS originally going to be a WH40K game before Games Workshop got bitchy over something or other. also note badly done. the backstory of Halo and Starcraft is very dodgy and mostly halfassed fan fiction
 

Ciran

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g805ge said:
halo is bunch of space marines killing aliens! the story is so generic like the games.
Trivun said:
ElTigreSantiago said:
Halo. Here are some aliens. Kill them. Here are some parasites. Kill them too. Oh yeah and all the other faceless super soldiers are dead. Have fun.
Have you even played the game? If so you'll know that it actually has quite an original story, although to fully understand you need to read up on the whole backstory and play all the games too. It also does something that no other alien-shooting game does, as far as I'm aware, and that's to give the aliens a sense of culture, sentience and basically have them as a proper social group, for lack of a better word. It treats them as people rather than just enemies to kill (notable example, is the detail given in describing the homeworld, culture and society of the Elites, or Sangheili, in Halo: The Cole Protocol).

If you've played the games then fair enough. If not, then you have absolutely no right to make a comment on it just for the sake of joining the Hate Wagon.
See, this I have a problem with. If you can't get a complete and robust storyline from the games themselves, there's something wrong with them. I'm not saying it's not fun to get some tidbits or interesting ideas from other sources, but they shouldn't be essential to you fully appreciating the world or the plot that has been built.
 

Andronicus

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ForgottenPr0digy said:
the brotherhood of steel was the only interesting part of the story and they are the only characters that interest me as well.
The brotherhood of steel are nearly as generic as space marines, which just goes to show what people like. Honestly, I thought they played WAY too big a part in the game as a whole.
 

ErGo

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shwnbob said:
Left 4 Dead. Theirs lots of zombies you have guns put 2 and 2 together.
Yeah, pretty much this, not saying its a bad game though.
 

TIMESWORDSMAN

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Clashero said:
Meh, Call of Duty 4's story provided a few nice twists. Morally ambiguous Brits, a nuclear warhead ACTUALLY goes off, twice, and the Captain is a redshirt, which is unprecedented.

Other than that... mmm... Doom.
Picard was a redshirt.

Left 4 Dead 2. Plot: Shoot Zombies!...AGAIN!