Most Useless Feature in a Game

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Vocotrash829

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Jun 25, 2009
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nathan-dts said:
frankie_fury said:
Cigarettes in the METAL GEAR SOLID series!
Actually, in each Metal Gear game, the cigarette serves a purpose.
True. I've only ever played the first one, but I could easily see how screwed you'd be without them if you couldn't manage to find the thermal goggles.
 

Optimus Hagrid

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Feb 14, 2009
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The silencer in Quake 2, very pointless when

1.) Every projectile in the game either hisses, pings or explodes.

2.) The one projectile that makes no noise looks like a giant dildo made of lasers, so it's not like it's hard to notice.

3.) YOU CAN STILL HEAR THE BLOODY WEAPONS :mad:
 

Iampringles

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Dec 13, 2008
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AngloDoom said:
The map in Prince of Persia: Warrior Within.

Showing me a picture of a huge castle from the outside does not make a map.
That is the worst excuse for a map that I have seen in any game.
 

GeoPB

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Jun 10, 2009
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frankie_fury said:
Cigarettes in the METAL GEAR SOLID series!
They were a bit usefull in the first one.

Also, Hammer in fable 2. She was poor.
 

messy

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Dec 3, 2008
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buy teh haloz said:
The level skip thing Alone in the Dark. Doesn't that kill the purpose of a game?
Probably not as bad as something that plays the game for you, I mean any company that did that would be more or less disowning the "hard-core" crowd. And even worse they could put it in a classic game.

For those of you who don't get what I'm on it's the new Demo thing for the Super Mario Bros Wii, if you get stuck it'll play it's self.
 

KapnKerfuffle

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May 17, 2008
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Loading checkpoints before a big long scene that happens just before the action starts. I'm looking at you Ghostbusters! Good game, but that was annoying.