DefinitelyPsychotic said:
twistedmic said:
DefinitelyPsychotic said:
twistedmic said:
For me, it's a toss up between the Archimedes Orbital Laser from New Vegas
Oh God, I totally know what you mean, dude. The majority of the Energy Weapons that I tried in New Vegas seemed to suck harder than a Dyson Vacuum!
But maybe it had something to do with me NEVER leveling up my skill in that area...?
I'm old school. Lead is the way to go!
The Laser RCW was pretty decent, though it burned through ammo like a ************, and the Alien Blaster (if you chose the Wild Wasteland perk) was devastating. I killed Legate Lanius in two/three shots with the blaster, though I did max out the Energy Weapons skill when I did that.
But for the most part I was like you, I stuck to the good old fashioned lead slingers, or the explosive and flame weapons. I used the grenade machine gun to wipe out Ceaser's camp on three separate runs through the game.
Speaking of the "Wild Wasteland" Perk, I didn't notice that many changes...
Do you remember what it DID change?
Not much changed outside of the Alien Blaster and some aliens where you'd otherwise find mercenaries and a rail-gun (I can't remember the name).
Leaving GoodSpring, you'd run across a skeleton wearing the 'suave gambler's hat' (very similar to Indie's iconic hat)lying in a discarded fridge.
In Nipton you'd come across a pair of charred skeletons named Owen and Beru, lying in the same position as Owen and Beru in Star Wars.
Near the Devil's Throat ( I think) and Bitter Springs you'd come across a large, undetonated nuke.
And after leaving the robot factory (where you re-program FISTO) you'd get attacked by three mean old lady bandits
Also, Mr. New Vegas would occasionally mention that he tried to measure his charisma on a Vigor Tester and had the machine burst into flames.