So i got to thinkin', since everyone's getting in on the motion gaming thing, i figure why not make a 3D fighting game based on moves that YOU create? I'll breakdown how the game plays; you're in a giant arena (about the size of a city) and you find the closest opponent and beat the bejesus out of them, DBZ style. That's it. You perform the physical punches, kicks, counter movements and block motions to do your basic moves, the rest of them you'll have to announce into your mic, like for example, you motion a basic 1-2 punch, a quick kick to the nuts and finish it by yelling "foresta destroya!" which causes your character to blast your opponent with a giant wave of fire. You can even create your own moves to perfect your technique!
Now of course I can see alot of major obstacles when it comes to execution of the game, like the motion capturing itself, look how much trouble wiimote had when it first came out, they even had to make a separate attachement to fix it. But i figure that might just be because of bad programming, but im not sure. Another problem is the voice commands, but i figure add in a voice recognition option so that way you can make the game identify with your voice so no problems arise.
But what do you guys think?
Now of course I can see alot of major obstacles when it comes to execution of the game, like the motion capturing itself, look how much trouble wiimote had when it first came out, they even had to make a separate attachement to fix it. But i figure that might just be because of bad programming, but im not sure. Another problem is the voice commands, but i figure add in a voice recognition option so that way you can make the game identify with your voice so no problems arise.
But what do you guys think?