When someone accused of me of using an aimbot in TF1 I was speechless. It was the nicest thing anyone had ever said to me in a game.Strazdas said:No. but if i notice that the enemy i sobviuosly crippled i get cocky and overagressive, do stupid mistakes, they won. So in a sense, Yes. Wait, how did that turn out.
Oh and yeah those "omg your a hacker" comments are really funny. This only proves that im way better than the next guy.
That's how I am, too. In arena shooters like that, if I happen to be far and away better than everyone else on the server, and it's a free for all or a one on one match, I'll hold back. If the skill levels are close to equal, or if I'm one of the weaker players, I go full tilt. In team based games, I always try my hardest, unless the server is almost empty and we're trying to keep the current players from leaving while waiting for some more randoms. In that case, I'm just as likely as not to suggest we go melee only and ignore objectives aside from what is needed to keep the clock going.DSK- said:Depends. If it's 1v1, then yeah, probably. In team games it's a lot harder to do so.
Unreal Tournament is full of negative feedback loops and it's really easy for someone less skilled (and probably new to the game) to just quit and never play it again because of the disparity between new players, veterans and dare I say it, pros.
If kiLLzA was your typical FPS player chances are he would have left the game at about 19:20 game time.