Rules I use when playing multiplayer are dont be a sore loser or a bad winner thats about it really.
Other one I use is never disconnect if I am losing just take the loss this one used to happen a lot in fighters and still does to an extent and it is incredibly annoying just suck it up. I also never taunt the opposition unless the taunt actually does something (like a hit or change your stance etc) that you are using in your gameplan, continuously pummeling a defeated player is also a no no (thinking marvel vs capcom 2 here), this last rule dosent apply if you know the other player well and are both just messing about. I also never camp in FPS thats just my preference I get bored doing that.
One other rule I tend to use for myself in fighters is if I am obviously a much better player than my opposition and keep coming up against them and beating them I tend to switch to a character I am worse with as dominating a match is almost as bad as being dominated its just not fun at least not for me I prefer hard fought close run games.
Other one I use is never disconnect if I am losing just take the loss this one used to happen a lot in fighters and still does to an extent and it is incredibly annoying just suck it up. I also never taunt the opposition unless the taunt actually does something (like a hit or change your stance etc) that you are using in your gameplan, continuously pummeling a defeated player is also a no no (thinking marvel vs capcom 2 here), this last rule dosent apply if you know the other player well and are both just messing about. I also never camp in FPS thats just my preference I get bored doing that.
One other rule I tend to use for myself in fighters is if I am obviously a much better player than my opposition and keep coming up against them and beating them I tend to switch to a character I am worse with as dominating a match is almost as bad as being dominated its just not fun at least not for me I prefer hard fought close run games.