Multiplayer that is ruined by hackers/modders/cheaters.

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Thyunda

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May 4, 2009
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Call of Duty: World at War is sadly unplayable now. Every game is just full of hackers, flying about the place and although they don't actually seem to kill anyone or do anything, nothing happens for the duration of the game. At all.
 

Phrozenflame500

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Dec 26, 2012
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While I wouldn't say it got "ruined" by it, Left 4 Dead 2 really needs to segregate the vanilla servers from the awful modded ones. I wanted to play Left 4 Dead, not "Left 2 Fly 500 Miles Per Hour With Unlimited Health and Ammo".
 

Dr.Awkward

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Mar 27, 2013
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Asclepion said:
Minecraft. Griefers have ruined the game, giving us flying unkillable players with X-ray vision who can find your base through hundreds of blocks of stone and either blow it up or fill it with infinite lava. Vanilla SMP is virtually unplayable to anyone not using third party mods.
There is a solution to that - Don't advertise your server, or don't go to servers that are publicly advertised. Starting your server and keeping it to friends (be skeptical of friends of your friends and further on, though) minimizes the chance of griefing, and even then if someone you don't recognize or authorize is on the server, you can kick them out immediately when you're playing.

...Not to mention that with control over your server, you can also shut it down or start it up whenever you like. This also reduces the chance of griefing during idle or while not playing even more.
 

LetalisK

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May 5, 2010
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It's been awhile, but I bought CoD4 when I get my Xbox 360(real late in the generation) because I loved CoD4 and figured I'd try it on Xbox since it was dirty cheap. The multiplayer was unplayable with rampant hacking. If you weren't hacking, you were dumb. Booted up the PC version and not a hacker to be seen in the servers I went to.
 

crazyarms33

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Nov 24, 2011
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Hey you! You with the fully automatic bolt action sniper rifle! QUIT IT! Just who in the hell do you think you are kidding? Also the guys that run super super fast in CS. I hope you all die in a fire. Of hate. My hate. And team killers can just fuck right off.
 

Mycroft Holmes

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Sep 26, 2011
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Warcraft 3. A few years a back now one of the developers decided to release a bunch of code segments without authorization. For punishment blizzard promoted him to lead dev for uh it was either Starcraft 2 or Diablo 3. I forget which. Anyways hacks went out of control. People could make invincible buildings to wall people in. Gold hacks became a thing. Most of the pro players stopped even playing ladder anymore and formed our own miniature fight clubs to avoid the hackers.

I got dcon hacked in a 2v2, three times in a row by the guildmaster of the the number 2 top ranked guild on westcoast. I reported it with superfluous evidence and blizzard staff did nothing. They pretty much tanked the game and pulled support right before SC2 came out. The only hypothesis I can come up with, especially considering that the asshat dev who started it was promoted, is that they were trying to wreck wc3 to make people switch over to starcraft 2 and buy their new game.

Oh and like every other player on ladder was a maphacker when I last played like a year and a half ago. Again reported a bunch of them and they either did nothing or gave them like a slap on the wrist 'you can't play for one day' suspension. And I'm not imagining things, people started being super blatant about cheating when it turned out that blizzard didn't care.

Kajin said:
I've played all sorts of online games. Team Fortress 2, Dark Souls, Modern Warfare, what have you. And the only hacker I've ever encountered was for that really old AvP2 game. He hacked himself a knife that fired an infinite stream of pulse rifle grenades during a game of last man standing.

Only time I've ever actually encountered hacks in an online game, and I play pretty regularly.
Yeah AvP2 hacks were out of control. After the developer pulled support for the game, hackers could literally come in and kick admins from their own servers. They would show up and people would just abandon a server, because there was no way to stop them.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Kajin said:
PvE fit? In Dark Souls? Never heard of it or anything like it. I always just equipped whatever gear I had that was the best. And yet whenever someone invaded my world I found it to be quite the joyful experience. Fights with humans were always the best, and the satisfaction of seeing an invading player driven from my lands was just plain wonderful. My thoughts are, if you don't want people invading your world then don't play Dark Souls. At all. It's part of the multiplayer experience, and the multiplayer experience is tied directly into the game itself. If you don't want someone killing you, then don't play the game.
It's kinda impossible to beat someone with an electric weapon that pretty much stun locks you and you couldn't have possibly gotten yourself or made yet, and they also have the ring that allows them to ninja flip around faster than me when my character just wears clothes so I can dodge as fast as possible myself but it's much slower than the ring allows. But like a said, all I did was sign out and then back in to get rid of invaders, it worked like a charm. Your logic is that if a game allows assholes to invade your game when you don't want them to, just don't play the game? Really? Plus, the game was horribly balanced for PvP. In the end, Dark Souls was barely even worth the play because of how damn easy the game is. I bought the game expecting a challenge because I heard it was so hard.
 

Catfood220

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Dec 21, 2010
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I remember trying out the multiplayer for the new Tomb Raider game shortly after it came out and on every single map I played there was at least one person who would turn into a cloud of pixels when they moved, moved incredibly quickly and couldn't be killed. That was enough to put me off playing that again.
 

Draken Steel

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May 15, 2009
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The7Sins said:
Team Fortress 2.

Before it went free to play I encountered all of 2 hackers. A noclipping Huntsman Sniper and a super fast immortal Scout.

Post free to play I encountered at least 1 hacker a day that would ruin the game for everyone. It has gotten to the point I have given up on this game and uninstalled it sadly. An act I never saw coming even a week before the change.

Team Fortress 2 before free to play was my favorite multiplayer game of all time and a serious contender for favorite game ever.
I still have not forgiven Valve for ruining a great game. Fuck you Valve. Fuck you.

Surprised to hear this, so far as I can recall I have yet to encounter anyone blatantly hacking, only person who i think might have been was a completely ridiculous sniper who Im pretty sure was aimbotting but...well he may have just been that good.
 

Imperioratorex Caprae

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May 15, 2010
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Cheaters/Hackers/Glitchers/Modders on Multiplayer PVP style games are the lowest of the low. It takes no skill to use aimbots, xray vision mods or other advantages the vanilla players don't have. If a server has mods its one thing, everyone being on even footing, but modding your client to give you an advantage either in stats, damage, hud or even removing water textures so you can see under the surface is downright low.
I'm all for people with skill whooping my ass, but for example playing MW2 and having some jackass with an aimbot sniping me doing 180 headshots when i was behind him clearly has issues. They also have the biggest mouths and egos. I understand good players with ego, they have a right to brag. Downloading a program to make you uber-awesome doesn't actually make you uber-awesome, it makes you a douchebag that should die in a fire.
 

teebeeohh

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Jun 17, 2009
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surprisingly many people mentioning TF2, i never had the problem since i always play on the same couple of severs with really strict rules on any kind of cheating. i mean sure you have the occasional hacker but they usually are gone really fast.

i have actually never encountered a lot cheating in all my online play because in the early 2000s dedicated servers in most games stopped that pretty well and since then i have only played tf2.
 

JagermanXcell

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Souplex said:
Dark Souls has a problem with lag backstabs being made from the front while you'e blocking.
I'm told on the PC version that cheaters are a huge problem.
Lagstabs I don't mind, I've played the game so long that I got used to stupid instant transmission insta kill moments, that problem is definitely gonna be fixed in 2. There are hackers on console now but they're really and I mean REEEEEALLY bad at the game. 90% of the time I just backstab them off cliffs, bleed them out, or just black crystal out if they have the IQ to know that cliffs=death, period.
As for the PC version...


Dead.
 

KungFuJazzHands

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Mar 31, 2013
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Hackers in DayZ absolutely ruined the experience for me. The game has a fantastic concept, but its lack of any kind of appreciable anti-cheat system means that cheaters rule the roost. Sure, the rest of the game is as buggy and glitchy as anything I've ever played, but hackers are a dominant presence, even on low-pop servers where players encounter are a rarity.

And I'll never forgive those AA fuckers for ruining Homefront's multiplayer on PC. Shortly after release, their clan took over the public servers and forced a lot of legit players to abandon the game. It never recovered after that.
 

vallorn

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Nov 18, 2009
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Asclepion said:
Xukog said:
Asclepion said:
Minecraft. Griefers have ruined the game, giving us flying unkillable players with X-ray vision who can find your base through hundreds of blocks of stone and either blow it up or fill it with infinite lava. Vanilla SMP is virtually unplayable to anyone not using third party mods.
Oh,now that sounds nasty,actually losing things the the greifers...
Another tactic they use is to walk continuously in the same direction, forcing the game to endlessly load new chunks until lag overwhelms the server.
To put this in perspective as to how hard it is to stop griefers and hackers. The Escapecraft sever has to have several antigrief pluggins, an anti hack pluggin or two, defined world boundaries to stop the infinite generations lag and consistent and dedicated staff to monitor and clear up if someone manages to get through (Lava on a Creative world is goddamn horrible)

It hasn't quite managed to ruin the game but the steps needed to stop it are quite severe, (Not to mention "Professional griefer teams" who simply exist to fuck your shit up for their own fun and profit)
 

hawkeye52

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Jul 17, 2009
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Do you know what helps deal with this problem a lot? Dedicated servers run and owned by players.

Do you know what modern developers aren't supporting anymore?
 

Evonisia

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Jun 24, 2013
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Everytime I try to replay Call of Duty: World at War I notice a modder or a hacker just abusing a game I loved so dearly. It's sad, sometimes when I go on War it's ok but for the most part the game's been savaged and left to rot.

Somebody else already said TF2, I'm upset that happened because I only started playing it in December 2010, and it came just as Meet the Medic came out. I'd like to add that the changes to it's interface (like the multiple sets and the new main menu) are things I utterly despise. It used to be my favourite multiplayer game, thankfully Gears of War 3 came out a few months post Meet the Medic and I loved it.
 

SayHelloToMrBullet

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Sep 6, 2011
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The7Sins said:
Team Fortress 2.

Before it went free to play I encountered all of 2 hackers. A noclipping Huntsman Sniper and a super fast immortal Scout.

Post free to play I encountered at least 1 hacker a day that would ruin the game for everyone. It has gotten to the point I have given up on this game and uninstalled it sadly. An act I never saw coming even a week before the change.

Team Fortress 2 before free to play was my favorite multiplayer game of all time and a serious contender for favorite game ever.
I still have not forgiven Valve for ruining a great game. Fuck you Valve. Fuck you.
Really? I've never had a single problem with hackers on Team Fortress 2.

Maybe it's just the servers that I play on.
 

Vhite

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synobal said:
Game Mods != hacking/cheating, just figured I'd throw that out there.
Thanks, I also came into this thread just to point that out.
 

KingWein22

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Jun 4, 2010
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F.E.A.R. I don't know how many times I've been one shotted or randomly hit from behind and they disappear.