After reading many reviews of MW 2 and seeing it get scores of 9.0 + from almost every reviewer, I naturally presumed that MW 2 was going to be a very good game, when in fact it is a fairly poor game and shows most reviewers to be nothing more then fan boys.
Now I begin my list of what is wrong with this game.
Firstly the campaign is far to short. Being able to complete an FPS in one sitting is sometimes expected, but to have a campaign only 5 hours long, on the second hardest difficulty is a joke. Why do game developers think it is fine to produce games with shorter and shorter campaigns?
After completing the campaign so quickly,I decided to go onto the mutliplayer and this is where the real faults of MW2 show. My first gripe is with the lobby system. Why the hell did they get rid of dedicated servers?! No FPS has had private host servers for years and for a very good reason. The amount of lag experienced in a standard match is ridiculous and its makes for an incredibly frustrating experience, and that is if the host does not disconnect and you have to wait 30 seconds to find a new host, or the game closes. Also due to a poor lobby system, the player can not choose the map and this leads to numerous players leaving lobbies which results in a 5 minute wait to start a game.
To make this game even better, you also two very badly designed mutliplayer game mechanics. The first problem is fairly common - over powered boosts and power ups. These come in the form of helicopters, air strikes etc. These just make the game very hard and annoying. The second problem I've have not seen in an FPS for a very long time - limited peripheral vision. It is not very noticeable in the campaign, but in the mutliplayer it is a disaster and results in you missing people anywhere beyond 45 degrees to your left or right. This also causes people to camp in corners of rooms and to run around with the knife - at what point did MW2 become Counter-Strike?
There are a few more problems I could delve into about MW 2, but ill just quickly note them to save time: Average graphics, terrible voice quality for mutliplayer, small number of people allowed per game and a generic game which does nothing new.
So, please tell me how did people over look all these faults and give it such good reviews ?
Please try to keep posts objective and no fan boy spams.
Now I begin my list of what is wrong with this game.
Firstly the campaign is far to short. Being able to complete an FPS in one sitting is sometimes expected, but to have a campaign only 5 hours long, on the second hardest difficulty is a joke. Why do game developers think it is fine to produce games with shorter and shorter campaigns?
After completing the campaign so quickly,I decided to go onto the mutliplayer and this is where the real faults of MW2 show. My first gripe is with the lobby system. Why the hell did they get rid of dedicated servers?! No FPS has had private host servers for years and for a very good reason. The amount of lag experienced in a standard match is ridiculous and its makes for an incredibly frustrating experience, and that is if the host does not disconnect and you have to wait 30 seconds to find a new host, or the game closes. Also due to a poor lobby system, the player can not choose the map and this leads to numerous players leaving lobbies which results in a 5 minute wait to start a game.
To make this game even better, you also two very badly designed mutliplayer game mechanics. The first problem is fairly common - over powered boosts and power ups. These come in the form of helicopters, air strikes etc. These just make the game very hard and annoying. The second problem I've have not seen in an FPS for a very long time - limited peripheral vision. It is not very noticeable in the campaign, but in the mutliplayer it is a disaster and results in you missing people anywhere beyond 45 degrees to your left or right. This also causes people to camp in corners of rooms and to run around with the knife - at what point did MW2 become Counter-Strike?
There are a few more problems I could delve into about MW 2, but ill just quickly note them to save time: Average graphics, terrible voice quality for mutliplayer, small number of people allowed per game and a generic game which does nothing new.
So, please tell me how did people over look all these faults and give it such good reviews ?
Please try to keep posts objective and no fan boy spams.