MW 2 : Just a bad game ?

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gbemery

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Poomanchu745 said:
TB_Infidel said:
Now I begin my list of what is wrong with this game.
Firstly the campaign is far to short. Being able to complete an FPS in one sitting is sometimes expected, but to have a campaign only 5 hours long, on the second hardest difficulty is a joke. Why do game developers think it is fine to produce games with shorter and shorter campaigns?
Because if they make the first one, of anything, really great they know that the majority of people will still buy the sequels. Not to mention that they can always count on fan boys. Plus I believe they wouldn't mind trying to sell you a five second game for $60 if they could and then sell extensions through DLC. Again if they could with out the gaming community dragging them from their office cubicle into the street to be beaten with controllers.
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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Mazty said:
maddawg IAJI said:
danimal1384 said:
maddawg IAJI said:
Pacifist Chris said:
Why did it get 9.0+? same reason Halo 3 did
Because they were decent games with a sturdy multiplayer fanbase on the console? Am I the only one who belives that Halo 3 deserves the score it got?
Yes, you are the only one.
Alright then. Good to know that the entire world sent one person to tell me that.
And another. Halo 3 = dated on it's release. Enough said and for a topic that's been done a billion times over.
Well at least you give a reason for hating it, unlike the last two. I feel though that I should point out that Halo first appeared in the early 2000s just as the Space Marine craze was taking effect (Thanks to Doom and System Shock). The diffrence? Halo was one of the first succesful console fps games and it helped make the Genre great. I don't see how it can be dated when it started the entire thing.

Now for reasons why I love it. I enjoy the single campaign. I thought it was a fun game to play and it was fun to play with my friends. The Multiplayer is enjoable to play and dosen't get boring to quickly. The Forge mode allows for players to change a the maps around so that they can be enjoyed for diffrent gametypes and the Theater Mode was a fun addition that allowed me to enjoy my triumphs and study my failures.

That is why I enjoy Halo 3 and I'm sorry you can't see it through my eyes.
 

Imat

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Feb 21, 2009
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TB_Infidel said:
After completing the campaign so quickly,I decided to go onto the mutliplayer and this is where the real faults of MW2 show. My first gripe is with the lobby system. Why the hell did they get rid of dedicated servers?! No FPS has had private host servers for years and for a very good reason. The amount of lag experienced in a standard match is ridiculous and its makes for an incredibly frustrating experience, and that is if the host does not disconnect and you have to wait 30 seconds to find a new host, or the game closes. Also due to a poor lobby system, the player can not choose the map and this leads to numerous players leaving lobbies which results in a 5 minute wait to start a game.
You do realize that every FPS (On the PC at least) has the option for privately hosted servers, and that they do, in fact, exist in large quantities? The difference being when their are dedicated servers, the slow hosts tend not to, while having no dedicated option paves the way for the people with GeForce 1 and 56k dialup servers to host all the time. You can't honestly believe that private host servers disappeared, I still use them for L4D 1&2, on my own machine, where I play, therefore it's not dedicated. As far as I know private servers are still fairly prevalent for PC FPS.
 

elvor0

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jman5411 said:
Poomanchu745 said:
TB_Infidel said:
I think you missed all the MW2 news like a month ago. Welcome to November 2009! Hope it doesn't take you too long to get acclimated.

Ya none of this is news and you should have looked into the game more before buying it.
he said no fanboy remarks moron
That really wasnt a fanboy remark, he was stating that everything he said most people already knew last month.
 

aakibar

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Apr 14, 2009
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lag is something that will be around until they perfect the internet and the lack of dedicated servers is karma for using a PC and calling us console tards :),

OT seems damn good but i agree with you that there needs to be a serious revamping of the campaign length and the differences in levels that can play in a single game ragining from 3-60 which is part of the airstrike annoyance
 

T3h Merc

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Mazty said:
T3h Merc said:
I love it and you can fuck right off. I'm going to go headshot a few insurgents.
Congratulations for trolling, here's your medal *slap*.
Why is it good? Care to elaborate?
No problem at all. I think Modern Warfare 2 is good in the same way as a summer blockbuster is. It's full of action, a great ride, and has a lot of cool things within. Now take all of those things and stretch it out over 5-6 hours (Campaign) and then for about an infinite amount of time. (Multiplayer)
 

p3t3r

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Apr 16, 2009
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Mazty said:
p3t3r said:
well if thats what you think but, When it comes to spitscreen multiplayer MW2 is jesus. me and my friends have been playing it non-stop since it came out. so i challenge you to find a better splitscreen fps
Can you do splitscreen co-op online?
co-op only two players so... you can play with one person offline, or one person online.

you can't bring someone online with you.

hope that helps
 

Spitfire175

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Jul 1, 2009
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Mazty said:
Don't get me wrong, I love the occasional 'Michael Bay' action game, but from what I can tell, £35 for a short campaign, and average at best multiplayer, whilst fixing f**k all from CoD5 (Which needed the gaming equivalent of a triple bypass), that hardly constitutes a good game. Basically, from the points of length, graphics, gameplay etc, it comes out average, not "Omgosh wut a great game!"
Words of truth right there.
 

Jimbo1212

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Aug 13, 2009
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p3t3r said:
well if thats what you think but, When it comes to spitscreen multiplayer MW2 is jesus. me and my friends have been playing it non-stop since it came out. so i challenge you to find a better splitscreen fps

Resistance 2. The split screen mutliplayer is far better, but my feeling is that 80% of people who play MW2 have never played Resistance 2, thus they do not fully appreciate how good mutliplayer split screen can be, and for me, to go back to a game that feels last generation is a large disappointment.
 

Mr.Black

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Oct 27, 2009
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TB_Infidel said:
To make this game even better, you also two very badly designed mutliplayer game mechanics. The first problem is fairly common - over powered boosts and power ups. These come in the form of helicopters, air strikes etc. These just make the game very hard and annoying. The second problem I've have not seen in an FPS for a very long time - limited peripheral vision. It is not very noticeable in the campaign, but in the mutliplayer it is a disaster and results in you missing people anywhere beyond 45 degrees to your left or right. This also causes people to camp in corners of rooms and to run around with the knife - at what point did MW2 become Counter-Strike?
Limited peripheral vision? I hadn't even noticed and I'm level 50 in multiplayer =/

Also, with the overpowered killstreaks, they aren't easy to obtain. I've gotten an AC130 maybe five times with my best streak being 17. And, if you're playing with decent players they'll have a "killstreak destroyer" class to destroy whatever gets in the air.

EDIT: Also, you should try the 3rd person modes. They add something new to the game and are quite fun. And how are the graphics mediocre? Maybe you should complain about everything Valve makes too then.
 

p3t3r

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Apr 16, 2009
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TB_Infidel said:
p3t3r said:
well if thats what you think but, When it comes to spitscreen multiplayer MW2 is jesus. me and my friends have been playing it non-stop since it came out. so i challenge you to find a better splitscreen fps

Resistance 2. The split screen mutliplayer is far better, but my feeling is that 80% of people who play MW2 have never played Resistance 2, thus they do not fully appreciate how good mutliplayer split screen can be, and for me, to go back to a game that feels last generation is a large disappointment.
ya but the restiance 2 spilt-screen is only 2 player. and only co-op mode works offline and is ni-impossible with only two people. i don't have online so ya 4 person split-screen matches aren't possible in restance 2
 

Weaver

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Apr 28, 2008
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TsunamiWombat said:
I ...disagree?

No one wanted to watch this bloated juggernaught fail more then me, but the fact of the matter is the gameplay is pure distilled fun.
I find the lag almost unbearable, it definitely detracts from the fun. When you're used to pings of 31 to at max 50 it's a pain in the ass to go up to 120-150. IMO CoD4 was FAR more fun. Also, 9v9 multiplayer? I've had fucking LAN parties bigger than that. What a joke.
 

Fearzone

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Dec 3, 2008
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TB_Infidel said:
So, please tell me how did people over look all these faults and give it such good reviews ?
Elsewhere on the Escapist it has been posted that post-production costs for MW2 including marketing ran $200 million (in contrast to $50-60 million to actually produce). $200 million is a lot of money.

Controversy aside, it does seem many people like MW2, so, maybe the package as a whole is better than the sum of its parts.