MW 2 : Just a bad game ?

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Psychophante

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Nov 9, 2009
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I think this is a case of overhype, and people getting way too excited about it.
Its short, but fun. Multiplayer is functional and fun.
What were people expecting, the second coming of Christ?
PS In my world, Half-Life 2 is Christ!
 

Eclectic Dreck

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Sep 3, 2008
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Mazty said:
Sounds to me new guns etc couldn't have just been done in DLC, or god-forbid, a free patch.
The fact that the sh*tty lobby system is kept over is beyond me, and yeah MW2 came out this time in 2007.
As for stopping camping, have moving spawn points, something Resistance 2 did perfectly. All the spawn points now do is help you get nailed by an airstrike seconds after spawning.
Most any change could have concievably been implemented through DLC. They could have, in fact, made a dlc package that cost $60 USD that was literally just what you received on the disc. I fail to see how this resolves anything. Unless of course you want these new features to cost less (which is reasonable considering your distaste for the game), but as I said prefer, I'm fairly certain IW/Activision would rather make hundreds of millions of dollars rather than tens of millions.

To the rest of this comment, I will only point out that many of your arguments result in verbal flailing. I mean, seriously. I can't even think of a single time I've been killed at the spawn by ANYTHING, and I find it difficult to believe that you play against a team so godlike (or are just so unlucky) that such things happen with any regularity. I'm not discounting the possibility obviously.

I WILL however give you a free set of pointers.

First, have a coherent point. You hate MW2 - that's groovy. I think we all get that. If you're going to try and convince us that it's a bad game, you'll need something stronger than "because I said so" which is the kernel of most of your arguments (i.e. the parts that aren't fallacies). If lag is indeed an issue, which most of us who disagree with your opinion seem to not encounter, at least try and generate some sort of verifiable statistic to support your assertion. If you believe the game is truly lacking in value, this magazine offers the capacity to poll a fairly wide audience. While virtually worthless, if a poll states that 80% of people who played the game think there is insufficient value to warrent a $60 USD purchase, at least there is a measure of validity to your claim, and is almost infinitely better than your current method which is similar to standing on a streetcorner with a sandwich sign yelling at passerby's that the world will end tomorrow.

At the end of all of this, if you are going to try and sway the opinions of people who stand against you, the burden of proof lies with you. That's the joy of not wanting to change your mind - I am not required to actually provide any proof and am free to instead focus my efforts picking apart your posts for errors in logic and rhetoric.
 

Buizel91

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Aug 25, 2008
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i like how people are saying things like "the orgional was better" and stuff like that, its the exact same game with different graphics and better gameplay, im sorry but comopared to most sequels, at leats it hasnt done something extremly stupid, like halo did or gears of war, it has kept orgional throughout and in my opinion, still the best modern game ever, i aint a fanboy, but i think only flashpoint dragon rising could match it
 

Buizel91

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Aug 25, 2008
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TB_Infidel said:
p3t3r said:
well if thats what you think but, When it comes to spitscreen multiplayer MW2 is jesus. me and my friends have been playing it non-stop since it came out. so i challenge you to find a better splitscreen fps

Resistance 2. The split screen mutliplayer is far better, but my feeling is that 80% of people who play MW2 have never played Resistance 2, thus they do not fully appreciate how good mutliplayer split screen can be, and for me, to go back to a game that feels last generation is a large disappointment.
urm...excuse me? resistance 2 spiltscreen is better? i think not, with that its pre-made classes, as far as i know, this is the first game where u can fully custimize your loadouts by ranking up. its the online multieplayer offline, in which case...ace!
 

Soulkiller3

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Dec 4, 2008
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In two years time MW3 will be out and MW2 will be forgotten about and there be more people crying about WI, but they will still buy the game and nothing will change and who cares people get there fun and wi makes a nice profit, win win. I ant got MW2 as i like playing with mates online, man CSS is leet simple cheep and last me 4 years on and off :p.

As for reviews with scores on dont read them ever year the game of the centry comes out.
 

lacktheknack

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Jan 19, 2009
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T3h Merc said:
I love it and you can fuck right off. I'm going to go headshot a few insurgents.
Assuming, of course, that the lag allows you to get decent aim.

And if you don't get lag, lucky you! Imagine what a game-breaker THAT would be!

...oh wait...
 

ScottocS

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Mar 27, 2009
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For anyone looking for an altimatum to this 10 page long thread i suggest looking back a bit at Electick Dreck's Comment. Summises very well to the very extent of WHY you are here. :p

lacktheknack said:
T3h Merc said:
I love it and you can fuck right off. I'm going to go headshot a few insurgents.
Assuming, of course, that the lag allows you to get decent aim.

And if you don't get lag, lucky you! Imagine what a game-breaker THAT would be!

...oh wait...
Lag is not an issue for those that understand a stable connection is required to play. :p If you don't understand that a decent broadband connection with little background programs running and a "Local" host then it is clear that you are just here to troll.

Personally, I won't defend a game unless i like it. And i certainly don't discuss games as much as i used to because we sinking into a global trend of trolling and flamewars. When someone post's the majority of people believe the "OPINION" is "FACT" it is a fact that it is your "OPINION" but it doesn't mean it is necessarily the better for everyone or the final say on ANYTHING. Your entitled to your OPINION. Just one word of advice, CAUTION. Be careful how you express. You may bring a multitude of Gamers down on you to defend their title as MASS Contributor to an arguement :p

Good Day.

ScottocS
 

lacktheknack

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Jan 19, 2009
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XxScottocsxX said:
For anyone looking for an altimatum to this 10 page long thread i suggest looking back a bit at Electick Dreck's Comment. Summises very well to the very extent of WHY you are here. :p

lacktheknack said:
T3h Merc said:
I love it and you can fuck right off. I'm going to go headshot a few insurgents.
Assuming, of course, that the lag allows you to get decent aim.

And if you don't get lag, lucky you! Imagine what a game-breaker THAT would be!

...oh wait...
Lag is not an issue for those that understand a stable connection is required to play. :p If you don't understand that a decent broadband connection with little background programs running and a "Local" host then it is clear that you are just here to troll.

Personally, I won't defend a game unless i like it. And i certainly don't discuss games as much as i used to because we sinking into a global trend of trolling and flamewars. When someone post's the majority of people believe the "OPINION" is "FACT" it is a fact that it is your "OPINION" but it doesn't mean it is necessarily the better for everyone or the final say on ANYTHING. Your entitled to your OPINION. Just one word of advice, CAUTION. Be careful how you express. You may bring a multitude of Gamers down on you to defend their title as MASS Contributor to an arguement :p

Good Day.

ScottocS
I did know that, and I can play any other online shooter with little to no lag. Hence my idea that it's Infinity Ward's problem.

Also, I don't hate the game. The multiplayer needs - more - work. And if the above is IW's issue, then that IS a fact.

Good day to you too.
 

Hybridwolf

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Aug 14, 2009
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Good game, short single player which was slightly too easy (but after that fucking grenade spam that was WAW...), but my main gripe is mutiplayer. Not the kill streaks, as they are easy as piss to destory, and I've only been nuked once. It's hardly annoying, just means the game ends more quickly, and is a waste in my opinion (why end the game early, when you could be getting more kills?). No, what annoys me is the weapons. Once again, balancing issues a-plenty, some really irrating attachments, and the fucking M16. Why bring it back? We've already got a three burst which is bad enough...
 

GuerrillaClock

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Mazty said:
*1)How is that not balanced? If two people are pitted against each other with the same gun, it should be down to skill. Considering there are guns with less recoil, more power etc, this is an inherent problem showing that some guns simply are better than others.
*2)If you really think the new host migration is good, you need to come back into this decade. Dedicated servers are better in everyway and possible on consoles. The fact CoD doesn't have this and forced PC's down that crappy route is absurd.

The core is 2 years old with very few renovations, resulting in it being unbalanced and technically dire. What is balanced about spawning only to be blown up by an airstrike?
1) Typo on my part, I meant a different gun. It is indeed down to skill.

2) I know this, but nontheless it is still an improvement on CoD4, and a substantial one at that. Dedicated servers are simply too costly for a game of CoD's size to run on consoles. I don't own the PC, so I won't comment on that version, although I can see why PC gamers are irritated at that. As far as consoles go though, it has in fact improved.
 

Eclectic Dreck

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Sep 3, 2008
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Mazty said:
No offence but I really don't need pointers - in fact I'm probably one of the last people on this forum who needs pointers in how to post.
I'm sorry, but please quit the pretentious bullsh*t (kernel, fallacies etc - this isn't a philosophy lecture and I hardly think you can use such phrases without being called pretentious in it's utmost meaning) and come back down to earth - my argument hardly is "because I said so".
I will cease pointing out your errors the moment you stop making them. The ball is entirely in your court.

As to your closing statement here...
Mazty said:
MW2 is a bad game because:
1)It is almost a carbon copy of a two year old game.
2)It's multiplayer is inherently unbalanced - it has weapons which can be classed as simply better than other weapons whilst rewarding a successful killing spree with the ability to get more "free" kills. This usually just creates a vicious cycle.
3)It's lobby system is dire compared to other games.
4)The game's field of view is very lacking compared to other FPS'.
1)It is similar, this much is true. You statement is simply "the game is similar to another game and therefore the game is bad". Unless you can somehow demonstrate this to be objectively true, your statement is one of opinion posing as fact.

2)The multiplayer is imbalanced - again I agree. You could probably ascertain that from the other posts I've written in response. Again, the problem is you leap from a statement that I can agree with (the game is unbalanced) and say "therefore it is bad". You once again inject an opinion into the mix.

3) The feature set of the lobby system is, in fact, comparable to many games. It is also lacking in features compared to others. This may detract from the potential fun for some, and for others, such as myself, it does not. Your initial statement is excellent - you inject just enough bias in the form of the inflammatory word "dire" that you make your position known without destroying the essential truth of the statement. But, in the end, you again fall into the same problem.

4) The game has an FOV that could be demonstrated to be smaller than that in some games and larger than the FOV in others. You do not like this therefore it makes the game bad - same story as the previous points, in that you begin with a statement that has merit and apply it to a statement that does not.

If you follow closely, you'll note something interesting. I am willing to grant that your arguments presented have a degree of merit and then get to watch as I discard them. Why? Because, you present your hypotheis "The game is bad" as a fact. If your hypothesis was "I believe the game is bad" then you will have constructed a perfectly reasonable argument. If you then managed to avoid rhetorical fallacies that only serve to weaken your argument (nobody likes being insulted afterall) you'd have a pretty good case. If you then accept that some people like the game for any reason you want to imagine I think you'll have a genuine golden post on your hands.

Mazty said:
The above are facts. These facts however do not mean that people won't enjoy the game, but they are still true whether a person enjoys the game or not.
Therefore this game can be said to be a "bad" game in the sense that it is nothing new to the genre (and is in fact the opposite), has an exceptionally short campaign, and has a very, very dated multiplayer system. Unless you want to try and tell me how the above makes MW2 a "good" game, I think I'm done explaining my thoughts on it.
If it helps you, think of it like "Snakes on a Plane". A shit movie, yet a lot of people enjoyed it regardless of it's "shittyness".
This last bit deserved it's own section because it's the best argument I've seen from you yet. As an added bonus I'll even ignore the part where you try to pass fact off as an opinon because it's been covered to death and I tire of the ordeal.

If the issue comes down to a question of semantics as it seems to, then we might have some room to play with. If I judge good and bad, not by the quantifiable number of hours of entertainment it brings me but instead use other, more nebulous factors, then the game can indeed be described as bad. For example, the storyline in the campaign is, upon reflection quite terrible. The atmosphere and other issues conspire to hide this realization for a time and the story itself is functional enough that it will help pull the player through the most difficult moments but in the end there is still a failure of writing. We may choose to quantify our definition of good and bad not by qualty of execution but rather through instances of innovation, in which case the game can indeed be called bad. While there are incremental advancements in gameplay, none of them are sufficient to be called "innovative".

If your argument is one of how do you define a good game and a bad game, then I think we can have some sort of accord. The problem is, of course, that even if we agree with one another, we can still come to widly different conclusions on the game if we use different definitions of good and bad. Using my current definition, MW2 is good precisely because I have been able to enjoy the game in spite of (and often because of) the foibles I see.

I will freely admit that my favorite movie of all time, Army of Darkness, is a bad movie based on the normal features one looks for in a classic work in the medium. But, since it is my favorite movie can I honestly call it a bad film? Based on classical defnition I have no choice but to say the movie was a pile of rubbish. Based upon a standard where I define good and bad by the amount of entertainment value the movie has delivered it is almost certainly good.
 

WaywardHaymaker

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Aug 21, 2009
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I'll admit that I was an avid Call of Duty gamer since CoD 2, so it's a given that I would buy this game. However, I thought this would basically be like a slight revamp of CoD 4, which I was okay with. CoD 4 is an absolutely awesome game and if it ain't broke, don't fix it, right? Well, I play MW2 on the twelfth of November (I was pretty tired after the midnight thing and I wasn't up to it), and it 100% blew me away. I realize that most people didn't have this reaction to it, but I've already logged more time in the multiplayer alone than all of my two actual Mass Effect playthroughs. For me, it lived up to its hype and then some.
 

LoopyDood

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Dec 13, 2008
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GuerrillaClock said:
Mazty said:
*1)How is that not balanced? If two people are pitted against each other with the same gun, it should be down to skill. Considering there are guns with less recoil, more power etc, this is an inherent problem showing that some guns simply are better than others.
*2)If you really think the new host migration is good, you need to come back into this decade. Dedicated servers are better in everyway and possible on consoles. The fact CoD doesn't have this and forced PC's down that crappy route is absurd.

The core is 2 years old with very few renovations, resulting in it being unbalanced and technically dire. What is balanced about spawning only to be blown up by an airstrike?
1) Typo on my part, I meant a different gun. It is indeed down to skill.

2) I know this, but nontheless it is still an improvement on CoD4, and a substantial one at that. Dedicated servers are simply too costly for a game of CoD's size to run on consoles. I don't own the PC, so I won't comment on that version, although I can see why PC gamers are irritated at that. As far as consoles go though, it has in fact improved.
One advantage of dedicated servers is that providing the servers isn't up to the company. That responsibility falls on the players. In other words, the costs of dedicated servers are close to zero.