MW 2 : Just a bad game ?

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Scunner

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Jan 21, 2009
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Single Player is crap. It was way too short. Just when I started getting into a level and having some fun it would end with some (I want to use the word "trite" here as it seems fitting, but that makes me sound like a knob) shitty action sequence or I would be shot in the face. Anything it did has been done before and better. Those 'vehicle' sections were pathetic for a modern FPS. The story is boring and more than once just turns to bullshit. When I got to the end and found out the whole motivation behind the story, I couldn't believe how dumb it was. They took out everything about it that made it Call of Duty and replaced it with a Micheal Bay movie, as much as that has already been said.

Multiplayer is ok, once you get past IW.net (yes, I brought the PC version). I have had some fun with it and I do like most of the levels and modes that I have played, but it is fairly standard stuff for multiplayer FPS these days and the new features don't really add any substance to the gameplay. I have definately enjoyed other games better and I don't see any lasting appeal in it.

Co-op is the best part of the game. A mate of mine brought the game, which is the main reason I brought a copy for PC, and we've started going through that part and I'm loving it. There's a decent varity of levels there and the teamwork focus is great. Although, I would of like a few of the levels to be a bit longer.

In my opinion, it doesn't deserve a score of 9+/10. At best it's a 7, a couple of good parts but really nothing out of the ordinary.
 

benoitowns

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Oct 18, 2009
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Frag fest? Oh, yea how 'tactical' that sounds so noobish, so because they dont expect anyone to aim well, they make it a "fast paced" game of throw grenade, die, get a kill whilst respawning, repeat? That sounds absolutely terrible. Killzone to feels so much like CoD, and at the same time feels like a mix of CoD and GoW. Since you wish to use PS3 specific examples, I will go with not just PS3. CoD: WaW, unbalanced, but with an MP40 that is so overpowered it creates a new element of strategy of trying to avoid death by that. Bouncing bettys for example, keep snipers safe from those noobs. In Gears, they have a well made if not simple balance. A few grenades, sniper, battle and assault rifle, pistols, and saw. That is well balanced and fair, no levels, but playing Call of Duty can be way more fun than that. To counter your continuing archaic aspect, they make guns and perks that completely counteract each other, and if you can manage to get a game filled with non campers, than you are in for one hell of a game balanced with sniping, melee, burst fire, close range, and air support. They make weapons customizable to anyones specific style of play. If a person wants to be awesome at melee, they can get a tactical knife, commando, and any other perk that complements that type of player. If someone wants to closerange shotgun, they can get smoke grenades, a shotgun with a heartbeat sensor, stopping power, and scrambler so that they can be sneaky and shit and kill people. When you say broken is the multiplayer system, it shows that you are too noobish to appreciate the complexity and intuitiveness of it. So go back to PS3 exclusive games, forget about FPSs like Unreal Tournament, GoW, CoD, Halo, Killing Floor, Left For Dead, and anything else worth mentioning.
 

benoitowns

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Oct 18, 2009
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Mazty said:
benoitowns said:
Mazty said:
benoitowns said:
OK, look, I love the Call of Duty Games. Now before you pass me off as a fanboy who would never say anything against Call of Duty, one has to admit it is a good game. Yes, the campaign is short, but that is not where an FPS is to be known for. Yahtzee was spot on when he mentioned that they were pandering to the media by the terrorist level, but it apparently worked. The graphics are stellar, and you're just trying to jump on the other end bandwagon by saying else. You are not different by saying something that is popular sucks, it just means you are completely affected by others, but trying to stand out by being antagonistic.
No, it's SP is far to short to be thought of as anything other than good, and the MP is just sh*t with a dead cat on top. It's unbalanced and archaic. The only reason people love this game is because they don't play other FPS' to compare it to, so of course it's going to look good to a bunch of kids with little gaming experience, but the same can be said about Tetris etc. Simply put, if you've played many other modern FPS', MW2 is dire in comparison.
Ok, I can agree that the multiplayer is unbalanced, but not nearly to the point of CoD: WaW. They added death streaks which barely help, but they made man starter classes and weapons overpowered to cater to the noob in most of us. For example, anyone can get stopping power, add that to lets say the UMP, then you can get a kill in two bullets, while higher level people will be using guns overpowered with perks and addons, and a question, what games would you compare it to as dire? Halo is good, absolutely nothing wrong with the game part, but if you are willing to deal with all of the high pitched 11 year olds and gangster wannabes then go ahead play that monotony of a multiplayer. I disagree with the archaic aspect of the multiplayer, as they finally made nonlinear multiplayer maps where campers are prone to anyone capable of aiming or using a grenade, and all of those annoying noobs who use a riot shield. However, it managed to get a massive amount of casual players to buy it and actually play regularly, so I can see where you are coming from if you play with all of those non gamers who cant aim for shit and cant make any sensible classes that could be used effectively. Also, dont belittle a game like CoD or Halo because of its annoying players. Halo gets that all the time from PS3 fanboys, and Call of Duty 4 Modern Warfare 2 has way too many campers. If you've played Afghan on multiplayer you know what I am talking about.
Try Resistance 2 for fast paced frag fest, or Killzone 2 if you want something more intense. Either way, both games are far more balanced, as there is no best weapon.
The inherent problem with CoD's MP system is that it's trying to be an RPG, meaning you unlock better perks, weapons etc as you level. Well anyone knows then a level 60+ then is going to have a better chance of killing a new player not due to skill, but equipment. That frankly is a broken MP system.
And to say the beginning weapons are over powered to cater for noobs is ridiculous! That just means the game is baby-fied for the increase in 15 year old 'tards who don't know the difference from their elbow and the pad. Again, that just shows the game is not based on skill, but just grinding through the levels....And damn, back to an RPG, yet in a MP system which pits all levels against each other.
And the maps are sh*t. Instead of having moving spawn points to stop camping, they make them stupidly open. Both Killzone 2 and Resistance 2 nailed camping on the head, so why the hell hasn't MW2?
I'm not belittling the players because of the game, I'm saying anyone who thinks MW2 is good clearly has played very few FPS'.
Plus Halo 3 is pretty much the same as in archaic and the same unintuitive idea churned out again and again, with reviewers petrified of saying "meh" due to the large fanbase these games had as they were once good, but have not at all moved with the times.
In short, it's because there are enough spaz's out there buying this poor excuse of a modern game that gaming as a whole is stagnating.
Frag fest? Oh, yea how 'tactical' that sounds so noobish, so because they dont expect anyone to aim well, they make it a "fast paced" game of throw grenade, die, get a kill whilst respawning, repeat? That sounds absolutely terrible. Killzone to feels so much like CoD, and at the same time feels like a mix of CoD and GoW. Since you wish to use PS3 specific examples, I will go with not just PS3. CoD: WaW, unbalanced, but with an MP40 that is so overpowered it creates a new element of strategy of trying to avoid death by that. Bouncing bettys for example, keep snipers safe from those noobs. In Gears, they have a well made if not simple balance. A few grenades, sniper, battle and assault rifle, pistols, and saw. That is well balanced and fair, no levels, but playing Call of Duty can be way more fun than that. To counter your continuing archaic aspect, they make guns and perks that completely counteract each other, and if you can manage to get a game filled with non campers, than you are in for one hell of a game balanced with sniping, melee, burst fire, close range, and air support. They make weapons customizable to anyones specific style of play. If a person wants to be awesome at melee, they can get a tactical knife, commando, and any other perk that complements that type of player. If someone wants to closerange shotgun, they can get smoke grenades, a shotgun with a heartbeat sensor, stopping power, and scrambler so that they can be sneaky and shit and kill people. When you say broken is the multiplayer system, it shows that you are too noobish to appreciate the complexity and intuitiveness of it. So go back to PS3 exclusive games, forget about FPSs like Unreal Tournament, GoW, CoD, Halo, Killing Floor, Left For Dead, and anything else worth mentioning.
 

lukemdizzle

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Jul 7, 2008
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maddawg IAJI said:
Pacifist Chris said:
Why did it get 9.0+? same reason Halo 3 did
Because they were decent games with a sturdy multiplayer fanbase on the console? Am I the only one who belives that Halo 3 deserves the score it got?

OT: I understand that a lot of people are upset with the PC version of the game, but the console version is said to be better. The best thing you can do with it right now is return it and wait for Bad Company 2 or another Military FPS.
no I too stand by this opinion but us few must stand strong
 

danimal1384

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Sep 18, 2007
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maddawg IAJI said:
danimal1384 said:
maddawg IAJI said:
Pacifist Chris said:
Why did it get 9.0+? same reason Halo 3 did
Because they were decent games with a sturdy multiplayer fanbase on the console? Am I the only one who belives that Halo 3 deserves the score it got?
Yes, you are the only one.
Alright then. Good to know that the entire world sent one person to tell me that.
well with the bad economy in america and all, the planet figured it would be more cost efficient to just send me, since i don't really require payment to tell some one that they are wrong. i just enjoy doing that.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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I'm starting to enjoy it a bit more.

People are starting to shoot down the air support, which is a relief.

There's still no point being a ninja due to the spawn system.

Chopper gunner/AC130 are way overpowered.

SMGs suck, which is a balls because the MP5K looks so cool.

Funny though... I'm starting to miss COD4, even though it drove me nuts sometimes. I liked the smaller maps and faster playstyle.
 

Aur0ra145

Elite Member
May 22, 2009
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miracleofsound said:
I'm starting to enjoy it a bit more.

People are starting to shoot down the air support, which is a relief.

There's still no point being a ninja due to the spawn system.

Chopper gunner/AC130 are way overpowered.

SMGs suck, which is a balls because the MP5K looks so cool.

Funny though... I'm starting to miss COD4, even though it drove me nuts sometimes. I liked the smaller maps and faster playstyle.
I'm in agreement with you.

I'm starting to have alot more fun now as well. Just had to figure on how to balance my kits correctly.

Stealth kits seem to be pretty useless with the spawn system. Though the highlight of my gaming experience with MW2 is the throwing knife. Hours of fun.

Also, you can build up mess around kits and have lots of fun, my favorite is a Riot Shield with two RPG's and a trusting throwing knife.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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Aur0ra145 said:
miracleofsound said:
I'm starting to enjoy it a bit more.

People are starting to shoot down the air support, which is a relief.

There's still no point being a ninja due to the spawn system.

Chopper gunner/AC130 are way overpowered.

SMGs suck, which is a balls because the MP5K looks so cool.

Funny though... I'm starting to miss COD4, even though it drove me nuts sometimes. I liked the smaller maps and faster playstyle.
I'm in agreement with you.

I'm starting to have alot more fun now as well. Just had to figure on how to balance my kits correctly.

Stealth kits seem to be pretty useless with the spawn system. Though the highlight of my gaming experience with MW2 is the throwing knife. Hours of fun.

Also, you can build up mess around kits and have lots of fun, my favorite is a Riot Shield with two RPG's and a trusting throwing knife.
Everything you said there just goes to show that private matches are the way to go if you want to have fun with this game.

A bunch of 6 of us had a few games this week of throwing knives only, or ones where we could only get kills by cooking grenades and exploding ourselves next to eachother. So much more fun than raging at laggy servers and getting spawn raped by chopper gunners.

And yep, the spawning really fucks with your ninja class. Especially when your team sucks, it's just completely pointless.
 

Zenode

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Jan 21, 2009
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Goddamn it do people these days know the meaning of PERSONAL OPINION

I PERSONALLY loved it doesn't mean every other human being on the face of earth has to.
 

Zenode

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Jan 21, 2009
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Mazty said:
Zenode said:
Goddamn it do people these days know the meaning of PERSONAL OPINION

I PERSONALLY loved it doesn't mean every other human being on the face of earth has to.
An ongoing point is though you can personally love an awful game.
or in this case i personally love an excellent game
 

Jared

The British Paladin
Jul 14, 2009
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I dont think its a bad game. If you expected it to have a short story mode and some interesting Multi-player but with no real awe inspiring changes, then no.

I think it was more over-hyped and over played. Many thanks to the media and the news outlets for the most part blowing that "One Scene" out of proportion.

Its a good game for what it is, prolly the best in its genre. Is it the best game in the world. I would need to ask questions as the validity of that arguement. Is it a bad game? Not really, just dont read int othe hype
 

kemosabi4

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May 12, 2009
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TB_Infidel said:
kemosabi4 said:
TB_Infidel said:
kemosabi4 said:
Well your post clearly shows that the amount of mutliplayer games you have played is exceeding limited.
''IW beautifully shaped the multiplayer into a massive game of rock-paper-scissors''
So even you admit then that if you are equipped to take out one enemy, another will destroy you as 'your paper, and they are scissors'. Thanks for proving my point on horrific balancing issues, as skill will get you so far, then unless you have the perks, your stuffed. Truly the definition of fun, oh wait...
Also no one has ever explained how you are meant to take out numerous kill streak air support when either the enemy has a number of planes, or the opposing team are not stupid and they shoot everyone point blank when they are looking straight into the air and can not see the enemy coming. Or are you just playing against idiots?
Now to point out the lobby system.
' think the system couldn't have been any better' What the hell! So a system in which you can not even choose the map you play on is great? That is just lying.

To say your comment about peripheral vision was just plain stupid. Heard of rendering more on a screen and increasing resolution, or even better - pulling the players vision back a meter. Retard.

Im guessing with everyone talking about not experiencing host migration, the vast majority of you are PC or 360 players, as this will happen on the PS3 a number of times per hour.
I hate arguing on forums. All people do is reduce your arguments to the base instincts and turn it on you.

My point in the rock-paper-scissors analogy was that, no matter what the situation, there was always a tool to get the job done. I'm not saying defeat is inevitable. There's this thing called skill. Do you think that a player will kill a riot shield class just because he has semtex? No. The point of a n action game is using skill to overcome the enemy. If the other team was predictable, it would be a strategy game. As for your killstreak situation, you could either suck it up, or equip Cold-Blooded and shoot from behind your lines. And how do you think choosing the map would go when you have 12 people all arguing for different things? Randomly choosing the map ensures that players don't waste time arguing. And, like I said before, the vote-to-skip feature ensures that if you really have a major problem with a map, you can try to rally a vote to skip the map. Maybe you think you're entitled to getting your way in life, but the lobby system is the only fair way to do it. And finally, how do you think moving the view back a meter would fix anything? moving the view back a meter on screen would be the equivalent of backing up a meter. Everything would be exactly the same. And you should probably research the meaning behind 'rendering more on screen'.
Hm, you must not have played any other mutliplayer fps's to grasp the concept of dedicated servers as you have no idea how they work, reinforcing my point that people who think this game is good is merely due to lack of experience with any other fps. The vast majority of fps game lobbies ( you probably don't know what that truly is) have a LIST of games to choose from - not game modes, but game rooms. This will always be better.
When you wrote that moving the camera back would be like walking back, I think this shows how nieve you really are, no offence. To prove me wrong, how many other fps's have you played as its im guessing very few, thus your opinion is somewhat ill informed.

Also you still do not answer my point of how can SKILL help you when you spawn and get knifed in the back / shot by a plane within 2 seconds?
With the later guns being more powerful and accurate, again, how is skill going to help you? Please refer to post 362 if you do not believe me.
You're wrong. I have a lot of experience with FPSs and I stand by my points firmly. Modern Warfare Two is easily one of the best I've ever seen. Yes, I haven't had any experience with dedicated servers because no major FPSs within the past few years have had them. Every FPS I've played has run on matchmaking or player-created lobbies. And I don't see the problem.

I'm sorry, but if you think moving the camera view back a meter will help with peripheral vision, you must be stupid. Say you're looking at a wall. Moving the camera back one meter would be the exact equivalent of the player character moving back one meter. It won't increase the angle of vision at all. I don't see why you can't grasp that.

And skill is a major part of FPS gameplay. Getting spawn-killed is coincidental. And the more powerful tools are unlocked at a later level for a reason. The law of averages means that, somewhere, there is a point that everyone is centered around. To some extent, every player is averaged around one level. This means that the people on each side will be balanced, with each team having some higher and some lower-level players on their side.
 

benoitowns

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Oct 18, 2009
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Mazty said:
benoitowns said:
Mazty said:
Try Resistance 2 for fast paced frag fest, or Killzone 2 if you want something more intense. Either way, both games are far more balanced, as there is no best weapon.
The inherent problem with CoD's MP system is that it's trying to be an RPG, meaning you unlock better perks, weapons etc as you level. Well anyone knows then a level 60+ then is going to have a better chance of killing a new player not due to skill, but equipment. That frankly is a broken MP system.
And to say the beginning weapons are over powered to cater for noobs is ridiculous! That just means the game is baby-fied for the increase in 15 year old 'tards who don't know the difference from their elbow and the pad. Again, that just shows the game is not based on skill, but just grinding through the levels....And damn, back to an RPG, yet in a MP system which pits all levels against each other.
And the maps are sh*t. Instead of having moving spawn points to stop camping, they make them stupidly open. Both Killzone 2 and Resistance 2 nailed camping on the head, so why the hell hasn't MW2?
I'm not belittling the players because of the game, I'm saying anyone who thinks MW2 is good clearly has played very few FPS'.
Plus Halo 3 is pretty much the same as in archaic and the same unintuitive idea churned out again and again, with reviewers petrified of saying "meh" due to the large fanbase these games had as they were once good, but have not at all moved with the times.
In short, it's because there are enough spaz's out there buying this poor excuse of a modern game that gaming as a whole is stagnating.
Frag fest? Oh, yea how 'tactical' that sounds so noobish, so because they dont expect anyone to aim well, they make it a "fast paced" game of throw grenade, die, get a kill whilst respawning, repeat? That sounds absolutely terrible. Killzone to feels so much like CoD, and at the same time feels like a mix of CoD and GoW. Since you wish to use PS3 specific examples, I will go with not just PS3. CoD: WaW, unbalanced, but with an MP40 that is so overpowered it creates a new element of strategy of trying to avoid death by that. Bouncing bettys for example, keep snipers safe from those noobs. In Gears, they have a well made if not simple balance. A few grenades, sniper, battle and assault rifle, pistols, and saw. That is well balanced and fair, no levels, but playing Call of Duty can be way more fun than that. To counter your continuing archaic aspect, they make guns and perks that completely counteract each other, and if you can manage to get a game filled with non campers, than you are in for one hell of a game balanced with sniping, melee, burst fire, close range, and air support. They make weapons customizable to anyones specific style of play. If a person wants to be awesome at melee, they can get a tactical knife, commando, and any other perk that complements that type of player. If someone wants to closerange shotgun, they can get smoke grenades, a shotgun with a heartbeat sensor, stopping power, and scrambler so that they can be sneaky and shit and kill people. When you say broken is the multiplayer system, it shows that you are too noobish to appreciate the complexity and intuitiveness of it. So go back to PS3 exclusive games, forget about FPSs like Unreal Tournament, GoW, CoD, Halo, Killing Floor, Left For Dead, and anything else worth mentioning.
Right clearly there is no point arguing this with you as you blatantly haven't played Resistance 2 or Killzone 2. Resistance 2 is nothing like a grenade barrage or, by your own admittance, isn't anything like MW2 as there are no "noob" guns. Play a game before you try to berate it, just makes you sound an idiot otherwise.
As for Killzone 2 feeling like CoD and GoW....Again, play the actual game before making a ridiculous comment like that, as the only thing K2 has in common with GoW is the cover system...which is turned off in MP.
As for CoD, it's always been unbalanced due to the killstreak system and RPG element to it. And no, play WaW more, the MP40 was no way the best gun, everyone knows it was the STG-44 and FG-42 as they were much better over a distance with great power as well.
And bouncing bettys didn't keep anyone safe from snipers - you just shot one if you saw it...What game are you playing???
And just read the bloody thread for the MP problems - being killed whilst spawning, pings of generally 120+, 1887 shotguns being ridiculously over powered, over powered kill streaks and so on. There is nothing tactical about winning just because you've unlocked better weapons.
Clearly you've played f**k all FPS' and instead just think CoD is the "best game EVAR" and won't have it any other way, because you may realise you just blew £35 on a piece of mediocrity.
And really, how can you compare Killing Floor and L4D to CoD, where it's a 9v9, not humans vs AI? Not making yourself look to bright here.
Plus, the undertone of you sounding like a resentful 360 owner comes through quite clear, no need to guess then you're probably 15 and think it's the "best cons0le EVAR" as well.
Well essentially, not my problem, I wasn't retarded enough to by MW2, so that's me £35 better, though when people say it's good, well I just have to correct them.
You are acting like one hell of a douche and taking me out of context. I haven not played Resistance 2, but when I said grenade barrage I was referring to where you had stated that Resistance 2 was a frag fest. If you misspoke, you are retarded for thinking a frag is not a grenade. AND EVERYONE FUCKING KNOWS that the MP40 is way overpowered and if you hipfire a single bullet will gravitate to the head and kill an enemy. Thats why its locked from usage in Mod tournaments. This is also pathetic that you are trying to convince other people reading this forum that I am a young annoying teenager on Xbox Live crying Haxor and Fagz if u dunz thinks that i r 1337 than fuck u can i has rec0nz nao? Then youre a fucking asshole. The first thing I had said was I am not an Xbox fanboy. I prefer Xbox over PS3 solely for multiplayer, there is no other legitimate reason why i prefer it. I have played Killzone campaign and it really feels like Call of Duty, I admit I don't have the experience as a person who plays it the amount some people play Call of Duty. The lag on Call of Duty games happens to a much worse extent, though has problems everywhere on the PS3, Xbox tends to have less than half the COD lag than PS3, experience from Modern Warfare 1, 2, and World at War. I haven't even bought MW2, I don't have the money, but I have played it on several of my friends consoles, coincidentally on all consoles 3360, PS3 and even PC. The reason I brought up the zombie killing games were to use as an example of other first person shooters that I've played as a way to counter one of your bullshit arguments where you acted without backup or evidence that I have little FPS experience. You continue to disregard any points or validity that I put forth, and doing so is very ignorant and arrogant. And if you are looking for a truly tactical game, then just fucking play an RTS and stop belittling great FPSs.