MW3 plot worries

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ZeroMachine

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Drummie666 said:
ZeroMachine said:
.... *ehem*... You can shut that off in the menu...
.... *ehem*... No. You can't...

It only turns off the aim snap, so you don't snap on to an enemy when you ADS, but it still pushes and pulls your aim around when then enemy you are looking at moves.
Ooh, I thought the snap was what you were talking about, my bad.

Decent point, then.
 

Yopaz

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BlackIvory said:
Cod/MW games have plots? o_O
Damn you ninjas! This was my first thought too... Worrying about the plot in a Call of Duty game is like worrying about health food in your McDonalds order...
 

GrimHeaper

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Not all of us can afford the extra services they ask for (stupid xbox asking for money for doing next to nothing and PSN being down...)internet. A game that lasts longer than 2 hours and has a plot would be nice for handing them money, hell make the player an obese soldier and it would make the game for me. Just something different instead of this super soldier passing off as a human woudl be nice. No options at all for these shooting games.
 

BlackIvory

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Yopaz said:
Damn you ninjas! This was my first thought too... Worrying about the plot in a Call of Duty game is like worrying about health food in your McDonalds order...
lol sweet, don't think I ever ninja'd someone before :p
 

Yopaz

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BlackIvory said:
Yopaz said:
Damn you ninjas! This was my first thought too... Worrying about the plot in a Call of Duty game is like worrying about health food in your McDonalds order...
lol sweet, don't think I ever ninja'd someone before :p
Then I guess you deserve congratulations and a parade through the city then. Sadly I don't have time to arrange a parade, so you'll have to accept this cookie...
 

jdun

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Saelune said:
The whole No Russian thing was stupid, but killing likely millions of Americans over a single airport of Russians is not ok. (Nor vice versa)
All of America should not be held responsible for a secret government spec ops group.
Ofcourse the entire conflict was started by a select few on both sides who due to stupid reasons severely reduced both side's populations.
The plot was stupid and very unrealistic. Rogue US military forces only happen in the movies and video games. The plot would hold up more if it was a science fiction game. They try too hard to make it realistic that it became a joke.
 

Midnight Crossroads

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Saelune said:
The whole No Russian thing was stupid, but killing likely millions of Americans over a single airport of Russians is not ok. (Nor vice versa)
All of America should not be held responsible for a secret government spec ops group.
Ofcourse the entire conflict was started by a select few on both sides who due to stupid reasons severely reduced both side's populations.
Tell that to the Chechens. They'll be laughing all the way to the graveyard to point out their dead families.
 

Saelune

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Midnight Crossroads said:
Saelune said:
The whole No Russian thing was stupid, but killing likely millions of Americans over a single airport of Russians is not ok. (Nor vice versa)
All of America should not be held responsible for a secret government spec ops group.
Ofcourse the entire conflict was started by a select few on both sides who due to stupid reasons severely reduced both side's populations.
Tell that to the Chechens. They'll be laughing all the way to the graveyard to point out their dead families.
And I wont flip them off. Why? Becuase I cant with the number of russians Ive killed (irl). (for those bad at math and/or fingers, the number ive killed is 0.)
 

Hypertion

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the us went in a 3rd world country like rabid dogs when a pair of identical buildings (at least to each other) got destroyed by a small group of idoits who are over protective of their religion decided to fly planes into them. Worse is that After a bit of that the us decided to go after another nation that had NOTHING TO DO WITH IT because of bushes daddy issues.

now i am american myself and the fact that this is proof that people would in fact probably over react to something like what happens in the "no russian" mission is really disappointing.

if those plane hijackers were russian we would have gone to war with russia. if a pair of al-queda(whatever its spelled) were to gun down an entire airports worth of civis it would likley have the same effect as the 9/11 attacks that did happen.

also if i remember the game right, it was the guy you had just rescued from a prison who was once a member of your team in MW1 who acually fired that nuke and he did it to try to "snuff out the fire with a even bigger fire" in the form of a EMP. Ignoring the broken physics that the game uses for some of this stuff the sad fact is probably yes, this world sucks and we would kill each other wholesale if we could pin a large scale slaugher to a single nation, which other unrelated nations would eventually get pissy about due to the fact stray bullets keep killing their pets. see my previous alien invasion example.

hey, if i had a gun and someone shot in my general direction, id probably kill them and anyone who has ever known them, Just for fun. but thats probably because my life sucks and has almost no real color to it.
 

Kenami

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ZeroMachine said:
You're wrong.

Dead wrong.

So, so, dead wrong.

I posted this in another thread and have yet to get any sort of real response to it. So I think whenever I see people who don't understand the story to Modern Warfare 2 and think it's riddled with plot holes, I'll just leave this for them...

While reading these, please consider if you would bash the story if it was in another genre, like sci-fi or fantasy.

If the story doesn't at least make more sense to you after this, I give up.

After Modern Warfare 1, Ultranationalists took over Russia. Zakhaev is labeled a martyr, and the controlling party in Russia is just waiting for a reason to attack the United States.

They find it. Makarov, one of Zakhaev's lieutenants, leads an attack on a Russian airport. A CIA agent who is attempting to take Makarov down from the inside is found out, killed, and framed for the attack- making it seem at a glance like the entire thing was funded by the US. The Ultranationalists jump at this opportunity and attack the States. Why didn't they investigate further? Most likely, they put Makarov up to it. The U.Nationalists hated America, so they had them framed.

Sure, it isn't realistic- but it isn't supposed to be super realistic. It's supposed to make sense and make for a good war plot. Whether or not it's good is up to the player- but it definitely makes sense.

It can be assumed that their ships are already there. There would most likely be ships at sea to help supply the air assault on Washington DC and the surrounding area in Modern Warfare 2. Therefore, it is simply a matter of shifting their forces north. Why New York? Why the hell not? It's another morale hit.

As for why they sent ships for the initial assault? They probably had them their, or at least close by, to begin with. As I said, the U.Nationalists wanted the US dead, so it was probably all part of the plan.

Let's start with the fact that he wouldn't be making any enemies if his plan had worked. 141's operation, the one he was running, was a covert op- one that all but the most privileged people didn't even know about. He attempted to have all of them killed to cover up the fact that he was the one to rat out the undercover CIA agent and cause the war. Why did he do that?

At the time of the story (and really, around now) we don't exactly have a huge amount of people willing to go to war. But, if we were attacked on our own shores, those numbers would go up exponentially. Sheppard believed our army, given those circumstances, would eventually dwarf Russia and we would become a force to be feared in the world. He felt that, with this push, his army could become the most powerful the world had ever imagined, and he could do anything with it.

Now... why did he do it all?

Because he was insane. He was in charge during the Op in Modern Warfare 1 to take down Khaled Al-Asad. And you know how that ended- the nuke. Sheppard lost thousands upon thousands of men from both the explosion and the battles around it. It was devastating. It took it's toll on him, and he eventually concocted his insane plan.

So yeah. He's that type of villain. Not super realistic, but again... it doesn't have to be.

To add too my original post.

They know that Makarov is the one to blame on the attack on the Russian airport, and if they hunt him down and capture him and extract information from him, they can get the proof they need and end the war.

I'm not worried about the plot at all. And chances are, it won't be "Russia vs the World", it'll be "Russia vs the United States". There was no hinting to other countries getting involved. If they do, though, they'll probably not have it all against Russia.
Thanks for the recap on that. I enjoyed MW2's plot but got confused myself. Dunno why I never resorted to wikipedia but reading your post made sense of a lot of things.

I think I'm a rare demographic where I hate Call of Duty's multiplayer and avoid it at all cost...yet love the single player campaign and rent or borrow the games from my friends just to play them. The invasion by Russia in the last game really took me by surprise and I'm interested in seeing where they go next with it.
 

Asehujiko

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Drummie666 said:
Okay, so far, there's been two trailers at time of writing, one showing the US and one showing England.

So, we have the US, the UK and Russia in a war. With 3 major countries fighting, I can guess that the writers are going with a fictional World War 3 this time around.

As we all know, the war between the US and Russia surrounds the events of No Russian.
Ignoring the massive plot holes for a moment, Russia invaded america because they believed it was a US supported massacre of russian civilians... which it, oddly enough, was. I mean sure, they went there to, if I remember correctly, get info on Makarov and put him on trial (Even though he was a known terror-sorry, I said ignoring plot holes) but to do that, they gave Allen full permission to kill every civilian he saw.

Again, ignoring the massive plot holes, this was the biggest problem with MW2's plot for me, I was on Russia's side the whole time.

Given that Russia is always the antagonist in FPS games, this means that it's going to be russia against the world, when it should be the world against the US. At least in my eyes.

Let's take a look at the ending of MW2, we have the ranger squad, who knows nothing about what's going on and the TF141 guys who are the only guys who know what's going on.
So there is a possibility that TF141 could somehow get the truth out... no, wait, their terrorists know, who the fuck would listen to them?

Well there you go, we don't even have any details yet on the plot of MW3 and I've already gone and given reasoning as to why the plot will totally suck.

So people, am I right, wrong or something completely different?
Just read the preview on Kotaku. You've got 15 story missions spread out over the entire globe, connected exclusively by distress calls and looking for "contacts", either yours or enemy.

And I've already forgotten the name of the new addition to Price's crew that dies near the end(again). Take from that what you will.

captcha: ntache (sea||air
 

ReservoirAngel

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Modern Warfare games have a plot? I thought the entire point was just "look, non-American people. Shoot them, quickly!"

But seriously, I'm against the MW games plot for one simple reason: America needs to leave the fucking Russians alone! The Cold War's been over for ages, they are NOT your enemies. STOP picking on them in your game-based patriotic gun-fetish franchises!
 

park92

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artanis_neravar said:
park92 said:
artanis_neravar said:
park92 said:
Another giant plot hole, why would you insert a ranger who knows no russian at all and has the most noneast european last name into makarov's squad?
They would have given him a fake Russian name, it was Alexei Borodin, and taught him Russian, or at least taught him a Slavic accent
you know learning a new language is really hard couldn't the CIA just get one of their guys? Who actually know how to speak english?
I assume you mean Russian? He needed to use Alex because Shepard needed someone he could recruit to join tf141, not just a loner, also intelligence communities are very competitive, the CIA wouldn't have helped him if he asked. And it's actually not that hard to learn a foreign language given the proper resources. I know a girl who learn very passable Russian on her own, in a year
yeah my mistake still shepherd could've just gotten an actor or something lol anything but a ranger
 

artanis_neravar

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ReservoirAngel said:
Modern Warfare games have a plot? I thought the entire point was just "look, non-American people. Shoot them, quickly!"

But seriously, I'm against the MW games plot for one simple reason: America needs to leave the fucking Russians alone! The Cold War's been over for ages, they are NOT your enemies. STOP picking on them in your game-based patriotic gun-fetish franchises!
Russia is a very reasonable enemy, they still fancy themselves above everyone else, refusing to be apart of NATO stating that great nations like Russia don't join coalitions they form them. Russia has also refused to support several of the UN sanctions against other countries.
 

ReservoirAngel

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artanis_neravar said:
ReservoirAngel said:
Modern Warfare games have a plot? I thought the entire point was just "look, non-American people. Shoot them, quickly!"

But seriously, I'm against the MW games plot for one simple reason: America needs to leave the fucking Russians alone! The Cold War's been over for ages, they are NOT your enemies. STOP picking on them in your game-based patriotic gun-fetish franchises!
Russia is a very reasonable enemy, they still fancy themselves above everyone else, refusing to be apart of NATO stating that great nations like Russia don't join coalitions they form them. Russia has also refused to support several of the UN sanctions against other countries.
So they're not cooperative. That doesn't mean they're going to randomly invade America. They're a POTENTIAL threat, in the same way ANY country is.

And frankly, the OP has a point. In MW2 technically that shit's America's fault. Maybe Ubisoft just don't give a shit about which side of a conflict they're on, they just want Americans to shoot foreigners.
 

artanis_neravar

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ReservoirAngel said:
artanis_neravar said:
ReservoirAngel said:
Modern Warfare games have a plot? I thought the entire point was just "look, non-American people. Shoot them, quickly!"

But seriously, I'm against the MW games plot for one simple reason: America needs to leave the fucking Russians alone! The Cold War's been over for ages, they are NOT your enemies. STOP picking on them in your game-based patriotic gun-fetish franchises!
Russia is a very reasonable enemy, they still fancy themselves above everyone else, refusing to be apart of NATO stating that great nations like Russia don't join coalitions they form them. Russia has also refused to support several of the UN sanctions against other countries.
So they're not cooperative. That doesn't mean they're going to randomly invade America. They're a POTENTIAL threat, in the same way ANY country is.

And frankly, the OP has a point. In MW2 technically that shit's America's fault. Maybe Ubisoft just don't give a shit about which side of a conflict they're on, they just want Americans to shoot foreigners.
Russia, and North Korea are the biggest threats in the world right now. This game has nothing to do with Ubisoft, and it's not America's fault it is the faulty of one corrupt insane American. You also play as a British SAS member for most of the game
 

Captain Pirate

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ZeroMachine said:
You're wrong.

Dead wrong.

So, so, dead wrong.

I posted this in another thread and have yet to get any sort of real response to it. So I think whenever I see people who don't understand the story to Modern Warfare 2 and think it's riddled with plot holes, I'll just leave this for them...
Ninja'd, thanks for explaining it.
He's right, it isn't a terrible plot, but it was badly explained, so I can understand everyone's confusion.

Also, I think Shepherd did it so he would be recognised as a war hero: If he was the one to lead the U.S.' successful defence against the Russians, he'd be revered for being a stalwart guardian of the country.

ZeroMachine said:
Nah- he's dead. Leave him dead.
Now this would be a plot hole.
Realistically, the likelihood that he is dead is highly minimal.
Soap was very wounded, drowsy, and in a bad position to throw a knife. At best, he could muster up the strength to impale Shepherd's eye completely.
It's pretty much impossible that the knife, with it's blade being bigger than the hole in your skull, would penetrate through to the brain with such little force applied to it.
Even so, if it did puncture Shepherd's brain, it would hardly kill him. Stabbing that lobe of the brain?
Meh, it might cause Shepherd to have some change in personality, but it would most certainly not cause enough damage to kill him.

There are cases (Phineas Gage being the most prominent) where much larger sections of brain have been damaged or removed entirely, and the person has survived such damage and made a full physical (Not necessarily mental) recovery.

Having said that, I just know IW will announce him dead.
If anything, that is by far the most unrealistic part of the MW series.

OT: I'm not worried at all for the plot. I expect I'll enjoy it immensely. As I've said so many times before, when MP has the customisation of Black Ops and then some, then I'll take an interest. So far I'm only in it for the campaign, I enjoyed MW1+2's greatly.