Slowpoke as this topic may be, I can't help but feel the need to express my dislike for bits of this game. I've been a fan since the second Call of Duty and when I spent my hard earned money on this, I had assumed I'd be getting something as fun and functional as MW2. For the most part the game doesn't really bother me. The single player campaign, while brief, is fun and actually finishes off the story in a way that suits the series but the multiplayer is the biggest problem. For one, the weapons seem a little lop-sided in terms of usefulness. The shotguns in particular seem to dislike being used unless it's that spazzy little bastard the Striker. One shotgun has me tearing my own hair out in frustration and I'm sure a few others: The Model 1887s. These bad boys used to be powerhouses in MW2 even after the 'nerfing' patch but in MW3 Infinity Ward seems to have cut the balls off this altogether.
The gun itself is inconsistent with it's damage. One minute I'll manage to get a 'long shot' kill after two or so shots, the next I'll get knifed through the buckshot of my own outgoing fire because someone apparently has reinforced legs. The attachments are non-existent, unlike every other shotgun. The 1887 is unchanged save for the ability to have Specializations that are about as useful as having Specializations for your knife. Heck, even at my present level the gun has the Attachment Specialization unlocked by since there aren't any attachments for the gun, I can't use it. What was the bloody point of having it there if we aren't allowed to use it? Did enough people rage about the 1887s in MW2 to the point where Infinity Ward decided they'd just screw the users over? The rest of the Specialization are essentially pointless, with the exception to the Range and Damage Specializations which you get in the mid to late 20's. If you manage to stick to the weapon up to those points, you've earned it.
I guess what I'm getting at is that I can't understand why after such wide use in MW2 would the 1887s suddenly become so troublesome? I honestly can't wrap my head around it. Has anyone else noticed this?
The gun itself is inconsistent with it's damage. One minute I'll manage to get a 'long shot' kill after two or so shots, the next I'll get knifed through the buckshot of my own outgoing fire because someone apparently has reinforced legs. The attachments are non-existent, unlike every other shotgun. The 1887 is unchanged save for the ability to have Specializations that are about as useful as having Specializations for your knife. Heck, even at my present level the gun has the Attachment Specialization unlocked by since there aren't any attachments for the gun, I can't use it. What was the bloody point of having it there if we aren't allowed to use it? Did enough people rage about the 1887s in MW2 to the point where Infinity Ward decided they'd just screw the users over? The rest of the Specialization are essentially pointless, with the exception to the Range and Damage Specializations which you get in the mid to late 20's. If you manage to stick to the weapon up to those points, you've earned it.
I guess what I'm getting at is that I can't understand why after such wide use in MW2 would the 1887s suddenly become so troublesome? I honestly can't wrap my head around it. Has anyone else noticed this?