Piracy isn't as bad as people make it out. I am guilty of the try-before-you-buy method. I wasn't a fan of Megadeth until after I pirated a few songs. After listening to them a few times, I began to like them more and bought United Abominations (one of their CD's).
My take is as follows:
Value is subjective. We each give different thigns different value. To me, Godzilla vs King Kong is worth a lot more than a 14 year old girl, just like Twilight is worth more to her than it is to me. Money is no different, a $100 bill is worth more than a $5 one because of assinged value. Where I work we get "booster bucks" which we can use to buy company products. Those "booster bucks" are only worth anything because the company says they are. I take them to Japan, and they are worth nothing just like 100,000 yen is worth nothing to my company.
Media has subjective value as well. A game to one person could be worth only $10. To someone else it is worth $100 since they love playing it. To retailers, it is worth $60 and they expect you to pay that. Since fellow #1 don't think it is worth $60, they won't buy it thus costing the company. Them pirating it isn't a direct cost since they wouldn't get the money either way.
Piracy is nothing more than people who think the value of what they are pirating is not worth the price retailers are asking. Since they still want it, they may choose to pirate it. If it turns out they like it enough, they'll likely buy it.
Fighting piracy costs a lot more than the pirates themselves cost. Ignoring the small masses and only picking out the big fish will bring better dinner to the fisherman, who in this scene is played by the big media corporations.
Plus the fines are outrageous. Penalties should be limited to the retail cost of the prodcuts pirated, a reasonable fine (not the millions that companies usually sue for), and court costs.
My take is as follows:
Value is subjective. We each give different thigns different value. To me, Godzilla vs King Kong is worth a lot more than a 14 year old girl, just like Twilight is worth more to her than it is to me. Money is no different, a $100 bill is worth more than a $5 one because of assinged value. Where I work we get "booster bucks" which we can use to buy company products. Those "booster bucks" are only worth anything because the company says they are. I take them to Japan, and they are worth nothing just like 100,000 yen is worth nothing to my company.
Media has subjective value as well. A game to one person could be worth only $10. To someone else it is worth $100 since they love playing it. To retailers, it is worth $60 and they expect you to pay that. Since fellow #1 don't think it is worth $60, they won't buy it thus costing the company. Them pirating it isn't a direct cost since they wouldn't get the money either way.
Piracy is nothing more than people who think the value of what they are pirating is not worth the price retailers are asking. Since they still want it, they may choose to pirate it. If it turns out they like it enough, they'll likely buy it.
Fighting piracy costs a lot more than the pirates themselves cost. Ignoring the small masses and only picking out the big fish will bring better dinner to the fisherman, who in this scene is played by the big media corporations.
Plus the fines are outrageous. Penalties should be limited to the retail cost of the prodcuts pirated, a reasonable fine (not the millions that companies usually sue for), and court costs.