Negative turning point for your favorite video game.

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Austin Howe

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Metroid: Prime: Fetch quest at the end.
Terranigma: Fetch quest at the end.
Super Metroid: Redesign: Fetch quest at the end.

And so on.

Final Fantasy VIII: The final boss, who's hard as cocks. Never beaten Ultemecia without cheats, although I'm trying again soon.

Chrono Cross: Not really bad, but I kept wondering when the fuck A) I was going to turn back into Serge, who's much, much cooler than Lynx, and B) When the hell Disc 1 was going to end.

Final Fantasy XII: The end. That is to say, when I got to the end, I went "What the flying fuck?! That's an ending!?" Here I am still not having deciphered this character/romanceless political drama into it's opposing philosohpies and messages, and the game ends.

Final Fantasy X:Aside from everytime a new plot point occured? Hard to say, actually.

Chrono Trigger: The side questing at the end brings the narrative to a grinding halt, as if the game decided to say, "Oh, shit, I forgot to develop every character besides the protagonist and he doesn't need development or a voice box because you know he's only the fucking protagonist!" Also, every time I hear any of the battle themes and fighting Lavos. Fuck that shit.

Metal Gear Solid 3: Big Boss loses his shit. Then he loses his eye. Then, yay! Motorcycles and gunslinging! And then I have to escort Eva to the end of the game.

Metal Gear Solid 2: Fatman bomb disarmament. Actually, it gets much better after that. It's just that one section, which, mind you, Is The Beggining Of The Game Proper, is total balls.

Metal Gear Solid: Finding the PSG-1. How utterly retarded.

Metal Gear Solid 4: Suprisingly, never.

Fallout 3: Dad dies. "Buh-bye, reason d'etre!"

Fallout 3: New Vegas: "The game is a non-starter. Seriously, it keeps glitching dead after the first mission."-A friend of mine.

Kingdom Hearts 2: The second playthrough, when you realize it's utter shit.

Kingdom Hearts: 358/2 Days: When I realized, "Man, there's way too much tedious gameplay in between all this plot."

Super Metroid: Meridia.

Metroid: When the game started.

Twilight Princess: Before it gets better, IE wolf sections.

Man there are so many more.

What's that? Any game with none?

Final Fantasy IX
 

Mr Pantomime

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I just finished Arkham Asylum. I loved the game, but the boss fights were for the most part, rather disappointing. the only ones I liked were Poison Ivy and Bain. But even Bain's fight was repeated with Super Mutants throughout the game. Lost its novelty.
 

Koroviev

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Mr Pantomime said:
I just finished Arkham Asylum. I loved the game, but the boss fights were for the most part, rather disappointing. the only ones I liked were Poison Ivy and Bain. But even Bain's fight was repeated with Super Mutants throughout the game. Lost its novelty.
You didn't like the encounter with Scarecrow?
 

llafnwod

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Mirror's Edge after
the fight with Celeste.
Keep your gunfights out of my parkour simulator, thanks.
 

Mr Pantomime

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Koroviev said:
Mr Pantomime said:
I just finished Arkham Asylum. I loved the game, but the boss fights were for the most part, rather disappointing. the only ones I liked were Poison Ivy and Bain. But even Bain's fight was repeated with Super Mutants throughout the game. Lost its novelty.
You didn't like the encounter with Scarecrow?
I liked those, but I dont count them as fights. Anyway, Croc won that one
 

RuralGamer

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PortalFTW said:
In fallout 3 when you don't have broken steel and play the last mission then relising that you can't continue and you last save was raven rock.
.
All I can say about that is ARGH!!!!!!!!! I was so angry when that happened the first time around, although then Broken Steel came along and everything was alright.
 

RuralGamer

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MR.Spartacus said:
Fallout: New Vegas. The point when it started experiencing crashes no greater than ten minutes apart. The patch does not help in anyway that I can see at all.
Erm, yeah that is as annoying as the crashing on the Pitt DLC for Fallout 3; which was so bad at first, they pulled it from Xbox Marketplace for a day - it was like trying to crawl through broken glass because of the crashing.

I found towards the end of New Vegas, I found it crashed practically every time a loading screen appeared.
 

ChupathingyX

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Austin Howe said:
Fallout 3: New Vegas: "The game is a non-starter. Seriously, it keeps glitching dead after the first mission."-A friend of mine.
Fallout: New Vegas, not Fallout 3: New Vegas.
 

Blitzwarp

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Captain Epic said:
The realization that bioshock's final boss could be killed in under 20 seconds.
Yep, this was it for me as well. I'd kept all of my best weapons, hoarded EVE and my Medkits through the last level, and then it was just pitiful how easily the dude went down. =| I still love the game, but it was such an anticlimax.
 

RuralGamer

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Geo88 said:
Hrmmmm... It was situational and a result of my lack of experiences with RPGs, but my first playthrough of Knights of the Old Republic was stopped cold when I went to Korriban first. A level 7 Jedi with Force Stun as his only crowd control does not do well against the multiple terentatek in the final tomb.

I made some foolish choices, but I was also a bit upset that I was apparently supposed to know about those sorts of mechanics despite being a noob to the genre.
That fight was such a pain for me aswell because I died so many times I ended up coming back later to do it... then along came the the helpful friend who told me "Oh, you can just sneak or run past them and pull that there leaver and they both die.... Wha??????????????? NOWHERE is that even hinted at earlier in the game!

On the subject of KOTOR, KOTOR 2 is probably my main one, especially because the game should have stopped after the fight with Nihlus; the Trayus Academy at the end was a tedious slog from one room full of Sith to the next. Oh and of course that was followed by a pitifully easy fight with Sion (Force Crush, let him drop and start standing up, repeat) and an unfair fight vs Traya; if you sank all your attributes into being better at the Force, you were wasting time because she is practically immune to anything you throw at her. And then she attacks you with the floating lightsabers so you have to run away and get them in 1v1 fights, else they carve you up.
 

Sacman

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Deus Ex... the only part I didn't like was the catacombs... too linear...<.<
 

xchurchx

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Dragon Age last dlc witch hunt
They promissed to answer so many questions and well
all they did was make me annoyed that i had spent £5 on it
 

purf

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Assassin's Creed.
I found it breathtakingly beautiful, all of it. Brilliant combat, yaddayadda, whatagreatgame!
Until, from one second to the other*, I had that intense fit of utter boredom that I jumped down from the tower I was sitting on, quit the game and never came back.

*not exactly like this, but do you know these graphs that some reviews use to illustrate the fun/motivation throughout the course of a game? Mine pretty much looked like one amplitude of a square wave.

edit: oh, yeah, and also this:
llafnwod said:
Mirror's Edge after
the fight with Celeste.
Keep your gunfights out of my parkour ventilation shaft and elevator simulator, thanks.
(fixed;)
 

Trogdor1138

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I have a favourite series and a favourite game that isn't a series. So I'll go over both.

Another World: I love the whole game inside out and can finish it in 15 minutes. But the Cave bit where you have to flood it etc. does occasionally get on my nerves, but still, it's designed really well.

Metal gear Solid series:

MGS1: Probably the bit where you have to change the keys temperature.

MGS2: I was a little "eh" when the plot decided to be very vague and confusing intentionally for the hell of it. But I didn't mind it so much, I guess gameplay wise would be when you have to Swim through that one floor of the game.

MGS3: It takes a little while to really get going, but that's also a good thing as it gets more exciting as it goes. Also the bit where you have to go through the Cave after the Ocelot battle.

MGS4: ... Can't really think of anything. I actually loved all 5 acts of the game. Oh, but the Naomi Trail sequence did annoy me a bit last time.
 

Shiv595

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Gears of War 2, when Kai kills himself. There's no real fallout or effect on the game, it's kinda just forgotten.
 

Kyrian007

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xRBEASTx said:
What was the moment where you realized that there was a flaw (maybe fatal) with your (perhaps) favorite game? Mine was the ending to Borderlands. Shame.
That long, wow. I was already bored with the quests before getting out of Fyrestone. Quest 1: fetch quest. Quest 2: assassinate someone or a monster. Rest of the game... repeat 1 then 2 50 or 60 more times, turn borderlands into Lovecraft... the end. Only fun because it's the only fps with a splitscreen since Perfect Dark n64. Kept searching for that better gun in each category, never got a better one in each than the ones I had 1/2 way thru the 1st playthru. Really, no reward at all for finishing those later fetch quests? Thanks game.
 

SL33TBL1ND

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xRBEASTx said:
What was the moment where you realized that there was a flaw (maybe fatal) with your (perhaps) favorite game? Mine was the ending to Borderlands. Shame.
Here's a full list of 'em [http://tvtropes.org/pmwiki/pmwiki.php/Main/XenSyndrome]

Kyrian007 said:
xRBEASTx said:
What was the moment where you realized that there was a flaw (maybe fatal) with your (perhaps) favorite game? Mine was the ending to Borderlands. Shame.
That long, wow. I was already bored with the quests before getting out of Fyrestone. Quest 1: fetch quest. Quest 2: assassinate someone or a monster. Rest of the game... repeat 1 then 2 50 or 60 more times, turn borderlands into Lovecraft... the end. Only fun because it's the only fps with a splitscreen since Perfect Dark n64. Kept searching for that better gun in each category, never got a better one in each than the ones I had 1/2 way thru the 1st playthru. Really, no reward at all for finishing those later fetch quests? Thanks game.
You say that as if every RPG isn't like that.
 

Fr]anc[is

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The final reveal of ME2
It just comes out of nowhere and nobody questions it. Why are the antithesis of life all of a sudden made out of bio-goop? Dead reapers obviously aren't one time events , you find another dead one on the IFF quest. So then why are they all the same shape in the final cutscene? I can understand needing to jury rig a new reaper since Sovereign died but why shaped like a human?