zehydra said:
mrhateful said:
zehydra said:
Never was buggy for me, but I found Neverwinter Nights 2 terribly boring. I stopped playing a couple hours in, because the game wasn't getting any less linear, and the really long unskippable story sequences were bland, and even annoying. It's a game that placed story and characters above gameplay; something a game should never do (I dunno if that's just a feature of D&D games, since this is the only D&D style game I have ever played)
Noooo!!! all RPGs suck the first couple of hours, for instance Planescape torment sucked for like 10 hours, however once you get past that they become some of the greatest games you have ever played.
If it takes 10 hrs for something to get good, then it's a sign that the game isn't good.
Yes because that's how the world works if it isn't instantly good then it can never be good. HERP DERP.
Okay okay let me try to explain why that is:
The reason why rpg's takes a long time to become interesting is because there is a long period where you are learning the world, the characters and the story. Now for instance in a FPS none/barely any of those things exists so it becomes fun very fast however in the long term it slowly becomes more and more boring as you play it since you do basically the same things over and over.
Anyway why am I even trying to explain this? I mean a console playing simpleton can't understand the beauty of a wonderful story anyway.