New RPG races

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Ganthrinor

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Apr 15, 2009
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So far, there's little or nothing here from what I've read that hasn't been in a Dungeons & Dragons Moster Manual at one time or another =p

OT though, I'd love to play a Minotaur or Cyclops in a RPG. Or a Treant. Yeah. Big-Ass Tree-Man of DOOM. Fear the splinters.
 

Tiny116

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May 6, 2009
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Ganthrinor said:
So far, there's little or nothing here from what I've read that hasn't been in a Dungeons & Dragons Moster Manual at one time or another =p

OT though, I'd love to play a Minotaur or Cyclops in a RPG. Or a Treant. Yeah. Big-Ass Tree-Man of DOOM. Fear the splinters.
Theres very little that wouldn't have been in a D&D manual at some point, though i don't think i've seen a game where you could play a Demon...I've just realised both my ideas seem very bible like oops.
 

fanklok

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Jul 17, 2009
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hah this thread reminds me of morrowind with their subtle racism with the readgaurd (black people) and their racial ability was to run fast

as for new races what about fish people and not those girly mermaid things either i mean real fish people with gills and stuff like abe from hellboy
 

Davey Woo

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Jan 9, 2009
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Ken_J said:
A Beast race that is Half man half Bear.
Guild Wars 2 (eventually) will have the Norn, who are celtic/viking/norse (something) people who can transform into bears. They're also bringing in "Sylvari" which are plant people (not original) and they already have the Charr, lioney tigerey bearey people that like fire.
 

Ganthrinor

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Tiny116 said:
Theres very little that wouldn't have been in a D&D manual at some point, though i don't think i've seen a game where you could play a Demon...I've just realised both my ideas seem very bible like oops.

Neverwinter Nights lets you play as an Aasmir (Half-celestial (angel)) or a Tiefling (half-demon). Though, that is a Dungeons and Dragons based game, so hey...
 

Circusfreak

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Mar 12, 2009
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trashrobots, goblins(has probably been done), giant rats, really really fat...things like in the movie "spirited away", treepeople, insects, black ghost things wearing giant white scary masks, heads with long legs growing out of it and a crazy smile, bluesdogs, lolcats, something on wheels, upside down people, gangsta rabbits.(i could go on like this for hours)

//the idea machine
 

masher

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Jul 20, 2009
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woem said:
masher said:
The Pandarians(forgive me if I misspelled that) from the Warcraft lore. They were - for lack of a better word - Panda-people. They used brewery to fight. Drunken brawlers, flaming beer breath, etc.
Dofus already has exactly that, they're calling them Pandawa [http://www.dofus.com/en/mmorpg-jeux/personnages/pandawa/]. A race of Panda people that fight best when drunk, with a bunch of alcohol-flavored spells and attacks.
That actually looks really interesting.
 

Random Argument Man

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May 21, 2008
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WoW failed when it didn't had Pandas as a playable race. Anyone who played Warcraft 3: Fronzen Throne know what I'm talking about.
 

IxionIndustries

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Mar 18, 2009
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Hmmm... I don't have any more ideas for races, but I do have an awesome idea for a creature.
What about a creature that looks and acts like a baby Seal. The fluffy ones. However, whenever they are killed, and their fur is taken away from their corpse, the carcass instantly turns into a beast that is part wolf, part sea lion..
...kinda would look like this:

Then it seeks out other creatures of it's kind, and eventually raid the settlements of the hunters that killed them..
 
Jun 8, 2009
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What about a race of intelligent zombies?
A race of guinea pig cyborgs?
A boobie people (courtesy of zero punctuation)

Being serious for a split second... uh, still with the intelligent zombies... though that's already been done in Sonny 1 and 2. Going for something original...

Incredibly cute, harmless looking furballs (literally furballs, they're like those things in Munches oddyssey.) which are actually vicious killing machines which can make massive leaps and chew their way through a victims leg in one bite. Special moves include them jumping up to face height and being able to bite through armour!

Those might be a bit overpowered though. I know, its hard to believe I'm being serious but cute but devastating furball critters would actually be incredibly cool in my opinion.
 

curty129

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Jul 24, 2009
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HT_Black said:
...Hows about a race of people (indeterminate physical appearance) who transform into the thing they fear most under moolight? I figure why the hell not...
Or how about guys who control their bone structure and mass?
EDIT: Second on the dragon-themed dudes-- that is, unless you've read that one Dragonlance...
And once more, I'd like to point out I fear millions and millions of £100 notes.

Lets hope moonlight doesn't find me..
:D
 

Sam G

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Jul 14, 2009
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How about skeletons? Just living skeletons? They've fallen under the wave of zombie love to the extent that people seem to forget they were the generic undead enemy some yesterdays ago.
 

Fightgarr

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Dec 3, 2008
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I think that in order to really break the mould of the "standard fantasy setting" and the "traditional" fantasy RPG races you need to first, break down the idea that a character needs to be bipedal to work. Break down the idea that armor, and weapons are necessity for character development. This isn't the greatest example, but look at Okami. You play as a quadrupedal character and it works well enough.

People are too easily pleased with a model swap. Sure, you may be playing as a green-dude with point ears and tentacles for hair, or you may have goat legs instead of standard homonid fare, but in the end, you have the same concept. You're a bipedal character, you're going to wield a weapon, armor and various other tools. Even the cultural identities that fantasy settings have attached to their 'unique' races have been rehashed ideas from other races. Take, for example, the Dragonborn race from D&D 4e. On a base level the books describe their culture as a proud ancestral culture in a way which mimics the theoretical Dwarven culture to a tee. You've pointed out an issue, but it points to something bigger than that. The fantasy setting is just getting stale, and I don't think that replacing elves with bipedal insects that are called X and having them have a slightly different cultural identity is the way to solve the problem.

Hell I've seen RPGs and fantasy novels that do perfectly well with just humans. No mention of other races, just humans. It's worked before, and it can work again if they choose not to rehash ideas. It's not about swapping in a 'new race', it's about revising writing to accommodate a more creative setting.

On an ending note, as much as I love dragons, dragon people have never worked as a race, in my opinion. Part of the reason is that it becomes the race that everyone chooses, partially because they have a breath weapon or wings (where other races do not), and partially because they generally just look cooler than other races. They tend to just be overplayed. Remember when the D&D 3.5e monster manual came out and had the templates to create half-dragons right there in the book? Remember how everyone started playing half-dragons, regardless of the level adjustment? I know I do, and it was fucking annoying.
 

The DSM

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shadowgaunt said:
HT_Black said:
...Hows about a race of people (indeterminate physical appearance) who transform into the thing they fear most under moolight? I figure why the hell not...
What if the thing they fear the most is a concept?
A physical manifestation of said concept, for example, death my be the grim reaper or similar figure of death.

Well that my idea for it.
 

sabotstarr

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Sep 4, 2008
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hmmm, new race. A species of more like shadow people.
Super low health, very high evasiveness, super sneaky and medium attack.
could be good, for more like a spec. ops race.
That or the dragon idea works too.
EDIT:
they would be a 1-2 class race. One assassins, the other like a scorer/mage/magic user.
Very little amount of armor. Just some knives and light leather.