I'm baffled why you would build a stealth character when, with the dlc, you can get every skill to 100 easilly. There is no reason to specify your playing method because all styles are available by level 50. Just start with a reasonably high int (8 or more) and buy the extra stat in the medical centre east of vegas and then you can concentrate your perks on damage and effect increases.
Gambling is broken for the record. With luck 10 you will be able to double down on 19's in blackjack and almost always pull out a 2. With luck 1 you will almost always pull a 10 when you have 12...so if you want to make your game as boring and easy as possible, run to vegas with 9 luck and clean the casino's out which nets you around 40,000 caps and some combat armour. You can do this at about level 3
I say 9 luck because the last point doesn't have an effect on critical chance since it's half your luck rounded up...it's mainly a wasted skill point for the 10.
One last thing to consider, melee is totally broken. With no real skill in melee you can cause shit loads more damage with a super sledgehammer than with 100 skill in guns and a moderate firearm. Power strikes cause many creatures to bounce away from you so with a little practice you can push melee creaturs, like radscorpions, away before they can hit you...easy xp and reasonable cash value.
I've just played all the games through again recently and i can say that Fallout is too simple. Fallout 2 is complicated but breaks really easy and xp is far too easy to come across. Fallout 3 is a good story but the game lets you max everything out. New vegas is more of the same but with a slightly less interesting story and slightly more powerfull weapons. Fallout tactics is the only game in the series that is a struggle to finish and the skills have more actual effect. Maybe that is why i now consider it to be the best game in the series when 2 used to be one of my all time favourites.
Gambling is broken for the record. With luck 10 you will be able to double down on 19's in blackjack and almost always pull out a 2. With luck 1 you will almost always pull a 10 when you have 12...so if you want to make your game as boring and easy as possible, run to vegas with 9 luck and clean the casino's out which nets you around 40,000 caps and some combat armour. You can do this at about level 3
One last thing to consider, melee is totally broken. With no real skill in melee you can cause shit loads more damage with a super sledgehammer than with 100 skill in guns and a moderate firearm. Power strikes cause many creatures to bounce away from you so with a little practice you can push melee creaturs, like radscorpions, away before they can hit you...easy xp and reasonable cash value.
I disagree completely. The old games made you choose, this game gives you everything by the end. Having just played Fallout for the first time in ages i can honestly say that the only skill you need in that game is energy weapons, everything else is just a filling. Fallout 2 is a different beast altogether though. Good job you can get to level 20 in about an hour of gameplay and have all the best weapons in the game...in that respect New vegas is very much like Fallout 2.wombat_of_war said:its very much like the old school fallout games where your skills actually matter
I've just played all the games through again recently and i can say that Fallout is too simple. Fallout 2 is complicated but breaks really easy and xp is far too easy to come across. Fallout 3 is a good story but the game lets you max everything out. New vegas is more of the same but with a slightly less interesting story and slightly more powerfull weapons. Fallout tactics is the only game in the series that is a struggle to finish and the skills have more actual effect. Maybe that is why i now consider it to be the best game in the series when 2 used to be one of my all time favourites.