Next generation of consoles will probably feature motion controls as standard: deal with it.

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Delusibeta

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Mar 7, 2010
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I realise that this probably be classified as trolling in this forum, but let's be honest here: the Wii has probably ensured that motion controls will be a major feature in the next generation of consoles. Even if Move and Kinect are failures [footnote]the only mid-generation console hardware upgrade that was remotely successful was the N64's Expansion Pak, mainly because you didn't need it for the vast, vast majority of games, and for the games that do it's often included in the box, a trick Nintendo repeated with the MotionPlus. And yet a surprising number of games did take advantage of it if you had it, which is more than can be said currently for the MotionPlus. Of course, if you didn't have it, the game would play as normal. And even then, the 64DD was a classic example of a failed hardware upgrade.[/footnote], it's likely that Microsoft and Sony will conclude that more dakka money was required, rather than anyone who wanted a Wii clone already having a Wii and the rather silly price tag that both have been attached with. Frankly, the pile of money Nintendo got with the Wii was too large for Microsoft and Sony to ignore, and will probably warrent a second attempt by them. [footnote]Observe the PC digital distribution market, and Games for Windows Live's abject failure in getting any serious establishment in it. Mark my words, Fable 3 will herald another push by Microsoft by it, and another wave of games will be paid to use it, instead of Steamworks which seems to be the fan favourite. Don't be surprised if the first post-Bungie Halo game also heralds a GfWL push. Same principal here, except that the Wii is not as favoured by "teh harcorz" as much as Steam is, to put it mildly.[/footnote]

While I'm not against motion controls in principal [footnote]indeed, if implemented correctly, I believe it's superior than the standard controller, although the only ones who bothered to implement them correctly so far are Nintendo or subsideries of Nintendo, and even then there are some sub-par attempts by them. Of the top of my head, a good example would be Metroid Prime 3. My opinion, of course, and it's probably the minority opinion around here.[/footnote], what I would be fearing is that the shovelware developers go multi-format, flooding all formats with crap, an step towards a crash in the video games industry, and not serious game developers not putting serious time into serious games (and even then the PS2 and PS1 had more than its fair share of shovelware too, and probably the SNES and NES as well, and no harm has come to the industry. Not to mention the Nintendo handhelds all recieved masses of shovelware)[footnote]I've found that, generally speaking, shovelware developers camp on one format, the one that's most popular at the time[/footnote] That assumes that Nintendo makes a console with motion controls in it, which judging from their recent and future output is by no means guarenteed.[footnote]That motion sensor in the 3DS is probably due to the iPhone and deritives therof having one. And even then, anyone who wants buttons has buttons to use, rather than the half-way house of virtual buttons common on iPhone games[/footnote]
So yeah, rant over, start whinging at me on how "motion controls are a fad" and so on and so forth. I doubt anyone in the companies who make consoles will care.
 
Apr 19, 2010
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Okay, what are we supposed to talk about? Want us to start quoting Yahtzee on how it should be about decreasing movement instead of increasing it?
 

Julianking93

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May 16, 2009
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If that is indeed the case, I'll forever stick with the PS2/PS3/SNES/N64 thank you very much.
 

Last Bullet

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Apr 28, 2010
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I'm with Julian. All I can say is, I hope you're wrong. If not, no big deal, I'm starting to solidify as a PC gamer anyway. (How weird would it be if PC went motion somehow?)
 

Johnnyallstar

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Feb 22, 2009
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What happens if Move and Kinect don't sell well? You think that they are going to make that serious of a gamble on the next generation standard controls?

The Wii is already lost most of it's steam. I don't see anybody else doing a motion control standard.

They're just not what the consumer demands by and large.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Last Bullet said:
I'm with Julian. All I can say is, I hope you're wrong. If not, no big deal, I'm starting to solidify as a PC gamer anyway. (How weird would it be if PC went motion somehow?)
Don't be surprised if Microsoft tries. They attempted to bring Xbox Live to the Pc with Games for Windows Live (the clue is in the name). That said, don't be surprised if they fail, too (Where can I put Kinect on this laptop?).
 

Lordmarkus

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Jun 6, 2009
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Well if this prophet of doom talks some truth then I have yet another argument to keep hugging my PC for the forseeable future.

Though I highly, highly doubt it that all three will abandon the hardcore audience and abandon the loveable controllers for motion controllers.
 

steamweedlegoblin

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Apr 28, 2010
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I don't play consoles much as it is. If motion controls became standard across all consoles, then I'd pretty much never play them and just stick to the PC.
 

DeadlyYellow

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Jun 18, 2008
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Julianking93 said:
If that is indeed the case, I'll forever stick with the PS2/PS3/SNES/N64 thank you very much.
Yep. Nothing saying you can't just stick to your current guns. I doubt another console generation would really be worth the money.
 

Last Bullet

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Delusibeta said:
Last Bullet said:
I'm with Julian. All I can say is, I hope you're wrong. If not, no big deal, I'm starting to solidify as a PC gamer anyway. (How weird would it be if PC went motion somehow?)
Don't be surprised if Microsoft tries. They attempted to bring Xbox Live to the Pc with Games for Windows Live (the clue is in the name). That said, don't be surprised if they fail, too (Where can I put Kinect on this laptop?).
Honestly, I'm still trying to find out why Games for Windows Live still exists. I've only had 2 experiences with it, and it's made a massive hassle out of games I was eagerly looking forward to. Makes me quite wary of Microsoft's "gaming" team, or whatever you want to call them.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Last Bullet said:
Delusibeta said:
Last Bullet said:
I'm with Julian. All I can say is, I hope you're wrong. If not, no big deal, I'm starting to solidify as a PC gamer anyway. (How weird would it be if PC went motion somehow?)
Don't be surprised if Microsoft tries. They attempted to bring Xbox Live to the Pc with Games for Windows Live (the clue is in the name). That said, don't be surprised if they fail, too (Where can I put Kinect on this laptop?).
Honestly, I'm still trying to find out why Games for Windows Live still exists. I've only had 2 experiences with it, and it's made a massive hassle out of games I was eagerly looking forward to. Makes me quite wary of Microsoft's "gaming" team, or whatever you want to call them.
Probably because of the piles of money Valve is getting (and continuing to get). Same principal here (although you can probably argue over the bit in the brackets, although if the Wii is continuing to outsell the PS360, and I've seen nothing to indicate otherwise, then Nintendo's still getting piles of money. Sure, they might be selling less than they used to, but if you're still outselling your rivals, why try harder?)
 

subtlefuge

Lord Cromulent
May 21, 2010
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The Austin said:
Yeah, I doubt it.

Microsoft and Sony aren't that stupid.
Actually, I would expect Nintendo to make the big push away, or at least towards a more hybridized design (accelerometer/light gun type features in a traditional contoller). The Wii has really been a sort of pioneering project for them, and while I believe they lost their way at one point, I also think that they now know what works about motion control and what doesn't.

Expect MS and Sony to piddle and piss around for another generation before coming to the same conclusion.
 

zhemis

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Mar 22, 2010
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At some point in time gaming and gadget usage will reach the ultimate goal. True virtual reality. Motion control is a step on that road. I say let it come and overwhelm us. The more it is, the quicker we will move on to the next step: Brain implants!

In all seriousness, how many of you at some point in time has complained about the lack of available buttons for a game? At some point this method has to go away in favor of something that resimplifies the process. The same thing will happen with motion control, and whatever follows it.
 

teh_gunslinger

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Dec 6, 2007
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You may be right, although I very much hope you are not. But for the sake of argument, let's say that you are.

I would have to deal with that, yes. And here is how I intend to do that: I simply wont buy a new console if it has motion controls. I already think the Six-axis are obnoxious. There, problem solved. I am perfectly happy with my PC games (and to a lesser extent my PS2, PS3 and 360 ones), so I'll just go back to not having a new console. I honestly detest motion controls and don't enjoy playing with them. So it's fairly simple for me.

At this point in time I have a huge amount of games I've never played on my PC (thanks for making me go broke, Steam) and I imagine that that trend will continue for a while to come. I can just get around to playing those.

Now, I gather that a lot of folks like motion controls and that's fine. Just count me out. I have a PS3 and a 360 to play a few games on those, but to be frank, I loathe playing on consoles. The experience is so far away from the game space when in the sofa and the controls, frankly suck. I much prefer being at my desk and being up close to the space I'm in (game wise). I think that problem gets even worse for me with motion controls.

In any event it should be interesting to observe the performance of both the Move and the Kinnect. On that note, I really think both names are silly.

I'm a PC guy in my heart and I just have a fling with consoles to satisfy my curiosity. My first love is the PC.

I'll add this though: if all consoles suddenly were motion only controlled I suspect that they would alienate a huge part of their core audience. While the Wii has sold like whiskey at a back sliding AA meeting, I am rather unsure if most of the people who have a Wii buys any games save Wii Sports. At least from my own observations of my parents friends and a few of my mates who have one it seems not to be the case. If that's the case I suspect it could be a problem in the long run. To contrast that, all the people I know, including myself, who own a PS2, PS3 or 360 have 10+ games. In my own case I guess I have 30 PS2, 15 PS3 and 5 360 games. That's a pretty large difference in money towards both the devs and the hardware companies. Though those numbers are nothing compared to the 200+ games I have for my PC. :D
 

migo

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Jun 27, 2010
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xRagnarok19 said:
Okay, what are we supposed to talk about? Want us to start quoting Yahtzee on how it should be about decreasing movement instead of increasing it?
It's a stupid argument though, and SOCOM 4 proves how stupid it is. If nothing else, with the Move you get yourself a light gun for games like TimeSplitters (which also looks awesome), and Okami could really use an HD remake with Move (and if it doesn't, that's why I'll eventually get a Wii). I'm not keen on anything in Sports Champions, which does display the too much movement problem, but certain games would be awesome with motion controls. Rez is a perfect example. Mirror's Edge 2 actually, if you'd use the movement controller for standard movement and the Move to track your desired path so the game engine makes the right decision for you. FPS games will likely see a huge benefit too, and a well designed puzzle game also. Using it as a flashlight substitute would also be handy, both for games like Alan Wake or just doing something like the Dr. Who Angels episode.
 

StriderShinryu

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Dec 8, 2009
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To be honest, I wouldn't care one bit if the next generation of consoles included motion controls.. as long as they also included standard controllers too. I think there's ample room for usage of something like Kinect as a supplement to a standard controller.
 

rustybadger

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Aug 21, 2008
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I really hate to be a party pooper, but i will...............

Unless games become TRULY imersive ie holodeck imersive, it won't matter.

Motion control is all well and good, and coupled with a plastic sheath can feel like (for instance) a rifle, but without the peripheral vision, the sheer imersive natural of real fire fights, it won't compare.

i apologise for for misspelling of imersive.