Indeed, in an attempt to compete with Overwatch, Battleborn has already dropped it's price to $40 [http://www.gamespot.com/articles/retailers-discount-battleborn-as-overwatch-prepare/1100-6440074/] despite the fact that it hasn't even been out for a month yet.
Two things:
1: I still think it's ridiculous that they're putting so much effort into competing with Overwatch when the games really only have two similarities: they're both shooters and they both have classes/heroes. That's really where the similarities end, and while there's certainly audience cross-over between the two games, the fact that their gameplay is - if you ask me - so completely different from one another, I still say they're not in direct competition with each other. Battleborn is much more like a MOBA. There's minions, customizeable gear loadouts, in-game leveling up with ability specializations, etc. Overwatch is a traditional fast-paced Arena Shooter. Two teams fighting for a single objective at a time.
To be clear: I'd say Battleborn is competing against games like Smite while Overwatch is competing against games like TF2.
2: I would definitely be pissed off if I bought Battleborn for $60 only to hear that they dropped the price two weeks later. There's no word yet on if Gearbox intends to compensate those players that bought the game for full price at launch, but they'd better give out some goodies to those players otherwise they're going to have a lot of pissed off fans on their hands. I think an easy thing to do would be to toss everyone the Season Pass for free if they paid $60 for the game...but that doesn't really help the people that bought the game at full price AND already have the Season Pass.
Two things:
1: I still think it's ridiculous that they're putting so much effort into competing with Overwatch when the games really only have two similarities: they're both shooters and they both have classes/heroes. That's really where the similarities end, and while there's certainly audience cross-over between the two games, the fact that their gameplay is - if you ask me - so completely different from one another, I still say they're not in direct competition with each other. Battleborn is much more like a MOBA. There's minions, customizeable gear loadouts, in-game leveling up with ability specializations, etc. Overwatch is a traditional fast-paced Arena Shooter. Two teams fighting for a single objective at a time.
To be clear: I'd say Battleborn is competing against games like Smite while Overwatch is competing against games like TF2.
2: I would definitely be pissed off if I bought Battleborn for $60 only to hear that they dropped the price two weeks later. There's no word yet on if Gearbox intends to compensate those players that bought the game for full price at launch, but they'd better give out some goodies to those players otherwise they're going to have a lot of pissed off fans on their hands. I think an easy thing to do would be to toss everyone the Season Pass for free if they paid $60 for the game...but that doesn't really help the people that bought the game at full price AND already have the Season Pass.