Nightmare fuel you've uncovered in video games.

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Smagmuck_

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Aug 25, 2009
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Whenever I see a marine get pulled into a ceiling in AVP. Especially as The Rookie, running up the stairs. I was playing while a friend was watching. He sitting there narrating.
"Shit, shit shit!"
*Rookie runs up stairs*
"Fuck , fuck, fuck!"
*Runs up another flight of stairs*
"Shit, fuck sh-"
*Marines gets pulled into a ceiling*
Both of us: "HOLY FUCKING SHIT!"
 

CK76

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Sep 25, 2009
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Furburt said:
nairb1582 said:
What's this from?
Call of Cthulhu: Dark Corners of The Earth, a very, very good FPS/Survival horror game for PC and original Xbox. Probably the best game based on Lovecraft ever made.

What me and the person I quoted are referring to is a particularly intense chase scene where the entire village of Innsmouth chases you from your hotel, through the streets. Did I mention you're completely unarmed?

Just watching that was intense...I don't think I could play this level.
 

Blue_vision

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Mar 31, 2009
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Snarky Username said:
Legend of Zelda Shadow Temple/Under the Well. Everything about that place freaked me out. Most of the time I would just skip the Shadow Temple and go straight to the Spirit Temple (You didn't really need the Hover Boots to finish it, just to use the elevator by the start of the level)

Also, the entirety of Majora's Mask always creeped me out. It's still my favorite Zelda game, but playing it always seemed to make me on edge.
This. Many scarring childhood momemts going through Bottom of the well as a child. On reflection, the theming of that place is excellent. It's just a shame it had to scare the shit outta me.
Oddly enough, I'm totally fine with the Windwaker and Twilight Princess Redeads. Mainly because I've realized that they only scream at you when they're in range of your jump attack. See one, and jump attack it. It screams, but you follow through your attack and break the paralysis.

I didn't find Majora's Mask scary as a child, but I'm creeped out by it now. I think that it's because I wasn't able to understand the deeper meaning behind the whole game as a child, while I'm able to see all the dark metaphors and contextual creepiness now.

Free Thinker said:
Deadspace. I couldn't sleep for a few days after playing.
Twinkle...twinkle...little star...
I found Dead Space more of a scary for 5 hours after playing kind of game, then it stops being scary. But, then when you think back on everything that happens in the game, with the reanimated corpses and unitology, I get this huge sense of foreboding.

Oh, and Silent Hill. 2 and 3, but especially 4. 4 probably had one of the best stories and horror aspects of the entire series. I mean, a hole opening up in your bathroom wall which was essentially a gaping maw into hell? It's the kind of thing that's creepy when you're immersed, but even fucking pant-wetting well after you've gone fully back into reality.

Also, I found the game Cryostasis to be really, really good. It had plenty of horror elements while keeping up good gameplay. But for some reason, out of all things, I actually couldn't sleep well for a week after the part where you use your telepathy power on a cow carcass, and relive it's last moments on a conveyer belt just before being butchered. That just ticked some kind of switch in my head.
 

Fr]anc[is

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May 13, 2010
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MelasZepheos said:
I really want someone to explain the Dunwich building to me. I played that sequence at 3am all the way through in one go, and not once was I more than mildly shocked by it. Afterwards I find several people declaring it the scariest thing they've ever played. Why?
Its been a while, but its all a big Lovecraft reference. Jaime finds the Necronomicon and goes insane, and its supposed to be really freaky watching/listening to him go crazy and experience a little of it. And there are a few things in there that move themselves and are supposed to be creepy, but I always thought they were things falling through tables like everywhere else in bethesda products. You kind of have to be in a... receptive mindset to be really scared by Lovecraft.
 

Sinclair Solutions

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Jul 22, 2010
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That bear from Condemned 2 gave me nightmares. As did everything else in Condemned 2. That game ruined me.

The Spider Splicers also creeped me out a lot.

Oh, and the Regenerators from RE4. (Shudder.)

EDIT: The Scarecrow Morgue Scene in Arkham Asylum made me almost piss myself. I actually had to take a breather before resuming play.
 

Withall

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Jan 9, 2010
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Those burning or whatever wheelchairs from Silent Hill 4: The room. Those wheelchairs scare the fuck out of me. More than the "Eileen"-room.
 

Shaun Hastings

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Apr 28, 2010
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Those screaming things from Legend of Zelda that just shrieked and then began to sloooowly make their way towards you. I forget what they were called, but they were my worst nightmare.

EDIT: And whenever they grabbed you, every time, I almost flung the controller into the ceiling.

And watching my dad play Resident Evil Zero when I was like, 8, was a really, really, really bad idea.
 

Zeromaeus

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Aug 19, 2009
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Free Thinker said:
Deadspace. I couldn't sleep for a few days after playing.
Twinkle...twinkle...little star...
There are like 4 parts of that game I absolutely dread.
I'm in the middle of an impossible run and AGGGHHH!!! THE HUNTER! IT HURTS!!!
 

Pist0l 07

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Jul 6, 2010
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Actually, the flood scene in Halo 1 was pretty scary for me. My friend and I were playing it for the first time, at night. We kept seeing all the blood and corpses, and then when the cinimatic comes on to show the flood, we accidentaly skipped it. So suddenly the place goes from being filled with corpses to hostile contacts all around us with no idea what killed them all.
 

Hothcliff

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Feb 18, 2010
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a lot of the implications from the Half Life (2) series:
- telekinetic, transdimensional slugs (Advisors)took over the modern world in under 7 hours
- almost all the Combine forces are gutted, sterilized, and weaponized versions of races they have enslaved
- almost all of the corpses have a sad/disturbing backstory, if you pay attention to their surroundings
- headcrab zombies
- the Gman is always watching
- the combine destroyed sex

also, didn't exactly uncover it, but 343 Guilty Spark from Halo. holy shit
oh and by the way, the opening level from Metroid Prime scarred the bejezzus out of me. i was 12 and that was my introduction to persistent corpses and the "What hath Science wrought?" scenario
 

Zeromaeus

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Shaun_Emmerich said:
Those screaming things from Legend of Zelda that just shrieked and then began to sloooowly make their way towards you. I forget what they were called, but they were my worst nightmare.

EDIT: And whenever they grabbed you, every time, I almost flung the controller into the ceiling.

And watching my dad play Resident Evil Zero when I was like, 8, was a really, really, really bad idea.
Those "zombies" are called ReDeads and they're the physical manifestation of evil magic.
 

zHellas

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Feb 7, 2010
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Dr Snakeman said:
However, the Overlord DLC for Mass Effect 2 contained the most horrifying thing I've ever seen in a game.
Really? I want you to tell me, but I also want you to not spoil the thing.

...Gah. I hate waiting.

OT:

Hmm... Can't think of anything. Ooh, wait! Those Poison Zombies from Half Life 2.
 

Wolfy1328

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Aug 15, 2010
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JayJayinMay said:
Regenerator./thread.
Oh god. those things.

My brother loved Resi 4 and occasionally i watched him play it. I happened to be there when he encountered the first one. I totally freaked out. My brother, (seeing an occasion suitable for scaring the crap out of me) Would sneak up on me when i wasn't expecting it, and breath in a raspy voice similiar to a regenerator. I can't describe the immense week of sleep-less HOLY CRAP WHAT WAS THAT NOISE nights i experienced. When that happened i was like 9 or 10.
 

randompants

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Sep 28, 2009
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When i was little, the first boss on the first island of Croc, that thing creeped me out, i could never get past that level untill i replayed the game several years later XD
 

triggrhappy94

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Apr 24, 2010
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well the first time I played Halo 1 all those years ago I got scared.

That one part with the children in Prey, that was a mix of scary and disturbing.

When I was play RE: Zero, during a storm, and the only light in the house was the TV. It was creepy, because the storm was blowing things across the deck just outside, making noise.
 

Tenkage

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May 28, 2010
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The Fallout 3's Dunwhich Building....*shivers* I went in thinking, "Sure get some stuff, go in get out"...God I never want to return again