You mean the hole that's full of money? Course it got deeper, they have more money, and they need more space to put it in!DTWolfwood said:And the hole they dug themselves just gets deeper! Congratz Nintendo.
You mean the hole that's full of money? Course it got deeper, they have more money, and they need more space to put it in!DTWolfwood said:And the hole they dug themselves just gets deeper! Congratz Nintendo.
This seems like a very plausible explanation. I can think of mature titles on Nintendo consoles that have done well, but I can't think of many mature games on the DS that had great sales.KSarty said:I've seen a shitload of ads for this game, to the point that I was actually hoping it would tank. Personally I think it is an attempt of mixing two separate audiences without finding the middle ground. Maybe most people who are interested in GTA are not interested in the DS and don't have one, and the typical DS owner isn't interested in GTA. So the overlapping audience is very small, hence low sales.
You're really going to say Nintendo is as bad as Sony, a company who said "we made the PS3 hard to program on purpose", "rumble is last-gen", and "the video game war is over" (that last one was in 2002, by the way) among other amazingly arrogant things? Give me a break. I've even tried to get off of Sony's back recently but just when I thought I was out, you pulled me back in.Samurai Goomba said:snip
they released it on PSP only about a month and a half ago, not at the same time. Also the PSP has annoying analog nub stuff so I don't think we can really say which control schema is better save for subjective opinion.Snotnarok said:Maybe it's because they released it on PSP and it looks nicer and doesn't have the annoying touch screen stuff.
That doesn't mean much, if it came out for one, it might come out for the other. I held out for a PSP version (nothing's wrong with the DS I just hated the touch screen stuff because it was difficult to just switch in the middle of doing something.) I like the nub, never bothered me much but each to their ownAceDiamond said:they released it on PSP only about a month and a half ago, not at the same time. Also the PSP has annoying analog nub stuff so I don't think we can really say which control schema is better save for subjective opinion.Snotnarok said:Maybe it's because they released it on PSP and it looks nicer and doesn't have the annoying touch screen stuff.
I smell fanboyism.AceDiamond said:You're really going to say Nintendo is as bad as Sony, a company who said "we made the PS3 hard to program on purpose", "rumble is last-gen", and "the video game war is over" (that last one was in 2002, by the way) among other amazingly arrogant things? Give me a break. I've even tried to get off of Sony's back recently but just when I thought I was out, you pulled me back in.Samurai Goomba said:snip
I think Nintendo has every right to express confusion and even frustration that Chinatown Wars didn't do as well as other Mature-rated titles on the DS. But oh no they're not allowed to say that because suddenly it means they're egotistical.
As to the lack of marketing support, the commercials for the game were amazingly nondescript compared to the commercials for other GTA titles. A bad ad campaign does not equal good marketing support.
But sure, go ahead and say they're being arrogant, nevermind the fact that Sony complained that Lair got bad reviews because the reviewers didn't know how to play it and sent them in-depth manuals. I don't recall Nintendo sending "How to Market a Game" instructional videos to Rockstar, do you?
This.Beltaine said:What's so frustrating about it?
You put a mature demographic action/adventure game on a portable system that caters to kids and casual gamers.
Want to know where this game would've been more successful? WiiWare, PSN, Live Arcade.
Indeed so y do we give a hoot when their games don't sell? No one who owns Nintendo products care about gamesAceDiamond said:You mean the hole that's full of money? Course it got deeper, they have more money, and they need more space to put it in!DTWolfwood said:And the hole they dug themselves just gets deeper! Congratz Nintendo.
New IPs usually don't do well with the old-school Nintendo fans, so Nintendo have made the decision to mostly develop games for their established IPs for the old fans, and create new IPs to gain new fans.Samurai Goomba said:When was the last time Nintendo created an original IP that was genuinely good? I can't remember one since Pikmin.
Pretty much, I'm guessing people have what, downloaded 3 or 4 times the 89'000 sold?Crossborder said:Lack of marketing support? Bullshit. I saw enough ads of chinatown wars. It's quite obvious that the flashcards are the real problem here.