Nintendo Hopes to Surprise with Zelda at E3 2010

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Spaghetti

Goes Well With Pesto
Sep 2, 2009
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I...don't expect to see much change, at least not from Twilight Princess. It was a fantastic game, but I can't imagine Nintendo fiddling with a tried and tested formula that has worked for them for a long time.


...My one request is they come up with a new and innovative villain.
I almost punched the TV in blind fury when I found out Gannondorf was the real villian in Twilight Princess.
 

DrDeath3191

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Mar 11, 2009
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Samurai Goomba said:
TheNamlessGuy said:
Samurai Goomba said:
"Zelda"
"Surprise"

Just no. So I guess this means the money piles are getting kind of small over at Ninty?
Nintendo?
BrokeLow on cash?
Are you mad?
Well, they have this way of announcing a new (old, repackaged) game every time it seems like more and more people are starting to ignore their system. Then everyone goes nuts and jumps on the hype train, since it's MARIO and LINK, which are to gamers what APPLE PIE and THE FLAG are to patriotic hicks.
I wouldn't call them old or repackaged. While the structure of the games is similar, they're never identical. While people seem to have a problem with Nintendo not changing the core of the game, I don't share this sentiment. Don't get me wrong, I like that they're going to try experimenting with this one. But Nintendo hit a golden formula, which has proven very succesful for over 20 years. Changes are made, but they're usually small things.
 

Samurai Goomba

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Oct 7, 2008
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DrDeath3191 said:
Samurai Goomba said:
TheNamlessGuy said:
Samurai Goomba said:
"Zelda"
"Surprise"

Just no. So I guess this means the money piles are getting kind of small over at Ninty?
Nintendo?
BrokeLow on cash?
Are you mad?
Well, they have this way of announcing a new (old, repackaged) game every time it seems like more and more people are starting to ignore their system. Then everyone goes nuts and jumps on the hype train, since it's MARIO and LINK, which are to gamers what APPLE PIE and THE FLAG are to patriotic hicks.
I wouldn't call them old or repackaged. While the structure of the games is similar, they're never identical. While people seem to have a problem with Nintendo not changing the core of the game, I don't share this sentiment. Don't get me wrong, I like that they're going to try experimenting with this one. But Nintendo hit a golden formula, which has proven very succesful for over 20 years. Changes are made, but they're usually small things.
Where is it written a game must be exactly like an older game in order to be derivative or nearly identical in gameplay? Played Ocarina of Time? Congrats, you played a better version of Twilight Princess. Played Super Mario 64? Great, you played Mario Sunshine. Played any Mario Kart ever? You played whatever Mario Kart they're doing now. Nintendo has this way of hyping up EVERY LITTLE GAMEPLAY TWEAK like it's so innovative of them, but really all this fake innovation does it pull focus from everything they've copypasted from old games.
 

Pingieking

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Sep 19, 2009
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DrDeath3191 said:
I wouldn't call them old or repackaged. While the structure of the games is similar, they're never identical. While people seem to have a problem with Nintendo not changing the core of the game, I don't share this sentiment. Don't get me wrong, I like that they're going to try experimenting with this one. But Nintendo hit a golden formula, which has proven very succesful for over 20 years. Changes are made, but they're usually small things.
I think that a lot of Nintendo franchises warrant being called repackaged. They're not identical, but I've seen re-released games come with more "new stuff" than some Nintendo games. My problem is that there's no central plot to a lot of their franchises, including Zelda. I've played 3 or 4 links, who all seem to be different despite being clones. It's like playing as different Links through the multiverse.

I want to play as Zelda. Screw Link.
 

thiosk

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Sep 18, 2008
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I bet they'll throw us for a loop with a remake of Zelda 2.

Either that or the player character is zelda trying to rescue link.
 

DrDeath3191

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Mar 11, 2009
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Samurai Goomba said:
DrDeath3191 said:
Samurai Goomba said:
TheNamlessGuy said:
Samurai Goomba said:
"Zelda"
"Surprise"

Just no. So I guess this means the money piles are getting kind of small over at Ninty?
Nintendo?
BrokeLow on cash?
Are you mad?
Well, they have this way of announcing a new (old, repackaged) game every time it seems like more and more people are starting to ignore their system. Then everyone goes nuts and jumps on the hype train, since it's MARIO and LINK, which are to gamers what APPLE PIE and THE FLAG are to patriotic hicks.
I wouldn't call them old or repackaged. While the structure of the games is similar, they're never identical. While people seem to have a problem with Nintendo not changing the core of the game, I don't share this sentiment. Don't get me wrong, I like that they're going to try experimenting with this one. But Nintendo hit a golden formula, which has proven very succesful for over 20 years. Changes are made, but they're usually small things.
Where is it written a game must be exactly like an older game in order to be derivative or nearly identical in gameplay? Played Ocarina of Time? Congrats, you played a better version of Twilight Princess. Played Super Mario 64? Great, you played Mario Sunshine. Played any Mario Kart ever? You played whatever Mario Kart they're doing now. Nintendo has this way of hyping up EVERY LITTLE GAMEPLAY TWEAK like it's so innovative of them, but really all this fake innovation does it pull focus from everything they've copypasted from old games.
I don't recall being able to freely transfer between two worlds on the fly in Ocarina of Time, nor do I remember the added depth to the sword combat, or the different functions of the new items. Likewise, there was no real 'story' to Mario 64 as there was in Sunshine, nor were there the special challenge levels, use of Yoshi (who had different abilities based upon the food he eats)in a 3D Mario title or the water-pack (which works much better than people give credit for). Then we've gotten such additions to the Mario-Kart franchise as drifting, online play, dual-piloting, motorbikes, trick-boosts, etc. Just because the games are similar at their very core does not make them equal. The little changes add up, and usually to something highly improved.
 

BakaSmurf

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Dec 25, 2008
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DrDeath3191 said:
I don't recall being able to freely transfer between two worlds on the fly in Ocarina of Time, nor do I remember the added depth to the sword combat, or the different functions of the new items. Likewise, there was no real 'story' to Mario 64 as there was in Sunshine, nor were there the special challenge levels, use of Yoshi (who had different abilities based upon the food he eats)in a 3D Mario title or the water-pack (which works much better than people give credit for). Then we've gotten such additions to the Mario-Kart franchise as drifting, online play, dual-piloting, motorbikes, trick-boosts, etc. Just because the games are similar at their very core does not make them equal. The little changes add up, and usually to something highly improved.
This man speaks the truth, I just had to voice my agreement with you dude, 'bout time someone spoke up, I'd award with you an internet, but somebody broke into my house and stole them all last night, so sorry, no internet for you... Yet.
 

NeutralDrow

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Mar 23, 2009
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BakaSmurf said:
DrDeath3191 said:
I don't recall being able to freely transfer between two worlds on the fly in Ocarina of Time, nor do I remember the added depth to the sword combat, or the different functions of the new items. Likewise, there was no real 'story' to Mario 64 as there was in Sunshine, nor were there the special challenge levels, use of Yoshi (who had different abilities based upon the food he eats)in a 3D Mario title or the water-pack (which works much better than people give credit for). Then we've gotten such additions to the Mario-Kart franchise as drifting, online play, dual-piloting, motorbikes, trick-boosts, etc. Just because the games are similar at their very core does not make them equal. The little changes add up, and usually to something highly improved.
This man speaks the truth, I just had to voice my agreement with you dude, 'bout time someone spoke up, I'd award with you an internet, but somebody broke into my house and stole them all last night, so sorry, no internet for you... Yet.
If I lend you money, will you get him a cookie?

I agree with the sentiment, as well. Just as someone who's been writing a review of the first three Devil May Cry games...
 

BakaSmurf

Elite Member
Dec 25, 2008
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NeutralDrow said:
BakaSmurf said:
snipity snip snip
If I lend you money, will you get him a cookie?

I agree with the sentiment, as well. Just as someone who's been writing a review of the first three Devil May Cry games...
Would I have to give you back the change?
 

NeroOmega

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Jan 20, 2009
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I'd hit the quote button, but since everyone is Nintendo-ing all over this thread (IE saying/doing the same old thing over and over and over again) I'd just like to mention that while it's true minor gameplay tweaks HAVE, in fact, occured, nothing has really changed. There's still the same dull triforce, Link will save Zelda from Ganon (I grew up on the NES, I refuse to use the blasphemous N64 version of his name) and some version of alternate worlds will exist (time travel, underwater frozen bullcrap, light and darkness, whatev.) and what will change? Some minor gameplay tweaks.

I do recognise that some of the greatest games in history have had sequels built identical to the predecessor, but those games aren't on the tenth iteration of the franchise! It's time for something new! Drastic change needs to occur and it must happen SOON!

Great, now I'm the Nintendo. Making the same complaints everyone else has for ages. I know I'll buy the new Zelda for Wii whenever it shows its face and I know I'll say nice things about how dark and mature it feels and how awesome the visuals are and how much I love the boomerang. Things won't change and no one will really care because all we really take notice of is "Am I playing it now or not?" Oh well!
 

ravensshade

resident shadow
Mar 18, 2009
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Mordwyl said:
... Are they turning Link into a gritty gravel-voiced WWII Soldier/Space Marine and replace the Master Sword with a random gun? I double dog dare them.
oh god.... also nono not random gun the Master Gun
 

Firia

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Sep 17, 2007
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DrDeath3191 said:
"if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise."
As long as they get with the times and kill the midi-tones, it's a step in the right direction. It was what, 2006 or 7 for Twilight Princess (if even then), and they were still using midi beeps, and N64 shortcuts for their "voice acting."

Also, it's time Link started a bloody conversation. Silent protagonists is getting old in the Nintendo camp.
 

Firia

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Sep 17, 2007
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Da_Schwartz said:
My guess is that he will have a voice. Not just yaaa arrrgh and hut hut hut. But actual dialogue. Personally i'm hoping for at least one good. "Well excuuuuuusssssseeee me princess!" Anyone...? anyone?
"How about a kiss?" :D
 

Bourne Endeavor

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May 14, 2008
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Zelda? Surprise? Brain cannot compute such an illogical statement! Honestly upon this day and age claiming the Zelda franchise will be compelling and innovative is akin to claiming human beings are peace loving non violent hippies. If you desire to lie Nintendo, do make believable claims.

Edit! Before I am assault and my body ravaged by fanboys - even on the Escapist they locate you - this does not necessarily amount to a poor game however one cannot argue innovation in a game which still follows upon the same precise of its predecessors.
 

Endocrom

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Apr 6, 2009
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Isn't it obvious? Link's teaming up with Cryptosporidium, Sparkster, the Noid, Bill the cat and Dan Akroyd's version of Joe Friday for an all out kick-ass kart racer!

Duh!
 

Najos

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Aug 4, 2008
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Clearly they're going to make it a FPS. Which I wouldn't be completely against now that I think about it...
 

brunothepig

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May 18, 2009
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I don't recall being able to freely transfer between two worlds on the fly in Ocarina of Time, nor do I remember the added depth to the sword combat, or the different functions of the new items. Likewise, there was no real 'story' to Mario 64 as there was in Sunshine, nor were there the special challenge levels, use of Yoshi (who had different abilities based upon the food he eats)in a 3D Mario title or the water-pack (which works much better than people give credit for). Then we've gotten such additions to the Mario-Kart franchise as drifting, online play, dual-piloting, motorbikes, trick-boosts, etc. Just because the games are similar at their very core does not make them equal. The little changes add up, and usually to something highly improved.
hmmmmm. Well you are correct, a lot of nintendo games are TOO similar. And they seem to stop with a new idea instead of taking it to the limits. Anyone else get really bored with the wolf combat in Twilight Princess? Seriously, Link gets all these fancy new moves, wolfy link gets nothing. Why couldn't I hamstring enemies?
 

Vortigar

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Nov 8, 2007
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Well, if they're going to flat out announce that we're in for a surprise they kinda spoiled it already haven't they?

Will it be the game that make me buy a Wii?

I doubt it.