you now realize that the new Microsoft and the new Sony consoles are also going to be more powerful than PS3 and Xbox 360.
also, wtf, i wanted to play Skyward Sword
also, wtf, i wanted to play Skyward Sword
Smart move on Nintendo's part if you ask me.Get everyone's wallets drained over our new idea first so when the other guys come over,sales diminish drastically.JacenElectronica said:you now realize that the new Microsoft and the new Sony consoles are also going to be more powerful than PS3 and Xbox 360.
also, wtf, i wanted to play Skyward Sword
But HD games (with detailed models that demand considerably more work than previous-gen ones) mark the developers spending considerably more time and money on any release. As games have improved graphically, other aspects have worsened. The Wii isn't necessarily limited by making things look pretty (I know it doesn't make much sense, but bear with me). Nintendo had what could have been a really great thing with the Wii, while I don't see the Xbox or PS3 doing any of what nintendo could manage outside of the "indie genre" because, while the technology is accessible, it still takes a lot of time to design the models used in a high-end game.Xzi said:Err, newer Mario games would be considered AAA. As would any game developed by Nintendo themselves these days. And HD-quality graphics do not cost a lot these days. Any indie dev can pick up something like the Unreal or ID Tech engines and create something that looks good for little more than the price of their time. Given that Nintendo is already charging the HD rate ($60) for non-HD games, it won't make any difference.Drake_Dercon said:*snip*
Actually, I believe that's Sony's forte...Sabiancym said:transvestite teens with 10 foot swords will look a bit better than 4 or 5 colored blocks with eyes?? Oh boy....
They said it was powerful, not expensive. As was pointed out in the thread that ninja'd this one by about an hour, the N64 had more processing power than the PSOne and the Gamecube had about the same as the PS2.mariofan1000 said:Calling Bullshit on this.
The wii was sucessful because of how cheap it was.
Producing a console with greater power than the 360 or the PS3 can be done for a relatively trivial price simply because technology has advanced dramatically in the interim. Consoles, like any other computational system, follow Moore's Law, after all. The bottom line is for a relatively low price (> 300 USD) one could easily produce a console that is more powerful than the PS3 or 360.mariofan1000 said:Calling Bullshit on this.
The wii was sucessful because of how cheap it was.
Well they already did a wee, so now it's Number 2Terminate421 said:I wonder what it will be called. (Please not Wii2)
Totally agree with the latter though. If I see any more motion-bullshit released, I'll scream. Bring back old-style controllers. What is the point of motion-based crap if it never works and clicks out every time you move slightly away from the screen? I want to push buttons and move with joysticks, dammit!Julianking93 said:I'll believe it when I see it.
If it's a new console based around motion controls though, it can go straight to hell.
There's that, but the "for the gamers" area also has that problem, due in part to HD graphics. Hear me out.Xzi said:Improved graphics aren't the cause of a decline in game quality/complexity. After all, developers have been striving for better graphical quality since the advent of the video game as we know it, and we didn't see a sharp decline in those aspects until the beginning of this generation of consoles. Nintendo is actually a big part of the problem in that regard. The 'streamlining' of video games is due to the developers realizing that the big money isn't actually in designing games for gamers, but is rather in designing games for non-gamers. People who don't like the industry as it is now or as it was just a few years ago. The Wii attracted the most people from the non-gamer demographic, more than anyone thought possible, and Sony/Microsoft followed suit in an attempt to gain some of that market for themselves.Drake_Dercon said:*snip*
Regardless of where graphics go from here on out, forward, backwards, whatever, 'streamlining' is here to stay as long as developers believe there's more profit to be had in it. No point in rallying against improved graphics when they're just along for the ride.