Nintendo Switch has sold 4.7 Million units to date.

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Casual Shinji

Should've gone before we left.
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Yoshi178 said:
if it paves the way for more new entries, proper entries for Spyro Games and Crash games instead of getting more shit crash games and shiity skylanders crap then i'd totally be up for seeing the Spyro trilogy get remade.


besides, games like spyro and crash that came out 20 years are way more deserving of remasters than games like the last of us which took less than 12 months before sony announced a remaster of that after the original games release
And who do you think are going to make those new entries? Dedicated developers? Yeah, think again. Those new entries are going to be of the same quality as those shit Crash and Skylanders games.

And I rather have remasters of The Last of Us kind than of the Crash kind, since the former keeps the visual aesthetics the same.
 

stroopwafel

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Casual Shinji said:
Well, it sold a shitload, so I'd wager many people did.
Sure, but I wonder how much that 'scene' in Uncharted 4 had to do with that. I also wonder how many people are like oh it's by Naughty Dog so it must be good. It's more capitalizing on your popularity as a developer rather than the merit of the game itself(which most people agree upon is rather disappointing).

As for the SotC remake... It suffers from a similar blandness to the visuals, from what I've seen thus far. Like when you see one of those 'Zelda remade in Unreal Engine 4' videos. Sure, it looks technically impressive, but aesthetically the tone just feels off.
Totally disagree. Graphics look similar in tone to the original but cleaner and animations flow way better. It actually looks so good that the trailer gave me the impression of a totally new game instead of a remaster. Usually the tone of the game is lost when assets meant to be displayed in SD get uprezzed to HD but in the SotC remaster assets actually look redone. The jagged edges and stuttering framerate of the original also seem fixed(though the framerate was already mostly fixed in the HD collection).

This looks as good a remaster as the one for Modern Warfare where they really seem to have gone through all the in-game assets with a fine comb. Pretty happy that a relatively niche title like SotC seems to get be getting a similar treatment.
 

Casual Shinji

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stroopwafel said:
Casual Shinji said:
Well, it sold a shitload, so I'd wager many people did.
Sure, but I wonder how much that 'scene' in Uncharted 4 had to do with that. I also wonder how many people are like oh it's by Naughty Dog so it must be good. It's more capitalizing on your popularity as a developer rather than the merit of the game itself(which most people agree upon is rather disappointing).
I doubt that. Uncharted 4 popular, but certainly not so popular as to entice millions of people to go the remake. This thing apparently flew off the shelves. And most people that bought probably aren't even aware it started out as a Naughty Dog property. They're not even mentioned anywhere in the game.

As for the SotC remake... It suffers from a similar blandness to the visuals, from what I've seen thus far. Like when you see one of those 'Zelda remade in Unreal Engine 4' videos. Sure, it looks technically impressive, but aesthetically the tone just feels off.
Totally disagree. Graphics look similar in tone to the original but cleaner and animations flow way better. It actually looks so good that the trailer gave me the impression of a totally new game instead of a remaster. Usually the tone of the game is lost when assets meant to be displayed in SD get uprezzed to HD but in the SotC remaster assets actually look redone. The jagged edges and stuttering framerate of the original also seem fixed(though the framerate was already mostly fixed in the HD collection).

This looks as good a remaster as the one for Modern Warfare where they really seem to have gone through all the in-game assets with a fine comb. Pretty happy that a relatively niche title like SotC seems to get be getting a similar treatment.
There's a soft focus present that I'm not too keen on, making it appear a tad washed out. Even when comparing it The Last Guardian, which takes place in the same universe, the visuals don't exactly feel like they're conveying the same mood. They're lacking a starkness.

The problem I have with new Crash (visually) and with the trailer for the SotC remake, is that they feel like stencils; They don't feel like visuals that are designed from the ground up, like is normally the case with a videogame, but advanced textures made to mirror the original. This creates a feeling of looking at the same things, but those things lacking the same artistic feel of the original.
 

CritialGaming

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I can't really tell if the OP understands the difference between support, and ports. The first example given is Minecraft, like that game hasn't been on everything under the sun. Hell it's even on fucking phones.

Look here is the plain and simple truth. You cannot compare the 3rd party support that Playstation has gotten over the last three generations compared to what Nintendo has gotten. The Wii U was a disaster of a console, that had incredible potential, much like what the Switch has now. The difference here is that the Switch isn't a piece of shit, it's a functional device with a rather useful gimmick, it's just under powered. That's understandable to a degree, it's portable so you can't expect a portable device to have full console power.

But what that means is that in order for a developer to make a game for the Switch they have to develop the ENTIRE game for the Switch. Even if they bring a port of a game over from Playstation, they will have to rework the entire code to work on the Switch and fix all the graphics in order for the console to run it acceptably. Sounds like a fairly easy task, but it isn't and it isn't a cheap task either.

Honestly the best thing Nintendo can do for the Switch is DISCONTINUE the 3DS. This will hopefully promote a lot of the 3rd party support developers that currently work on the 3DS to move over to the Switch and make games for that system. Though even that might not be possible as it is probably a lot more expensive to make a Switch game than it is to make a 3DS game. Especially since you don't even have to do the 3D part of it.

Also the Spyro thing. People act like there hasn't been Skylanders in the last few years. Spyro never went anywhere, people just stopped caring about it. And I don't think an OG Spyro game with get any kind of remake anytime soon because of what just happened with Yoka-Laylee.
 

stroopwafel

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Casual Shinji said:
There's a soft focus present that I'm not too keen on, making it appear a tad washed out. Even when comparing it The Last Guardian, which takes place in the same universe, the visuals don't exactly feel like they're conveying the same mood. They're lacking a starkness.
I noticed that 'softness' as well but I actually really like that effect for this game. SotC is low on detail and with it's wide open spaces this effect actually heightens the dream like atmosphere of the game. Granted it looks similar to more modern games(similarly how you can tell games apart from each generation) but for SotC it looks like a genuinely appropriate fit. Other than Trico I wouldn't guess The Last Guardian is a current-gen game. The environments look somewhat rough compared to modern standards and the exact same as in SotC. No impressive lighting effects or nothing. You could say that's intentional but I think it just betrays the game's PS3 roots.
 

CaitSeith

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I'm glad it's doing well. Now let's hope the fanboys don't start mooning it all over the place...
 

Phoenixmgs_v1legacy

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Yoshi178 said:
Rocket League has PS4 cross play with PC yeah, but Sony are deciding to be butts and won't let PS4 owners crossplay with the evil Xbox corporation will they? Nintendo on the other hand is letting players cross play Rocket League, the exact same version of the game, with EVERY other platform that allows it including Xbox, Sonys just scared of dealing with the evil competition. so that's already better 3rd Party support for Nintendo on Switches part.
Cross-play is overrated IMO and only helps games with really really low player bases. It's still easy to find an online game of Ghost Recon Future Soldier on PS3 this very day, a game that was never popular and is 5 years old. You can't really "play" with people from other platforms like say if you had a friend on PC and a friend on Xbox that wanted to play Rocket League together; you can't just join a party together, search for a match, and play together on the same team. You can only play in a private match together. Cross-play will be awesome when what platform someone is on doesn't matter at all. Microsoft didn't want to do cross-play with Sony last-gen and Sony is returning the favor this gen, that's really all it is.

Yoshi178 said:
Just because they aren't 3rd Party games that YOU want doesn't mean jack. it is still way better 3rd Party support than what the Wii U had.

Nintendo hasn't had a good history with 3rd parties since the SNES days though. so obviously people would be hesitant to trust that they'll receive good 3rd party support on the current, modern day nintendo system. why do you think Nintendo is trying to win back 3rd party back at the moment? that flood of 3rd party AAA support isn't just going to come back at the snap of Nintendos fingers though like you're expecting it to at the moment. Nintendo has to win back the trust of both the consumers AND the 3rd parties. 3rd parties aren't just going to drop everything and put all their big AAA games they've spent shitloads of money developing onto a platform they haven't succeeded selling things on in the past

those games like Skyrim, FIFA and Minecraft are quite obviously testing grounds 3rd parties have set for Nintendos system. in the Bethesdas head with Skyrim they're probably going "ok we'll put something thats sold heaps and has been around for while on the Switch to test and see if we can sell it there. if it does sell heaps of copies there then awesome we'll consider putting more time and money into putting more current games on the Switch. if Skyrim sell, then oh well who gives a crap? we didn't lose much money anyway cause its just a port of a really old game that doesn't require anywhere near as much time or money as our current projects are. we just won't waste anymore time or money cause we don't have to"

my point is it's not JUST about graphics and power for 3rd parties. they need sales as well. they're not going to bother with making games for a system they can't make any money off of, they need and want to make money to. you want to see more 3rd party stuff on the switch? then support the 3rd party stuff that does get put on Nintendo platforms by buying the games otherwise you won't ever get all the big new AAA titles you want on nintendo platforms. Money Talks.
It has nothing to do with what games I want. It has to do with a Nintendo console getting basically all the games on the same day that the other 3 platforms get. I don't want to have to check to see if the game I want is coming out or not on the Switch, I want to know that it will come out on the same day. I mentioned the treasure trove of games that came out early this year, I only played 2 of them but the important part is I had the option to play them all besides one (Zelda) on PS4 whereas a Switch and/or a WiiU owner only had ONE buying option, that's the difference. Nintendo's consoles will always be secondary purchases for any gamer. Nintendo is perfectly fine with that, which is their prerogative. However, it's my prerogative to not buy their systems then, which I haven't since the SNES.

Power is important because it allows devs to easily port games over. If Nintendo released a console with x86 architecture and comparable power to the PS4/Xbone, then Nintendo would be getting loads of games on its system. And the Switch released years AFTER PS4/Xbone with loads less power. The Switch is technically "next-gen" with the power of PS3/360 so power is an issue.
 

WeepingAngels

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CritialGaming said:
So you trying to gloat or something? The Switch is a fantastic console, that doesn't yet have a games library yet. Look the Wii U didn't fail because it sold like shit, it failed because there wasn't game support for it. Because as confusing and poorly marketed the Wii U was, it still would have sold plenty if it had games that people wanted.

Let's see the Switch get the games that were promised for it. Then we can talk.
People want the superior Wii U library on the Switch and are willing to pay full price for remasters/ports.
 

WeepingAngels

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kilenem said:
CritialGaming said:
So you trying to gloat or something? The Switch is a fantastic console, that doesn't yet have a games library yet. Look the Wii U didn't fail because it sold like shit, it failed because there wasn't game support for it. Because as confusing and poorly marketed the Wii U was, it still would have sold plenty if it had games that people wanted.

Let's see the Switch get the games that were promised for it. Then we can talk.
The wii u failed because it didn't have a cool enough gimmick. The Wii only needed one game to sell like crack cocaine. Wii sports was packed into the system. The PS2 was the weakest of its generation and slaughtered the Dream Cast and Gamecube because of Hype and a DVD player. If you want your console to sell you need a good gimmick and hype which the Switch has.
This seems like the sad truth. I never needed a PS2 for a DVD player and I found it hard to believe that early adopters were buying it for that reason. Later on the PS2 had the best library but early on, it was the DVD player, people still credit that feature as one of the reasons for the PS2's success. The Wii's gimmick (along with a great tech demo) sold it for Nintendo. The Wii's library never got as great as the 360 and in the end the PS3's.

The Wii U has a pretty good library, so good that Switch owners want Wii U games ported to the Switch. I always want to ask those people why they didn't buy a Wii U if they love the Wii U library.

Here we are with the Switch, it's a tablet and for some reason that has people super excited. Doesn't make sense but it is the gimmick and not the library that's selling this console. It can't survive on gimmick alone, if it doesn't get a great library like the PS2 did it will end like the Wii.
 

WeepingAngels

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Johnny Novgorod said:
RaikuFA said:
This whole thread was doomed the second the big N was mentioned.
Nanomachines?!
Clearly RaikuFA was referring to Nostradamus. Another Nintendo thread down the drain because of end times prophecy. I wonder who gets the play the anti-Christ this time.
 

kilenem

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WeepingAngels said:
kilenem said:
CritialGaming said:
So you trying to gloat or something? The Switch is a fantastic console, that doesn't yet have a games library yet. Look the Wii U didn't fail because it sold like shit, it failed because there wasn't game support for it. Because as confusing and poorly marketed the Wii U was, it still would have sold plenty if it had games that people wanted.

Let's see the Switch get the games that were promised for it. Then we can talk.
The wii u failed because it didn't have a cool enough gimmick. The Wii only needed one game to sell like crack cocaine. Wii sports was packed into the system. The PS2 was the weakest of its generation and slaughtered the Dream Cast and Gamecube because of Hype and a DVD player. If you want your console to sell you need a good gimmick and hype which the Switch has.
This seems like the sad truth. I never needed a PS2 for a DVD player and I found it hard to believe that early adopters were buying it for that reason. Later on the PS2 had the best library but early on, it was the DVD player, people still credit that feature as one of the reasons for the PS2's success. The Wii's gimmick (along with a great tech demo) sold it for Nintendo. The Wii's library never got as great as the 360 and in the end the PS3's.

The Wii U has a pretty good library, so good that Switch owners want Wii U games ported to the Switch. I always want to ask those people why they didn't buy a Wii U if they love the Wii U library.

Here we are with the Switch, it's a tablet and for some reason that has people super excited. Doesn't make sense but it is the gimmick and not the library that's selling this console. It can't survive on gimmick alone, if it doesn't get a great library like the PS2 did it will end like the Wii.
I think Zelda being a Damn near perfect game helped create the hype. There is the hope Nintendo will continue to produce games at that standard
 

WeepingAngels

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kilenem said:
WeepingAngels said:
kilenem said:
CritialGaming said:
So you trying to gloat or something? The Switch is a fantastic console, that doesn't yet have a games library yet. Look the Wii U didn't fail because it sold like shit, it failed because there wasn't game support for it. Because as confusing and poorly marketed the Wii U was, it still would have sold plenty if it had games that people wanted.

Let's see the Switch get the games that were promised for it. Then we can talk.
The wii u failed because it didn't have a cool enough gimmick. The Wii only needed one game to sell like crack cocaine. Wii sports was packed into the system. The PS2 was the weakest of its generation and slaughtered the Dream Cast and Gamecube because of Hype and a DVD player. If you want your console to sell you need a good gimmick and hype which the Switch has.
This seems like the sad truth. I never needed a PS2 for a DVD player and I found it hard to believe that early adopters were buying it for that reason. Later on the PS2 had the best library but early on, it was the DVD player, people still credit that feature as one of the reasons for the PS2's success. The Wii's gimmick (along with a great tech demo) sold it for Nintendo. The Wii's library never got as great as the 360 and in the end the PS3's.

The Wii U has a pretty good library, so good that Switch owners want Wii U games ported to the Switch. I always want to ask those people why they didn't buy a Wii U if they love the Wii U library.

Here we are with the Switch, it's a tablet and for some reason that has people super excited. Doesn't make sense but it is the gimmick and not the library that's selling this console. It can't survive on gimmick alone, if it doesn't get a great library like the PS2 did it will end like the Wii.
I think Zelda being a Damn near perfect game helped create the hype. There is the dope Nintendo will continue to produce games at that standard
Zelda is a Wii U game ported to the Switch. It was even crippled on the Wii U because of the Switch (2nd screen features were removed). The hype for Switch existed before anyone had reviewed Zelda.
 

kilenem

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WeepingAngels said:
kilenem said:
WeepingAngels said:
kilenem said:
CritialGaming said:
So you trying to gloat or something? The Switch is a fantastic console, that doesn't yet have a games library yet. Look the Wii U didn't fail because it sold like shit, it failed because there wasn't game support for it. Because as confusing and poorly marketed the Wii U was, it still would have sold plenty if it had games that people wanted.

Let's see the Switch get the games that were promised for it. Then we can talk.
The wii u failed because it didn't have a cool enough gimmick. The Wii only needed one game to sell like crack cocaine. Wii sports was packed into the system. The PS2 was the weakest of its generation and slaughtered the Dream Cast and Gamecube because of Hype and a DVD player. If you want your console to sell you need a good gimmick and hype which the Switch has.
This seems like the sad truth. I never needed a PS2 for a DVD player and I found it hard to believe that early adopters were buying it for that reason. Later on the PS2 had the best library but early on, it was the DVD player, people still credit that feature as one of the reasons for the PS2's success. The Wii's gimmick (along with a great tech demo) sold it for Nintendo. The Wii's library never got as great as the 360 and in the end the PS3's.

The Wii U has a pretty good library, so good that Switch owners want Wii U games ported to the Switch. I always want to ask those people why they didn't buy a Wii U if they love the Wii U library.

Here we are with the Switch, it's a tablet and for some reason that has people super excited. Doesn't make sense but it is the gimmick and not the library that's selling this console. It can't survive on gimmick alone, if it doesn't get a great library like the PS2 did it will end like the Wii.
I think Zelda being a Damn near perfect game helped create the hype. There is the dope Nintendo will continue to produce games at that standard
Zelda is a Wii U game ported to the Switch. It was even crippled on the Wii U because of the Switch (2nd screen features were removed). The hype for Switch existed before anyone had reviewed Zelda.
I think the hype got way bigger after the game came out and everyone found it was legit good and it wasn't just Zelda fans dick riding the series. Many Zelda themed Amiibos were on clearance at quite few different store before BOTW came out. Then there was a shit show on ebay a couple days later. The Switch didn't even sell out the first day. I got mine, the store I went to still had like 10 at 1 am and my back up store called me let me know they still had some in stock.
 

WeepingAngels

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kilenem said:
WeepingAngels said:
kilenem said:
WeepingAngels said:
kilenem said:
CritialGaming said:
So you trying to gloat or something? The Switch is a fantastic console, that doesn't yet have a games library yet. Look the Wii U didn't fail because it sold like shit, it failed because there wasn't game support for it. Because as confusing and poorly marketed the Wii U was, it still would have sold plenty if it had games that people wanted.

Let's see the Switch get the games that were promised for it. Then we can talk.
The wii u failed because it didn't have a cool enough gimmick. The Wii only needed one game to sell like crack cocaine. Wii sports was packed into the system. The PS2 was the weakest of its generation and slaughtered the Dream Cast and Gamecube because of Hype and a DVD player. If you want your console to sell you need a good gimmick and hype which the Switch has.
This seems like the sad truth. I never needed a PS2 for a DVD player and I found it hard to believe that early adopters were buying it for that reason. Later on the PS2 had the best library but early on, it was the DVD player, people still credit that feature as one of the reasons for the PS2's success. The Wii's gimmick (along with a great tech demo) sold it for Nintendo. The Wii's library never got as great as the 360 and in the end the PS3's.

The Wii U has a pretty good library, so good that Switch owners want Wii U games ported to the Switch. I always want to ask those people why they didn't buy a Wii U if they love the Wii U library.

Here we are with the Switch, it's a tablet and for some reason that has people super excited. Doesn't make sense but it is the gimmick and not the library that's selling this console. It can't survive on gimmick alone, if it doesn't get a great library like the PS2 did it will end like the Wii.
I think Zelda being a Damn near perfect game helped create the hype. There is the dope Nintendo will continue to produce games at that standard
Zelda is a Wii U game ported to the Switch. It was even crippled on the Wii U because of the Switch (2nd screen features were removed). The hype for Switch existed before anyone had reviewed Zelda.
I think the hype got way bigger after the game came out and everyone found it was legit good and it wasn't just Zelda fans dick riding the series. Many Zelda themed Amiibos were on clearance at quite few different store before BOTW came out. Then there was a shit show on ebay a couple days later. The Switch didn't even sell out the first day. I got mine, the store I went to still had like 10 at 1 am and my back up store called me let me know they still had some in stock.
Pretty sure the Switch was sold out most places on launch day and still is.
 

Yoshi178

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CritialGaming said:
I can't really tell if the OP understands the difference between support, and ports. The first example given is Minecraft, like that game hasn't been on everything under the sun. Hell it's even on fucking phones.
i find it even funnier that you're bragging about having all this 3rd Party "Support" and shaming the Switch for not having all of that exact same type of "Support" yet even though it's only been on the Market for 4 months.

When the Xbox One and Especially the PS4 were still in their first launch year, at least 90% of all the 3rd Party stuffed released on those systems you keep bragging about also happened to be on guess what!? oh i don't know, two little machines i like to call the Xbox 360 and Playstation 3 as well as being on the PS4 and Xbone.

it's only been about a year and a half or so since we've started to stop seeing shitloads of Dual Release's from 3rd Parties on both the Xbox One/PS4 and the 360/PS3.
Don't give me all this garbage having a go at Switch just because it's only getting Ports because guess what? a hell of a lot of the early PS4 and Xbox One launch year titles from 3rd Parties were "Ports" as well as you like to say. i'd even go so far as to say about 95% of 3rd Party Releases that came out during the PS4 and Xbox One launch years were also on the PS3 and 360. hell it still happens today technically since i'm pretty sure things like COD, Ass Creed and all those shitloads of sports games still have 360 and PS3 versions released for them.
 

Delicious Anathema

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Yoshi178 said:
i find it even funnier that you're bragging about having all this 3rd Party "Support" and shaming the Switch for not having all of that exact same type of "Support" yet even though it's only been on the Market for 4 months.

When the Xbox One and Especially the PS4 were still in their first launch, at least 90% of all the 3rd Party stuffed released on those systems you keep bragging about also happened to be on guess what!? oh i don't know, too little machines i like to call the Xbox 360 and Playstation 3 as well as being on the PS4 and Xbone.

it's only been about a year and a half or so since we've started to stop seeing shitloads of Dual Release's from 3rd Parties on both the Xbox One/PS4 and the 360/PS3.
Don't give me all this garbage having a go at Switch just because it's only getting Ports because guess what? a hell of a lot of the early PS4 and Xbox One launch year titles from 3rd Parties were "Ports" as well as you like to say. i'd even go so far as to say about 95% of 3rd Party Releases that came out during the PS4 and Xbox One launch years were also on the PS3 and 360. hell it still happens today technically since i'm pretty sure things like COD, Ass Creed and all those shitloads of sports games still have 360 and PS3 versions released for them.
I think that, unless Switch is a massive success like the Wii, third parties will not make an effort to port their more demanding games to the Switch, purely for horsepower reasons and it will end up like the Wii U in mainstream third party support. There may be ports of lighter games and some unique stuff like there was for Wii and Wii U, but Call of Duty only had various Wii ports because each of them sold 1 million+ copies and it justified the expense, we have to wait and see if the Switch can replicate that.
 

Phoenixmgs_v1legacy

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Yoshi178 said:
When the Xbox One and Especially the PS4 were still in their first launch, at least 90% of all the 3rd Party stuffed released on those systems you keep bragging about also happened to be on guess what!? oh i don't know, too little machines i like to call the Xbox 360 and Playstation 3 as well as being on the PS4 and Xbone.

it's only been about a year and a half or so since we've started to stop seeing shitloads of Dual Release's from 3rd Parties on both the Xbox One/PS4 and the 360/PS3.
Don't give me all this garbage having a go at Switch just because it's only getting Ports because guess what? a hell of a lot of the early PS4 and Xbox One launch year titles from 3rd Parties were "Ports" as well as you like to say. i'd even go so far as to say about 95% of 3rd Party Releases that came out during the PS4 and Xbox One launch years were also on the PS3 and 360. hell it still happens today technically since i'm pretty sure things like COD, Ass Creed and all those shitloads of sports games still have 360 and PS3 versions released for them.
Are you serious? Do you not know what a port is? You think Watch Dogs, Shadow of Mordor, Dragon Age Inquisition, etc. were developed for PS3/360 and then ported to PS4/Xbone? The PS3/360 versions were the "Ports" and were greatly downgraded. And guess what system got almost none of those "Ports"? The Wii U besides for a 6-month late release of Watch Dogs that unsurprisingly didn't sell at all. The Wii U is on par with the PS3/360 power-wise and still didn't get any ports. You think the Switch is going to end up getting versions of "current-gen" games while having last-gen specs with PS3/360 no longer getting releases?

Again, Nintendo is fine with doing its own thing separate from the rest of the platforms, which is fine and it works for Nintendo. To expect the Switch or any Nintendo system to be a gamer's primary platform just isn't going to happen because of how many games you'd miss out on if you only gamed on a Nintendo system. The vast majority of gamers that do have/want a Switch will have another system whether it be PS4/Xbone or PC, thus they will buy multiplatform games on another platform. Thus, it makes no sense for publishers to even bother with the Switch if it's not an exclusive game for the system. The one way the Switch could become a huge success if it becomes the goto portable system for gamers and basically becomes the new DS, which I'm not sure if that's Nintendo's goal to overtake their own market. If the Switch doesn't do that, then it'll carve out a smaller but probably successful market somewhere between what the Wii and Wii U accomplished as I doubt the Switch will become the fad that the Wii did nor will it be as disappointing as the Wii U.