No mod tools for Battlefield 3

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Korten12

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From Dtoid: http://www.destructoid.com/dice-isn-t-making-any-modding-tools-for-battlefield-3-205446.phtml

In an interview with GameStar, Electronic Arts senior VP Patrick Söderlund revealed that there aren't any plans to put out modding tools for Battlefield 3. Not entirely the stance I would've expected them to take.

The reason? "If you look at the Frostbite engine, and how complex it is, it's going to be very difficult for people to mod the game, because of the nature of the set up of levels, of the destruction and all those things ... it's quite tricky. So we think it's going to be too big of a challenge for people to make a mod."

You'd be surprised by what motivated fans are capable of accomplishing. This excuse already sounds like a rather silly one; can't wait to see how it looks in retrospect.

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Meh, hopefuly the game will be good even without them. BC2 was, so this should be as well. :)
 

Hiphophippo

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I admit, I couldn't be much less interested in this game but I'm a PC gamer because of the mod tools, first and foremost. While I obviously can't speak for a community I'm not a part of this would really turn me off on a product.
 

The Madman

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They underestimate fan communities which is a shame too, just look at home much amazing mods have extended the lives of the previous two Battlefield games. There are still new mods being released and new people buying the game because of them.

Mods can extend the life of a game tenfold if only the developers are willing to give their playerbase the tools to work with and a solid ground to start with, yet so few developers, even PC ones, seem to really realize or appreciate this unique aspect of PC gaming.

Pity. Still, wouldn't stop me from buying the game if the reviews are good. I've always been a sucker for the Battlefield series. But it's a shame to see it probably wont receive the sort of love I'm come to expect from the series.
 

Dirty Hipsters

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Korten12 said:
"If you look at the Frostbite engine, and how complex it is, it's going to be very difficult for people to mod the game, because of the nature of the set up of levels, of the destruction and all those things ... it's quite tricky. So we think it's going to be too big of a challenge for people to make a mod."
Lololololololol

Bullshit. I think he's just afraid that the modders would be much better at level design than his team and show them up.
 

Amalith

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Dirty Hipsters said:
Korten12 said:
"If you look at the Frostbite engine, and how complex it is, it's going to be very difficult for people to mod the game, because of the nature of the set up of levels, of the destruction and all those things ... it's quite tricky. So we think it's going to be too big of a challenge for people to make a mod."
Lololololololol

Bullshit. I think he's just afraid that the modders would be much better at level design than his team and show them up.
Probably not better, but at least as good as, and they do want people to actually pay for their inevitable dlc.

It's a shame, really.
 

Pandaman1911

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My computer took one look at BF3 and died, so... I don't think it's going to affect me much anyway, seeing as how I was going to get it for the 360.
 

AlternatePFG

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It's probably because they want to sell DLC, and mods might conflict with that. I dunno, DICE gave BC2 quite a bit of "free" content (If you bought it new and got the VIP thing), but their reasoning for not including modding tools is suspect, people who want to mod it will mod it no matter how difficult it is.
 

RhombusHatesYou

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Korten12 said:
"If you look at the Frostbite engine, and how complex it is, it's going to be very difficult for people to mod the game, because of the nature of the set up of levels, of the destruction and all those things ... it's quite tricky. So we think it's going to be too big of a challenge for people to make a mod."
I hope when the BF3 PC community release some 3rd party modding tools they include this quote.

To me it looks like they're actually saying "The engine is really complex and we couldn't be fucked cutting down/limiting our devtools to turn them into modtools because, seriously, fuck effort."
 

Desaari

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I was sitting on the fence over Battlefield 3; this has pushed me firmly onto the "will not buy" side. Bad Company 2 only stayed interesting for so long before it became repetitive and boring, whereas I would definitely still be playing it if there were mods available for it.
This is primarily because EA and DICE have absolutely 0 clue how to balance their games, and BC2 is borderline unplayable because there are no balance mods just to fix the game and make it fun.
 

NLS

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Ephraim J. Witchwood said:
AlternatePFG said:
It's probably because they want to sell DLC, and mods might conflict with that. I dunno, DICE gave BC2 quite a bit of "free" content (If you bought it new and got the VIP thing), but their reasoning for not including modding tools is suspect, people who want to mod it will mod it no matter how difficult it is.
Everything but Vietnam and the SPECACT pack is free on PC with the purchase of a legitimate copy of the game. Console players, sadly, get quite fucked with DLC on the game.

On Topic.

A lack of mod tools isn't something that would cause me to not want a game since I'm not a massive PC fanboy who rages over the slightest bit of "consolisation" on my "so superior" platform.

Anyone who doesn't buy the game over this is quite dumb.
You got the point there.
I've played and owned all the Battlefield games (except for the first Vietnam) and enjoyed them for hours. Never touched a single Battlefield Mod and yet I enjoy the games for what they are on their own. Of course, modding tools are nice to have, but they don't make the entire game. The console versions are doing just fine without mod tools, and I don't really see how it's such a big deal breaker when the main game so far looks worth the money.

It's like saying no thanks to the best pizza ever, just because it doesn't come with free bacon topping (everyone likes bacon, but the pizza here is the main deal).
 

thatonedude11

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This is a load of crap. If the tools are that hard to work with, they should probably make some new ones anyway to make development easier.

When companies have no mod support, especially on games that would work well with it (like Battlefield 3), to me they are basically saying, "We don't want people making stuff for our game that doesn't cost us anything!" This makes no sense to me.

Mod tools isn't a make or break sort of thing for me, but it adds a lot of life to a game.
 

ChupathingyX

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What a stupid reason to give, I have seen some amazing things from people in various games. People are capable of great things when it comes to mods that range from graphic enhancers to complete overhauls.

Dirty Hipsters said:
Bullshit. I think he's just afraid that the modders would be much better at level design than his team and show them up.
That's probably the real reason.
 

MagicMouse

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I blame consoles.


Not really. but still you would think as games progress in technology so would their ability to make mod tools. The game will still be great, but it wont have the lifespan of BF2. Which is what game companys seem to want now. They can just put out a new game every year and cash in.
 

-Dragmire-

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They might not want the long lasting appeal modding brings so that they can have everyone move to Battlefield 4 when it comes out.
 

Korten12

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MagicMouse said:
I blame consoles.


Not really. but still you would think as games progress in technology so would their ability to make mod tools. The game will still be great, but it wont have the lifespan of BF2. Which is what game companys seem to want now. They can just put out a new game every year and cash in.
You know, the ironic thing is that, Battlefield was always yearly, even since BF2...
 

-Dragmire-

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NLS said:
snip

It's like saying no thanks to the best pizza ever, just because it doesn't come with free bacon topping (everyone likes bacon, but the pizza here is the main deal).
Well, some people want their pizza with bacon on it and maybe if this pizza place doesn't provide said bacon topped pizza, they will go to another pizza establishment that does.

........Sorry, couldn't help myself.
 

Smooth Operator

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Ya that's some PR bulllshit, ofcourse you can't let people design levels when you want to make money off your DLC.

So thank you EA yet again.
Anyone wants to start taking bets if they have the steel nuts of Activision by charging 15$ for 5 maps?
 

MagicMouse

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Korten12 said:
MagicMouse said:
I blame consoles.


Not really. but still you would think as games progress in technology so would their ability to make mod tools. The game will still be great, but it wont have the lifespan of BF2. Which is what game companys seem to want now. They can just put out a new game every year and cash in.
You know, the ironic thing is that, Battlefield was always yearly, even since BF2...
Only if you count expansions as full games. Those expansions were largely influenced by fan communities with mod tools to if I'm not mistaken.