He means games that are given multi-national coverage, have massive advertising campaigns, and are normally referred to as Triple A titles. Going by the classic adventure game definition, seeing as 'action-adventure' and I'd assume anything else cross adventure is not an adventure game, not many games made by big name studios that are advertised on TV, buses, radio and virtually every other media known to man actually come out with that style of play. To be fair, however, action adventure and such are all adventure games as they involve an adventure.Blood Brain Barrier said:What do you mean major release? If it means that it is reviewed on The Escapist, then that's my whole point in making this thread. If you mean it has a proper developer and publisher putting out a retail release purchased by thousands of people, then there are plenty of recent examples.
Please stop. You're making adventure game fans look bad. Is this some form of parody? Defending the adventure game genre in the same way that FPS fanboys defend their genre? Or are you actually being serious?Alphonse_Lamperouge said:Im sorry, but if you don't think the Legend Of Zelda is an adventure game, then your perception of what an adventure game is so distorted, you are probably playing The Sims. and ENJOYING it.
you said it yourself, my friend. your problem is your lack of awareness.
It's not unpopular. I think it's rather about lack of topics regarding genre to discuss.Blood Brain Barrier said:Seriously, I joined this forum 2 weeks ago and haven't seen one mention of an adventure game. Every other genre has been mentioned - FPS, RPG, action, strategy, simulation. But no adventure.
Now, I'm not criticizing anyone for their choice of game (why would I?), but I would like to understand why it's so unpopular, for something that two decades ago was the most popular game genre.
I'm not talking about a sub-genre. For example, Darkness Within 2 is NOT point and click, yet it is adventure. Same with Escape from Monkey Island and Stacking. While Zelda is neither point and click, nor adventure. I can give more examples if you wish.s69-5 said:You mean "Point and Click" games like the later Zork games?Blood Brain Barrier said:I would say having a character-based story, with progress based on success in solving puzzles, and little or no reflex-based actions required from the player.Folji said:So, by your definition, what is an "adventure game"? You said you could name some.
If we knew what was covered in that genre, maybe we'd talk about it?
Not trying to be a smartarse here, just trying to understand your viewpoint.
So Myst, Longest Journey, Syberia, Monkey Island, Sam & Max, Broken Sword, Gabriel Knight, Ceville, Jack Keane, Drawn etc.
That's just another sub-genre of adventure (like Zelda is to Action-Adventure). You asked about adventure games, not a specific sub-genre.
Maybe edit your OP to denote the difference?
I gave a definition on the last page: A story based game in which you play as a protagonist, with progress based on success in solving puzzles, and with little or no reflex-based actions required from the player.Yopaz said:It's funny how you complain about that people don't understand adventure games yet you're unable to provide a definition for it yourself. Give us the list of 1 adventure game released for each month of 2011 since you claim there are so many.
So point and click is your definition of adventure games? The only one of those I played was Indiana Jones and the City of Atlantis and Monkey Island, and I had to use Google half of the time cause common sense seemed to be overrated to the designers. Not much adventure in those imo.Blood Brain Barrier said:I would say having a character-based story, with progress based on success in solving puzzles, and little or no reflex-based actions required from the player.Folji said:So, by your definition, what is an "adventure game"? You said you could name some.
If we knew what was covered in that genre, maybe we'd talk about it?
Not trying to be a smartarse here, just trying to understand your viewpoint.
So Myst, Longest Journey, Syberia, Monkey Island, Sam & Max, Broken Sword, Gabriel Knight, Ceville, Jack Keane, Drawn etc.
I don't agree that they surpass the old adventure games - Portal and Psychonauts are the only ones which I would say rival them, but by making the bulk of the gameplay jumping and hitting things, surely something is lost don't you think? And even if it wasn't, if the potential was there, as I think it probably can be, as Yahtzee says, they still need to take the huge step of not hiring chimps, which seems to be too difficult.SoranMBane said:They were bred out of existence when the technology behind games started to allow for the possibility of both good stories and good gameplay at the same time, because while traditional adventure games often had above-average writing, they always had awful, boring gameplay. Now we have games like Psychonauts, Portal, Half-Life, Deus Ex, Shadow of the Colossus, and Bioshock in their place; games with great gameplay hand-in-hand with stories that rival or even surpass anything old adventure games could accomplish. I think our own Yahtzee says it all best in this little bit he did:
Escape From Monkey Island doesn't even use a mouse - what is being pointed and clicked? And Darkness Within 2 has FPS controls, minus the shooting. I don't know where you get your information, because you obviously haven't played those games.s69-5 said:Actually, Darkness Within 2 and Monkey Island are both "Point and Click Adventure" games. A sub-genre of adventure (like I said before).Blood Brain Barrier said:I'm not talking about a sub-genre. For example, Darkness Within 2 is NOT point and click, yet it is adventure. Same with Escape from Monkey Island and Stacking. While Zelda is neither point and click, nor adventure. I can give more examples if you wish.s69-5 said:You mean "Point and Click" games like the later Zork games?Blood Brain Barrier said:I would say having a character-based story, with progress based on success in solving puzzles, and little or no reflex-based actions required from the player.Folji said:So, by your definition, what is an "adventure game"? You said you could name some.
If we knew what was covered in that genre, maybe we'd talk about it?
Not trying to be a smartarse here, just trying to understand your viewpoint.
So Myst, Longest Journey, Syberia, Monkey Island, Sam & Max, Broken Sword, Gabriel Knight, Ceville, Jack Keane, Drawn etc.
That's just another sub-genre of adventure (like Zelda is to Action-Adventure). You asked about adventure games, not a specific sub-genre.
Maybe edit your OP to denote the difference?
Don't know what "Stacking" is, so I cannot speak to it.
Skade said:Strangely, just like economy simulations (like Settlers, Anno, The Patrician and such), the genre is rather popular in germany.
There are at least two companies that almost exclusively make their money producing a number of adventure series (Deck 13 Interactive and Daedalic) - sadly, most of those are only available in german.
Escape from Monkey Island is a third-person adventure game. No pointing nor clicking involved.s69-5 said:Actually, Darkness Within 2 and Monkey Island are both "Point and Click Adventure" games. A sub-genre of adventure (like I said before).
Don't know what "Stacking" is, so I cannot speak to it.
..The reason being the gamers weren't intelligent enough to be bothered solving puzzles. There's a reason you couldn't enjoy Indiana Jones and the Fate of Atlantis, and it wasn't because of bad puzzle design.Al-Bundy-da-G said:So point and click is your definition of adventure games? The only one of those I played was Indiana Jones and the City of Atlantis and Monkey Island, and I had to use Google half of the time cause common sense seemed to be overrated to the designers. Not much adventure in those imo.Blood Brain Barrier said:I would say having a character-based story, with progress based on success in solving puzzles, and little or no reflex-based actions required from the player.Folji said:So, by your definition, what is an "adventure game"? You said you could name some.
If we knew what was covered in that genre, maybe we'd talk about it?
Not trying to be a smartarse here, just trying to understand your viewpoint.
So Myst, Longest Journey, Syberia, Monkey Island, Sam & Max, Broken Sword, Gabriel Knight, Ceville, Jack Keane, Drawn etc.
Something like Zelda, Elder Scrolls, Uncharted, Fallout, those are what I consider adventure games. In those you actually get to adventure instead of trying to figure out if you need that broomstick or the cane to poke the bear with. Adventure game aren't just point and click, RPG's have always been adventure game ever since D&D up to Skyrim. Anything with adventure in the genre name is an adventure game.
You may just be looking through rose tinted glasses. Think about it did you really enjoy randomly click at the screen trying to find screw for half a hour? Cause that's not puzzle solving. And once you did find it how long did it take you to figure out what purpose the screw served? Quite honestly I think point and click games died down for a reason.
You won't get far with an attitude like that.Blood Brain Barrier said:Vault101 said:^ this, basically. Does anyone other than Telltale actually make them any more?by adventure do you mean the "point and click" monkey island variety?
just like "platformers" they arnt exactally the most popular genre
Two rather ignorant comments, which was always to be expected given the negligible coverage of this type of game on The Escapist.