The only 'water levels' I like are in MH3, and even then I never finished that game (left it for assignments for a bit and went back to start a new game and found that I could only use SnS, which I'd done the last time).
Tomb Raider (assorted) also had a harpoon gun that you could (indeed, *needed* to) take into shark infested waters =)DustyDrB said:The only water level I don't like is the Water Temple...in Majora's Mask. I love both the Ocarina of Time and Twilight Princess one.
Turok 2 on the N64 had that. It had some memorable weapons, peroid. Cerebral Bore, anyone?Aurora Firestorm said:I want a game where you get a spear gun for water levels. Seriously, would you go into enemy-infested waters without a weapon that works underwater?
Christ that was terrible.Korten12 said:LoZ: Twilight Princess had a pretty good Water Temple, compared to that of OoT.
Sn1P3r M98 said:I like them, they just scare me. I'm looking at you Amnesia.
Yeah but the music was so relaxing though lolGuykild said:Mario 64 made me dread water levels. I think it's a mix of losing the ability to jump, having limited oxygen, and scary eels...
Alright, that part annoyed me too. Still, at least it didn't have them firing harpoon guns at Russian frogmen, right? Also, you still have to admit that Victor Charlie did it right.InterAirplay said:But then there was the final level where Mason and his badass compatriots could glide through the water like stingrays. Remember the bit where they swim to the surface? from the bottom of the sea? in a few seconds?northeast rower said:I really don't care for water levels, mainly because I love the water and most devs don't execute the physics/look right. I'm looking at you, Modern Warfare 2. Black Ops was a step in the right direction, though- Victor Charlie represented the water in the level very well.
What was wrong with that? You got to jump across a bunch of water-post-things and boats. Looked really cool to me.Delock said:Assassin's Creed (The Acre assassination on the paranoid knight)