Nooooo! It's a dark day for Call of Duty fans.

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phar

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Kirosilence said:
It is my personal opinion that if your franchise reaches "7" without any major differences in Gameplay, storyline or even style (Honestly, we're playing the SAME WARS in DIFFERENT EYEBALLS! Even Final Fantasy changes it's entire world with every sequel.) then your franchise directors should be put up against a wall and shot, should they survive, they should be shot again.
So if they changed the name of the game to something else youd be interested in it?
 

scorch 13

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Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
it went back to world war 2 which was a really bad idea because ww2 games are really boring and predictable now
 

Low Key

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scorch 13 said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
it went back to world war 2 which was a really bad idea because ww2 games are really boring and predictable now
When have they not been predictable? We won.
 

phar

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Mr.Pandah said:
Dys said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
The game.
Really it's a massive step back from call of duty 1/2. Multiplayer weapons should be team specific, gay perks (dogs are particularly bad) and the need to have played before to be able to fight tanks make for a broken multiplayer experience. In fact, the whole whoring to get better equipment (introduced in call of duty 4) was done exceptionally badly. It was executed brilliantly in Modern warfar, anything less makes for a broken game.
And I'm not even going to bother with the single player, I was sick of it before I'd finished the first mission...
While I respect your opinion, I really have no idea what you're going on about. What multiplayer weapons were team specific in CoD4? I'm pretty sure everyone got the same guns. Gay perks...lets think about that, just about all of them are the same as CoD4, give or take some even better ones. There are probably two guns that I can't stand in CoD5 online, one being the PPsh, but its easily countered. You really have to learn to build your class to make it effective. And to the "be able to fight tanks" comment...they have a pre-loaded class already put in with rockets...so I don't even know where you're coming from on that one.

The single player, however, is left up to you to decide.
I think he was refering to CoD 1 and 2 which were WW2 games. Like the Allies had Thomsons and BARs and stuff while Germans had MP40s etc..etc.. Not a free for all on guns like in WaW.

Its not really that big of a deal to hate a game.
 

Mr.Pandah

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Jul 20, 2008
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Eldritch Warlord said:
Mr.Pandah said:
How did they mess up the splitscreen...? I think they pulled it off better than anybody else. And the fact that they even bothered to put it in is a testament to them looking to improve on their development skills.
The border and staggered windows. I love splitscreen but found that almost totally unplayable.

CoD3 had splitscreen and it was far superior to WaW's version.
The border...Around the screens? Or the fact that they moved one up and one down and filled in the spaces around the screens? I can only think your talking about the filler areas...I thought it was better the way it was done in CoD5, because I could easily tell what was on my screen. If they kept that vertical screen and bunched them right next to eachother, with the colors in that game....that would've turned out very badly >_<
 

Mr.Pandah

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Jul 20, 2008
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phar said:
Mr.Pandah said:
Dys said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
The game.
Really it's a massive step back from call of duty 1/2. Multiplayer weapons should be team specific, gay perks (dogs are particularly bad) and the need to have played before to be able to fight tanks make for a broken multiplayer experience. In fact, the whole whoring to get better equipment (introduced in call of duty 4) was done exceptionally badly. It was executed brilliantly in Modern warfar, anything less makes for a broken game.
And I'm not even going to bother with the single player, I was sick of it before I'd finished the first mission...
While I respect your opinion, I really have no idea what you're going on about. What multiplayer weapons were team specific in CoD4? I'm pretty sure everyone got the same guns. Gay perks...lets think about that, just about all of them are the same as CoD4, give or take some even better ones. There are probably two guns that I can't stand in CoD5 online, one being the PPsh, but its easily countered. You really have to learn to build your class to make it effective. And to the "be able to fight tanks" comment...they have a pre-loaded class already put in with rockets...so I don't even know where you're coming from on that one.

The single player, however, is left up to you to decide.
I think he was refering to CoD 1 and 2 which were WW2 games. Like the Allies had Thomsons and BARs and stuff while Germans had MP40s etc..etc.. Not a free for all on guns like in WaW.

Its not really that big of a deal to hate a game.
No, you're right, its not a big deal to hate a game. But baseless hate is what I disagree with. Why wouldn't he complain about CoD4's weapon loadouts then if that was the case? Thats what I'm trying to understand.
 

Sprogus

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Jan 8, 2009
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To everyone that replied to me thanks for that. To be honest, I really didn't notice that much difference between CoD4 and CoD5, and as for the WWII thing, I had never actually played a WWII game before, so for me it was fine in that regard as well.
 

scorch 13

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paypuh said:
scorch 13 said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
it went back to world war 2 which was a really bad idea because ww2 games are really boring and predictable now
When have they not been predictable? We won.
how many times must i storm the beaches of normandy before game companies get it ww2 has been completely milked dry
 

Mr.Pandah

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Jul 20, 2008
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scorch 13 said:
paypuh said:
scorch 13 said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
it went back to world war 2 which was a really bad idea because ww2 games are really boring and predictable now
When have they not been predictable? We won.
how many times must i storm the beaches of normandy before game companies get it ww2 has been completely milked dry
Until you stop buying them? And it stops being epic? And until someone actually makes me feel like I am storming the beaches of Normandy? The only game that ever did it for me was that PS2 Medal Of Honor where that was the first level. That was because I was young at the time and was very impressed. Now, it takes a hell of a lot more than that.
 

Low Key

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scorch 13 said:
paypuh said:
scorch 13 said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
it went back to world war 2 which was a really bad idea because ww2 games are really boring and predictable now
When have they not been predictable? We won.
how many times must i storm the beaches of normandy before game companies get it ww2 has been completely milked dry
Personally, when I play video games, I like to kill things. The only other CoD I owned was Finest Hour before my friends totally destroyed my PS2. So, if you have played all of them, then don't buy the next one. I most likely will because they are fun to play.
 

Eldritch Warlord

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Mr.Pandah said:
The border...Around the screens? Or the fact that they moved one up and one down and filled in the spaces around the screens? I can only think your talking about the filler areas...I thought it was better the way it was done in CoD5, because I could easily tell what was on my screen. If they kept that vertical screen and bunched them right next to eachother, with the colors in that game....that would've turned out very badly >_<
The filler areas, I found it distracting. And everyone I know whose played it agrees. For me the game would be so much better if the border was just black.

Although I and many of my gamer friends play splitscreen often and are pretty skilled at remembering which screen is theirs.
 

Mr.Pandah

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Jul 20, 2008
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Eldritch Warlord said:
Mr.Pandah said:
The border...Around the screens? Or the fact that they moved one up and one down and filled in the spaces around the screens? I can only think your talking about the filler areas...I thought it was better the way it was done in CoD5, because I could easily tell what was on my screen. If they kept that vertical screen and bunched them right next to eachother, with the colors in that game....that would've turned out very badly >_<
The filler areas, I found it distracting. And everyone I know whose played it agrees. For me the game would be so much better if the border was just black.

Although I and many of my gamer friends play splitscreen often and are pretty skilled at remembering which screen is theirs.
Meh, I guess its just my eyes. I know I wouldn't be bothered by them being set next to eachother, but someone who doesn't play videogames as much as you and I would probably have a tougher time keeping up.
 

SamuelT

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APPCRASH said:
(Insert comment on how many CoD/WW2 games there are.)
(Generic comment of agreement combined with a failed attempt to be funny)
 

Kirosilence

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phar said:
Kirosilence said:
It is my personal opinion that if your franchise reaches "7" without any major differences in Gameplay, storyline or even style (Honestly, we're playing the SAME WARS in DIFFERENT EYEBALLS! Even Final Fantasy changes it's entire world with every sequel.) then your franchise directors should be put up against a wall and shot, should they survive, they should be shot again.
So if they changed the name of the game to something else youd be interested in it?
No, probably not, because it's still a samey first person shooter. World War 2 has been and continues to be done to death, and as fun as Modern Warfare is, it will undeniably meet the same fate. Execute the franchise directors so that maybe a spark of creativity can escape that rerun haven.
 

headshotcatcher

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Feb 27, 2009
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Kirosilence said:
It is my personal opinion that if your franchise reaches "7" without any major differences in Gameplay, storyline or even style (Honestly, we're playing the SAME WARS in DIFFERENT EYEBALLS! Even Final Fantasy changes it's entire world with every sequel.) then your franchise directors should be put up against a wall and shot, should they survive, they should be shot again.
Yeah exactly, why are we the only ones who see this..


mokey91 said:
Heppenfeph said:
I really don't understand what is wrong with Treyarch, what was wrong with CoD5?
I think the term is "bandwagon". Correct me if I'm wrong though, hehe...
I think the term is "All Call of Duty games so far have been exactly the same gameplay wise"

You're just paying 60 bucks for a new campaign actually..
 

phar

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Jan 29, 2009
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scorch 13 said:
how many times must i shoot generic aliens of space before game companies get it space marines has been completely milked dry
fixed
 

A-D.

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Jan 23, 2008
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Fantastic Idea for a WW2 Game, make one that is fucked up and inversed, like, let the Bad Guys win for a change, a kind of "what if" Thing, but no..the last Type of WW2-Style Game i played was Battlefield 1942...and only because i could actually play as the "evil guys" not only as American/Russian/Whatever-else-not-part-of-the-Axis as CoD and MoH have done for what..every single Game now? Its getting old and boring overall, changing the Scenery like they did with World at War didnt help, still playing American, Germans replaced by Japanese, big change? I dont think so.

Anyways, they should either make something entirely new like id software is, i mean Nazis doing occult stuff is far better than the same old shit from before. A game should be about having Fun and maybe even experimenting with "What would happen if we do that" instead of making it a interactive History Lesson, especially one that repeats over and over, just with better Graphics.
 

Mr.Pandah

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Jul 20, 2008
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A-D. said:
Fantastic Idea for a WW2 Game, make one that is fucked up and inversed, like, let the Bad Guys win for a change, a kind of "what if" Thing, but no..the last Type of WW2-Style Game i played was Battlefield 1942...and only because i could actually play as the "evil guys" not only as American/Russian/Whatever-else-not-part-of-the-Axis as CoD and MoH have done for what..every single Game now? Its getting old and boring overall, changing the Scenery like they did with World at War didnt help, still playing American, Germans replaced by Japanese, big change? I dont think so.

Anyways, they should either make something entirely new like id software is, i mean Nazis doing occult stuff is far better than the same old shit from before. A game should be about having Fun and maybe even experimenting with "What would happen if we do that" instead of making it a interactive History Lesson, especially one that repeats over and over, just with better Graphics.
I direct you to Turning Point:Fall of Liberty and Wolfenstein. Now I direct you as far away as possible from Turning Point:Fall of Liberty.

Sorry for yet another double post.