Nope. Can't Do It. Can't Play an MMO

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Logan Westbrook

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Feb 21, 2008
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Not Good said:
nilcypher said:
EVE is not a great example of a typical MMO. It's much slower paced than games like World of Warcraft and as a result, appeals to a very specific audience. Writing off MMOs based on EVE is like writing off FPSs based on SWAT 4.
But what about the Time Comittment? That is my main problem.
If you don't want to invest a lot of time in a single game, then MMOs are probably not for you.
 

Credge

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Apr 12, 2008
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EVE is about the worst MMO a player could try out. I would recommend WoW as an actual comparison of what MMO's are about... despite it being one of the worst out there. It's a great stepping stone to the better titles available.
 

smallharmlesskitten

Not David Bowie
Apr 3, 2008
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Not Good said:
smallharmlesskitten said:
Not Good said:
nilcypher said:
EVE is not a great example of a typical MMO. It's much slower paced than games like World of Warcraft and as a result, appeals to a very specific audience. Writing off MMOs based on EVE is like writing off FPSs based on SWAT 4.
But what about the Time Comittment? That is my main problem.
You level up while asleep....
Do I need to leave the game on or something?
You level up constantly in real time. If the game tells you that you will level this skill in 3 hours it will level if you are logged in, logged out or Just sitting in the space station
 

thiosk

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Sep 18, 2008
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Don't bother with MMOs.

I played for 2 years, gained about fifteen pounds, no longer hang out with a couple buddies.


But i got phat lewt. which is now obsolete.

playing a mmo is like trying to keep up with the newest computer technololgy. just as soon as you hit the bleeding edge, unless you pour gallons of blood sweat and treasure into it, you will simply get left behind as the technology continues to improve.


if you feel the need for a mmo i reccomend www.tribalwars.com

fun and addictive. i quit because my empire simply got so big it wasn't fun to manage.
 

poleboy

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May 19, 2008
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Vanguard1219 said:
As far as MMOs go, my game of pick is Guild Wars. With the story based campaigns it plays a lot like your typical RPG, just online and with people. You don't even have to play with others if your feeling like that much of a social misanthrope. The game gives you the option of adding in NPC characters to your party in place of other players, making sure you never have to go in alone. As far as fees go, there are none. Feel free to drop the game and come back to it later without any real consequences.
To be fair, Guild Wars isn't really an MMO at all. It has more things in common with Diablo 2 than it does with WoW. Everything but the towns are instanced and you can have a full NPC party if you want to, only the PvP part gives it a real MMO feel. It's clever though, because it gives you a similar experience without asking for the same level of commitment.

And on that topic, I'm not sure I understand how people feel that they don't have the time to play. There was a guy in my WoW guild that gained like 1 level every two weeks, and he had a blast whenever he was online, chatted in guild chat, roleplayed and so on and then he was gone for another two weeks. I guess it's the feeling that you need to get something for your money, but you certainly don't need to play every day in order to not waste ten bucks a month.
 

SirSchmoopy

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Apr 15, 2008
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zee666 said:
I liked EVE, I just wasn't willing to pay a subscription, no game is worth a subscription!

So you rather spend 50 bucks a month on a new game then 15 on a game that has high re playability? The subscription excuse never made sense to me.
 

Robert0288

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Jun 10, 2008
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thats my own arguement, I can shell out $50-60 cnd and beat a game in 2 or 3 days, or I can spend 15, and have something I can play for the month. In particular, in EVE if you get tired of it you set a long skill and go play something else. Your charecter still trains/levels.
 

Good morning blues

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Sep 24, 2008
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Besides the time commitment, I can't play these games because I feel like they're not actually games, they're just really boring movies. I remember playing on my friend's Final Fantasy XI account for a few minutes and being absolutely appalled that "combat" consisted of me clicking on an enemy and waiting for my avatar to finish killing it. For what? At least there's a reward at the end of the grind in a single-player RPG.

People say that they play these games for the community, but I have an incredible amount of difficulty believing that I want to spend that much time with people from the Internet.
 

Eipok Kruden

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Aug 29, 2008
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SirSchmoopy said:
zee666 said:
I liked EVE, I just wasn't willing to pay a subscription, no game is worth a subscription!

So you rather spend 50 bucks a month on a new game then 15 on a game that has high re playability? The subscription excuse never made sense to me.
Yea, it never made sense to me either. Fifteen dollars a month is just $180 a year. You can either
1.) Get 3 games that will last you a few weeks each, maybe even a few months if it's like Halo 3 (I still play Halo 3 fairly regularly) or Little Big Planet.
2.)You can spend that same amount of money on a game?like EVE Online?that not only lasts the entire year, but continues to evolve and change.
I don't know about you, but I'd rather spend the money on something I'll be playing for years to come.
 

Caliostro

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Jan 23, 2008
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nilcypher said:
EVE is not a great example of a typical MMO. It's much slower paced than games like World of Warcraft and as a result, appeals to a very specific audience. Writing off MMOs based on EVE is like writing off FPSs based on SWAT 4.
That doesn't necessarily influence what he's talking about: The massive time commitment they require, which is valid for any mmorpg. "Waste of time" is to MMOs like "aiming" is to FPSs: It's not a written requirement, but you'll never get anywhere without it.

For the record, SWAT4 is an excellent FPS... Too bad the online community is pretty dead. :/


@op: That's sort of redundant isn't it? If there's anything MMOs are it's massive time burners for the people who are too inept at other games and as such would rather play something where the outcome of a battle is defined by who spent the most hours playing... Personally I can't stand MMOs as I'd rather waste my life by hammering nails into my eyes, but hey...
 

Najos

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Aug 4, 2008
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zee666 said:
Najos said:
Well, as someone who is against the idea of committing large amounts of time to a game you definitely picked the wrong MMO. There's more than a few games that don't require huge time sinks just to get evened out with the average player. WoW, WAR, AoC, LotRO, Vanguard; just to give some examples. Sure, it might take a month or more to get to max level and such, but that's what the game is. I mean, you wouldn't ***** about Oblivion taking a month to finish, would you?

zee666 said:
I liked EVE, I just wasn't willing to pay a subscription, no game is worth a subscription!
See, this confuses the hell out of me. People are willing to drop 50-60 bucks on the latest space marine game that they can finish in one or two days, but they aren't willing to drop 65 on a game they will certainly get a month out of?
You do know there's a magic thing called the internet which you can get many many things for free right?
No, where can I buy one?
 

SirSchmoopy

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Apr 15, 2008
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Eipok Kruden said:
Yea, it never made sense to me either. Fifteen dollars a month is just $180 a year. You can either
1.) Get 3 games that will last you a few weeks each, maybe even a few months if it's like Halo 3 (I still play Halo 3 fairly regularly) or Little Big Planet.
2.)You can spend that same amount of money on a game?like EVE Online?that not only lasts the entire year, but continues to evolve and change.
I don't know about you, but I'd rather spend the money on something I'll be playing for years to come.
Exception Xbox Live is a subscription as well so unless you got a lot of buddies and like to system/link split screen, you are still paying the sub fee anyway. Throw in a map pack here and there and the future expansion and the differences get to a point where I do not quite understand why money is ever the issue for people and MMOs.
 

kapzer

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Nov 26, 2008
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-points at guild wars- GO NAO. Or just wait for Diablo 3. Thought technically neither are an MMememememememememO.
 

Eipok Kruden

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Aug 29, 2008
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SirSchmoopy said:
Eipok Kruden said:
Yea, it never made sense to me either. Fifteen dollars a month is just $180 a year. You can either
1.) Get 3 games that will last you a few weeks each, maybe even a few months if it's like Halo 3 (I still play Halo 3 fairly regularly) or Little Big Planet.
2.)You can spend that same amount of money on a game?like EVE Online?that not only lasts the entire year, but continues to evolve and change.
I don't know about you, but I'd rather spend the money on something I'll be playing for years to come.
Exception Xbox Live is a subscription as well so unless you got a lot of buddies and like to system/link split screen, you are still paying the sub fee anyway. Throw in a map pack here and there and the future expansion and the differences get to a point where I do not quite understand why money is ever the issue for people and MMOs.
Well, I'm more of a Playstation fan, but I've got a 360 and gold membership. People pay $60 a year just for the online service, plus map packs, arcade games, a movie every few months, etc... Those little purchases don't seem like much, but they add up to be way more than $15 a month. If you want to get the true online experience on a console, it costs way more than an mmorpg's monthly subscription. I can't find anything wrong with the subscription. If EVE didn't have a monthly subscription, EVE wouldn't be the EVE we play today, it would be only slightly better than the original release. CCP wouldn't be 300+ employees either, it would have about 40-50. Subscriptions are a much better way to finance an mmorpg than an up front charge since if you stop playing, you don't waste hundreds of dollars, you just stop paying. Plus, if people get longer subscription plans like 3 or 6 month plans, they actually pay less than 15 dollars a month since they get a discount to the total per month. It's good for the companies and the consumers, win win.
 

odatnarat

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Nov 19, 2008
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atlantica player here too.. commitment? yeah it depends on your liking on the mmo.. haha you wouldnt play the mmo game if you dont like it.. haha yeah atlantica is fre but i thinks it gives the same quality as the ones you pay for.. or near that quality haha.. what would you expect.. of course it doesnt give it all.. its free.. but fun.. free and fun = good game.. for me.. haha
 

Theo Samaritan

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Jul 16, 2008
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Not Good said:
fish food carl said:
I know what you mean - after a thread on here, I was advised to get a free trial, but in all honesty, it doesn't sound like my type of thing at all! Maybe, just maybe, if they made a Fallout MMO...
I also feel kinda disappointed. I wanted to custom build my own ship from the beginning. What's better than zipping around in space? Zipping around in the Enterprise-D!
Unfortunately if you could make your own ships, at least a couple thousand other people would be in the Enterprise-B/C/D etc etc.

@OP: Fair assumption, but to be honest (as pointed out before) EVE is not the best game to learn what an MMO can be like. If WoW is dipping your toe in, EVE is jumping neck-deep. Kind of a pain when you can't swim and the water is getting higher...

That be said, as Calio stated, time commitments are something that has to be there to really enjoy an MMO.

Edit: Eipok, you are sweating fanboyism. Careful.