Not sure I get all the Nintendo Bashing that goes on around here.

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C117

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HG131 said:
The reason is is that they abandoned hardcore gamers.
Excuse me, but I am a little puzzled by your comment. What do you mean with "abandoned hardcore gamers"? Has Nintendo EVER targeted "hardcore" gamers?

And besides, what does "hardcore" gamers play, anyway? Counter-Strike? Halo? Gears of World War 2?
 

PhiMed

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Mr. In-between said:
People hate on Nintendo because it's trendy to hate on Nintendo.

In another fifty years, they'll all be singing a different song when titles like Super Mario Bros. 3 and Super Metroid are looked upon the way that Moby Dick and Tom Sawyer currently are in the literary sphere.
If you're right, then I may as well give up right now. Moby Dick and Tom Sawyer are classics of an already mature medium. SMB3 and Super Metroid should be looked at as excellent, innovative examples of a medium relatively early in its development. A Greek drama perhaps, but Moby Dick?

If people in the future really do look at them the way we look at these timeless novels, then video games really are for kids, I really am deluding myself in suggesting that they can or will ever be art, and the entire human race really is progressing rapidly towards rampant, profound mental retardation.
 

JackRyan64

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RatheMcGrath said:
I am really confused about all the "same game" grief, as well. Does EA get this kind of flak for each new iteration of Madden? What about Polyphony for Gran Turismo? Rock Star for Grand Theft Auto and it's various bastard children?

Actually, focus on Rockstar for a second. Talk about retreading ground. Ever since GTA III we have been roaming in 3d sandbox worlds, getting missions from letters on Maps, delivering various types of pizza through incrementally rising levels of pizza haters, and making snide pokes at popular culture.

Do we just forget that each work has been brilliant and fun to play because it is similar to a proven formula?

Nintendo is doing exactly the same thing. Using a proven formula, only reinventing it as new tech allows. Sure, it's the same nutshell each time, but as anyone who has played any RockStar game since GTA III can tell you, the nutshell description above doesn't even come close to encapsulating the experience of Red Dead Redemption, despite being technically accurate.

And here is the kicker... Nintendo is using not one, but THREE such formulas, (four if you include Pokemon) each getting released on a schedule that would be acceptable from any other developer.

I mean, dislike the games if you wish. I figured this subject would be a good way to get some exposure and get a feel for the board. It just seems that Nintendo gets nailed to the wall for things we give other companies passes on, and much as I love ZP, I suspect the long arm of Yahtzee is behind it.
I was gonna post something like this, but you said pretty much everything I was gonna say. Thanks!

To provide a few examples, as far as the supposed "sequel rehash" goes, I think that games like Majora's Mask and Mario Sunshine had more than enough things to set them apart from the originals. Especially when you compare them to Halo 1/2/3 and Modern Warfare 1/2.
 

Sougo

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Onyx Oblivion said:
Sougo said:
Onyx Oblivion said:
HG131 said:
The reason is is that they abandoned hardcore gamers. At least Sega went down respectably, they went solely for the money.
Sega did what?

You mean those guys that published Bayonetta, Resonance of Fate, House of the Dead Overkill, Madworld, and many other "hardcore" titles?
Sega was a brilliant company. Its the exact opposite of Nintendo.
WAS?

You say that like they're dead. They're well out of the console wars, but they are still very active.
Sorry, my bad. Although I liked them better when they had a console too.
 

spartan231490

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People hate on nintendo because the wii is a failure as a game system. It's a fine motion simulator which small children and old people use as a game system, but it's not even close to the gaming potential of the 360 and the ps3.

Oh, and thier game titles are so overproduced and played out that it is truely pathetic, but that's just my opinion.
 
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People don't like the Wii because it is shit for third party games, mostly ignored its core fanbase for new comers (new people are fine as long as old are kicked to the curb), while hardware sales are good I have heard nothing good about software sales or any real innovation or great games on Wii. Then there are also the standard reason eg trendy, edgy, for the lulz, etc.
 

Zayren

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Pimppeter2 said:
Apparently giving your fans more of what they ask for is "milking a series".

I guess Gamers just haven't payed attention in their economics classes.
Oh, yes, yes, this!

It's so incredibly damn annoying when reviewers give games bad reviews for being "more of the same." The MegaMan Battle Network series has basically the best battle system in any game ever, and has tons of stuff to collect. It's my favorite GBA series easily, but basically every game in the series got bad reviews for being "more of the same." If consumers want sequels without drastic changes, why is that bad? If people want more, then why is giving them a bad thing?

OT: I don't hate Nintendo by any means. I just dislike the Wii, because once I got one, I realized how much it was just a lame gimmick with very few good games, and I basically wasted my money. Looking forward to the 3DS though, really hope it doesn't end up like the Wii.
 

katsumoto03

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Mr. In-between said:
People hate on Nintendo because it's trendy to hate on Nintendo.

In another fifty years, they'll all be singing a different song when titles like Super Mario Bros. 3 and Super Metroid are looked upon the way that Moby Dick and Tom Sawyer currently are in the literary sphere.
That's already the case with most of the people I know.

I dislike the wii because of the motion controls. I find them to be very gimmicky and ruin a lot of the newer games in Nintendo's most popular franchises (bar Metroid).
 

Wicky_42

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RatheMcGrath said:
...Now I agree that motion-control has about petered out for precision gaming. We want more precise controls for most of our games. That said, I think the Wii or an equivalent will be in production for basically forever, because as a "pick-up and play" style of toy, it has been an overwhelming success.

What's next? Dunno. Maybe the combined success of the Wii and various incarnations of the DS will give Nintendo the base it needs to push the technology envelope again, and a new super-console is on the horizon. Whatever happens they're sure to do it with the professionalism and acumen that has defined the company since their early days. They are very, very good at what they do.

Which, all in all, makes it very hard to say that they suck with any kind of integrity.
Maybe they win? [http://malstrom.50webs.com/birdman.html] As you say, we as gamers like accurate controls as we're very used to gaming. Motion controls basically = casual controls: easy to pick up and grasp, even if their fine detail is lacking.

Nintendo has gathered a HUGE market of brand new gamers, drawn in by the easy control system - they aren't really 'casual gamers', they are 'down-market gamers', playing the simpler games that we, the 'hardcore' or 'upmarket' gamers have long since progressed past (generally).

Now, Nintendo is perfectly placed to release steadily more complex games, potentially bringing more of their own personal dominant market share up-market. Meanwhile, Microsoft and Sony are seeing Nintendo's success and are trying to emulate it by picking up on the gimmick (the controls) whilst largely missing the point: to get NEW people interested in gaming with games that are easy to play but are still quality.

Basically, as the big two fumble trying to get a market that has long-since been won interested in their new expensive products for their old expensive systems, Nintendo has the opportunity to expand upwards, boost complexity and has the player-base to support them.

Of course, none of that might happen, but the article linked makes some persuasive arguments - read it when you have a spare half-hour ;)
 

AbsoluteVirtue18

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Mr. In-between said:
People hate on Nintendo because it's trendy to hate on Nintendo.

In another fifty years, they'll all be singing a different song when titles like Super Mario Bros. 3 and Super Metroid are looked upon the way that Moby Dick and Tom Sawyer currently are in the literary sphere.
I already look at them like that. Hell, if I made a list of "Required Games" that every gamer should play, the majority of them would be Nintendo games, or at least NES games.

I wouldn't mind getting a Wii, but I'd prefer to get a PS3 first.
 

t_rexaur

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I'm not sure I can say much that RatheMcGrath hasn't already said. There's a lot of people complaining that Nintendo keep bringing out the same old games, despite the fact that said games tend to take massive leaps in innovation. Meanwhile, they rub their hands with glee at the next generic FPS Space Marine simulator.

Let's see if I can show that in the form of a picture:

Basically anyone who tried to call Nintendo out on not innovating games without doing the same to pretty much any other developer is a god damn hypocrite.

Apart from that some complaints are true. There really aren't that many games for it unless you love shovelware. That doesn't mean there aren't any, Nintendo, despite using the same franchises, still makes quality games with these franchises. There are some good indie games on WiiWare as well, as well as some full games like Sam and Max season 1.

Actually, when you think about it, has Nintendo done the other companies a favour by releasing a less powerful console? I'm sure 3rd party developers wouldn't mind having a 3rd(4th with PC) platform to launch their games from, but it would split customers and reduce income to the 360 and PS3 as well. As it stands now, Nintendo has the casual market, which nets them a lot of money, while introducing people to gaming who might have never tried it. Some of those people will move on to other consoles, increasing revenue there as well. Meanwhile, the "hardcore" gamers get their fill of FPS shooters, boobies and swearing from the PS3/360 and don't care about the casuals.

Sounds like a win-win situation all round. Unless you're some whiny fanboy with a sense of entitlement who thinks Nintendo somehow abandoned them when, in fact, if you look back over the years you'd notice that Nintendo tended to just release a few quality 1st party titles over the years. Nintendo abandoned no one, the only difference between the Wii and other consoles is that OTHER developers jumped on the shovelware funbus then got confused when people wouldn't buy their "proper" games several years later.

Edit:

HG131 said:
I was talking about the consoles. NINTENDO WENT CAUSAL INSTEAD OF FAILING IN THE CONSOLE MARKET, BUT SEGA FAILED IN THE CONSOLE MARKET WITH HONOR, GOING OUT WITH A BANG (DREAMCAST) INSTEAD OF BEING MONEY GRUBBING PATHETIC LOSERS WHO ABANDON SHIP AS SOON AS THEY SEE A LEAK!
Dude, you sound mad.

Honour is well and good and all, but it doesn't net you more money than God, which Nintendo currently has.

Face it, Nintendo saw a niche market, they jumped at it, and gained great success. Now that they are back on their feet, they want to introduce the new market to the games of their heyday, the games which I might add were still released on the Wii, or did Super Mario Galaxy and Metroid Prime 3 just exist in the imaginary land of faries?

If this makes you so butthurt that you have to rage about it, well then, let's hope you never go into business. I'm sure you'd have a great time telling your employees they had to lose their jobs because honour demanded you not take the deal that would have made you lots of money.
 

EBHughsThe1st

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HG131 said:
The reason is is that they abandoned hardcore gamers. At least Sega went down respectably, they went solely for the money.
No, the console abandoned hardcore gamers. Nintendo still releases games like Super Mario Galaxy 2 or NSMB Wii. Sure there have been the Wii Musics, but there;s more positive than negative here.
 

EBHughsThe1st

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Onyx Oblivion said:
HG131 said:
The reason is is that they abandoned hardcore gamers. At least Sega went down respectably, they went solely for the money.
Sega did what?

You mean those guys that published Bayonetta, Resonance of Fate, House of the Dead Overkill, Madworld, and many other "hardcore" titles?
Yeah, PUBLISHED. Did they make any of those titles?
 

kronoset

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I don't hate Nintendo's consoles--I'm annoyed by the fact that they keep humping the legs of 10+ year-old franchises...

I liked the DS a ton. It had meh graphics, but innovative game-play and a diverse array of games. I don't see that on the Wii. All I saw was Nintendo taking advantage of its customers, by offering far less than their potential. Both the Wii-Motion Plus and the HD update should have come with the original console, and the fact that the Console was actually priced roughly $100 more than the technically superior 360 (and $200 more than a Gamecube) was ridiculous. I'm not saying Sony or Microsoft are caring saints--they're not. However, they do allow the variety of new franchises to come into being, and they provide support for the ones that successful/profitable.
 

PhiMed

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RatheMcGrath said:
Hey there, everyone. I'm new. I came for Yahtzee, met the LRR folks, and am now going to tentatively stick my toe into the forums an express an opinion. Yay me! Flame on. Welcome to the Escapist, and don't mind if I do.
RatheMcGrath said:
Ever since I started paying attention to what the Internet thought about video games I could afford to purchase, I have been more than a little confused at the reactions I have seen concerning the Nintendo brand.

Now in a moment of transparency, I am fully willing to admit that so long as Zelda and Metroid are on the table, I will always be paying at least some attention to Nintendo hardware. Dunno if that makes me a fanboy or not, I leave it to you. Yes, it does. Not that there's anything wrong with that, because I play them, too.
RatheMcGrath said:
Anyway, the vitriol towards Nintendo takes me by surprise primarily because from any objective point of view, Nintendo has been running laps around its competition this generation. No! Stop! Spare me the Casual/Hardcore gamer argument a moment and give me a sec! Look at it from a business angle and you'll see my point.

Had Nintendo attempted to release an equivalent system to the 360 or the PS3 they likely would be exclusively software producers by now. For years, the PS3 and the 360 lost money on every system sold. Now, backed my Microsoft and Sony, this was a (somewhat) viable option... they could afford to throw away money on consoles because their real business was Windows and DVD players respectively. Had the 360 and PS3 been products of companies that were restricted to their Video Game products, (and if Nintendo had attempted to follow suit) we likely would have ended up with another Video Game crash like the one that ended the age of Atari.

First, Microsoft has been making money off of sales of the 360 for quite some time, and would've been making money off of console sales for even longer if they hadn't been so concerned with making a profit off of console sales in the first place (and thus ended up with the RROD). But that's beside the point. The two previous paragraphs of your post are based on a fundamental misunderstanding, a flawed premise. One that I see a lot. I tire of saying this:

LOSING MONEY ON CONSOLE PRODUCTION AND A CONSOLE BEING UNPROFITTABLE ARE NOT THE SAME THING.

You think the 360 and the PS3 are unprofittable for the respective companies? Why do you think they're in the console business? As a hobby? I assure you they make money for their parent companies, and these companies have got a really sweet deal!

Most of their games are produced by OTHER COMPANIES, so OTHER PEOPLE spend THEIR MONEY on producing it. Microsoft and Sony say, "Yeah, we'll allow it to run on our console," and get paid HUGE amounts of money for licensing. All while doing next to nothing, at no risk to themselves.

No risk + no effort = profit

Their investment is in the console, not the game, and that's a pretty safe bet. So please, spare me the "Sony and Microsoft lose money on their consoles but Nintendo doesn't," schpiel, because it's just not true.

I think there's room for everyone in the console pool, but what bugs me about Nintendo's behavior is this. Contrary to your fallacious argument that Microsoft and Sony would've caused a video game crash if left to their own devices (despite somehow being able to stay in the market even WITH the obviously awesome Nintendo still here), I feel that Nintendo is engaging in exactly the same type of behavior that lead to the LAST video game crash.

Cheap consoles that "every family could afford" (i.e. are cheap enough to buy, play once, and leave in the corner, causing unrealistic software sales projections)?

CHECK!

Little to no quality control over third party development houses?

CHECK!

A flood of titles so massive it's next to impossible for the casual consumer (i.e. no one reading this) to differentiate between the sweet and the slop?

CHECK! and how!

So I'm not worried because Nintendo isn't "Hardcore". I just lost a considerable portion of my life getting Master of Galaxies on Mario Galaxy 2! I'm worried because I think their behavior is dangerous for the business.
RatheMcGrath said:
Instead, Nintendo produced the Wii primarily through the use of Gamecube technology. The very first Wii that sold produced a profit

Only if you exclude

1) R&D for the motion control technology
2) Defense of the 3 (!) major lawsuits that resulted from alleged patent infringement
3) Aesthetic design budget
4) etc.

I assure you. If they had developed it, produced one and sold it, it would not be a profit, so don't compound your economic misunderstanding with hyperbole.

RatheMcGrath said:
and the system sold like hotcakes. Yeah, the graphics did not match what was being produced on the PS3 and 360, but seriously, graphifile.

spelled "graphophile"

RatheMcGrath said:
How many of you who didn't enjoy motion control games would have liked them if the graphics had been better? The games either worked or they didn't, and I'll be the first to say that 3rd party games for the Wii have been a disappointment. Of course Nintendo has done them well (what else would you expect from Nintendo?) and so it makes you wonder what kind of future of the Kinect and the Move will be, given that the most accomplished publisher of Motion Control games won't be making games for them.
The most accomplished publisher of GAMES isn't making games for either console, but I still like them okay. I get the feeling that if developers take the tehcnology seriously, I'll enjoy third party motion control games for the 360 and PS3 A LOT more than third party motion control games for the Wii, just like I enjoy third party GAMES IN GENERAL for the 360 and PS3 A LOT more than third party games for the Wii now.
RatheMcGrath said:
I think the reason I keep being intrigued by Nintendo is that they have consistently taken risks with their technology. They are console innovators, experimenting with the way we play games, beyond endless one-upmanship with CPU's and graphics chips. Occasionally that has bitten them (Virtual Boy, anyone?) but mostly they have made very good on their innovations.

Okay, that's just not true. Until the Wii, the history of Nintendo is not one of experimentation and innovation. I'll leave their well-discussed software franchise mining out of this discussion, and focus on hardware. Over the course of 2 console generations (N64 and GCN) they lost over half their market share at least partially because of their refusal to abandon a proprietary media format. Sony brought us the first viable CD game console (other than PC, of course) while Nintendo clung to cartridges like a child holding on to a security blanket. Even with the GCN they refused to get the point, with those infuriating tiny little discs. Once they joined the party that everyone else had already started, SURPRISE, they win the console market back.

Their successes with consoles (handheld, too) has always been the result of being the least expensive, the most difficult to break, and the most child-friendly (including the reason for the GBA's success... battery life). Their failures have always been associated with wild-eyed innovation. Power glove, virtual boy, R.O.B. They learned this lesson years ago, which is why they've been THE MOST conservative console company in the world for the past few decades (at least until the 3DSi. We'll see how that works out)
RatheMcGrath said:
Now I agree that motion-control has about petered out for precision gaming. We want more precise controls for most of our games. That said, I think the Wii or an equivalent will be in production for basically forever, because as a "pick-up and play" style of toy, it has been an overwhelming success.

What's next? Dunno. Maybe the combined success of the Wii and various incarnations of the DS will give Nintendo the base it needs to push the technology envelope again, and a new super-console is on the horizon. Whatever happens they're sure to do it with the professionalism and acumen that has defined the company since their early days. They are very, very good at what they do.

Which, all in all, makes it very hard to say that they suck with any kind of integrity.
They will not push the envelope again, but you can keep on dreaming, dreamer.

I'll answer your question for you, though. The reason adults who play games don't like Nintendo is the same reason adults who like movies don't like the new Veggie Tales movies.

Nintendo, for the most part, is not in the business of catering to us. They make a few for us, but they've decided that video games are toys, so they will design them as such.

They make toys. You said it. I didn't.

I don't think they suck. I think they're very good at what they do, but what they do is ignore me as a consumer. Anything they make that I enjoy is a complete coincidence.

I seriously doubt you (or anyone) will read all of this, but I've made my points, so I'll let the interwebz do with it as they may.
 

AceAngel

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LordNue said:
AceAngel said:
I don't like Nintendo, period. Why do you care TC if a couple of hundred thousand people out of millions don't like Nintendo? Must EVERYONE like Nintendo? Nintendo is not Batman or Jesus...
Because it's the only thing you don't get banned for flaming on these forums. It's bullshit on the mods part.
Um, not true. People who bash Nintendo always do it passively and with wit, for example:

"Nintendo, has become the like an episode of Lost; doesn't know where to go and how to advance.
At first we had gameplay with games like Perfect Dark, which brought new ways to play an FPS and it was extremely interesting, but now, at this point, best they could come up with was Mario getting a cloud costume to cover up holes...talk about being Lost..."

On the other hand, when one wants to bash the Mac:

"Oh, so your copy of TF2 and Portal stopped working? This means you ran out of Gaming-Apple points, you need to buy a PC now..."

See the difference? People who bash Nintendo simply put in more effort, so the Mod's cannot simply say "Hush" and ban them, while on the matter of Mac, it's a clear troll without humor or wit.

Both example aren't exactly stellar, but you get the gist of it, so please, stop generalizing.
 

blarghblarghhhhh

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I must say that i hate the wii but it was the best decision nintendo made since the ds. I think the ds facing off against the psp was also testing ground for nintendo to see if that whole wii thing was going to work out.