HG131 said:
Negdaen said:
HG131 said:
The reason is is that they abandoned hardcore gamers. At least Sega went down respectably, they went solely for the money.
Respectfully you say? Any Sonic game released outside of a Sega made system proves that wrong. And I'm not dissing on Sonic. I had some good times with Sonic in the day. But, Sega has taken the Blue Rad Hedgehog from our childhoods and made him into a 2 dollar whore. And as Stan Smith said: "The Dollar is weak right now, so that's an insult." Sega has publicly acknowledged that Sonic games now suck and that they won't do shit to make them better because they will sell no matter what. And yes, there are other Sega games out there, and I've played them, but none of them so far has made me regain respect for Sega. Respectfully? No sir, I disagree.
For the billionth time, I meant the Dreamcast!
About the Dreamcast. Yes, it was a good system it was innovative, it was godly. The N64 gets credit for creating the first "modern" controller. If I remember correctly, the Dreamcast was out first and it was closer to the the PS1's controller with analogue sticks which. But, the Dreamcast died, because most people just stopped caring about it. They competed directly against everyone else in ways they couldn't win. 3rd party developers made crappy games for it, and the only good games they had were by a couple of 3rd parties and Sega. But, the Dreamcasts were too expensive to make, so each one Sega made it lost money, and didn't gain that revenue back anywhere else. Nintendo has more else the same problem. Yet, they realized that they can't compete like Sony and Microsoft, so they don't. They come up with new innovative ideas that make them money. But you know what? This argument would only work if this is Nintendo's final console. Which seems unlikely. People thought the N64 was going to be the last. It wasn't. They thought Nintendo was going to be bought out by Microsoft when the GC came out. Rare was but not good ol' Nintendo. People were really saying that gaming is a 2 console market. Well, I don't hear all that anymore. Nintendo is going to come out with a new system in a few years, it will probably have that whole motion control stuff in it, but it will be a side feature. The thing is Nintendo has not gone down in flames. Each system tries something new. You might ask what N64 did, how about 3D enviroments, Super Mario 64 was the first 3D Platformer, and most N64 games had 3D enviroments. Gamecube, well, they tried a new controller, Kicked ass in DVD loading times (there were none) and Created the first reliable Wireless controller (Wavebird), made a bunch of strange gadgets (Microphone for Hey, You! Pikachu) and made it possible to hook up a GBA to the GC. All in all nothing too memorable on it's own, I must admit. But, then there is the Wii. Which turned the gaming world on it's ear so hard that people straight up forgot that it won't be a PS3. Seriously, it shames me but I know some people that acted like the Wii was going to be a cheap form of the PS3. Also there are little things. The controller has a speaker, not much, but it's kind of cool when you here a gun reload by your hands when you reload it in the game. I'm surprised the other 2 haven't stolen that yet. And when they come out with a new system I am really curious what new gimmick they're going to try. You might say the Wii doesn't push the envelope, but then why is Microsoft and Sony trying to copy it? Hell, those two might even do a better job. But, by the time they corner the motion control market Nintendo will make a new market to live in on their own. And, if you bring up casual gaming, the rest of us can bring up Sega's games. Since, except for Wii sports and "Mama" series (she gardens now too.) I can't think of a single "casual game" that was actually developed by Nintendo and not a 3rd party.
Goth Skunk said:
People hate on Nintendo because, unlike Nintendo, they've grown up.
As long as people keep making babies however, Nintendo will have a market to sell to. A market that, once they grow up, will become Microsoft and Sony's market.
I know what you mean. But, catering to the younger market has nothing to do with Nintendo growing up. I think your point is that "we" hate Nintendo because while we were growing up we were growing out of their target demographic. Which you could be quite, right. Nintendo has always been a "family" company when it came to gaming. Their the reasons that it's so hard to find pornographic games on consoles... except for in Japan... but when Nintendo had a Iron fist on the gaming market they pretty much shot down any adult theme content. Rock Star would never have succeeded with GTA if they tried when Nintendo was playing protective Big Brother. So, you sir, have a very valid point.