Oblivion, how is it even playable???

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ethaninja

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There are mods that make the leveling system much better. Wait, did you say the PS3 version? If that case then sorry.
 

Twad

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Me ranting a bit.

Oblivion can be fun, but it got too many design flaws. Too many of these flaws can "gimp" your character for later play. These flaws limit the effective late-game choices players have... unless you mod oblivion quite a bit, wich is kind of a chore too.

The worst imho is the way the combat is balanced (the way warriors/ thieves/ mages are effective in the game with their respective tools)

The game is playable/beatable.. when you are a mage. Vanilla or modded (like OOO mod), after a while it became way too clear to me that the game doesnt want you to be anything but a mage;


Bows, even while sneaking around for extra sneak-damage-with-poison, are too weak. All ennemies end up looking like porcupines, and then quickly close up the distance with you.

Its only usefulll use of bows is to kill very weak opponents in one (sneak) shot, or as an oppening move against strong ones with a Sneak-poison shot.
I find this dull, because a bow by itself is hopeless. And i usually like to use stealthy ranged characters, with as little magic as possible, but its not working in this game.


Melee is so-so, but again, you will slash bad guys hundreds of times to kill any serious ones. Too long, but when they melee you.. or there are more than one at once, you are in trouble..


Then magic.
If you played DnD 3rd Editions, well, its basically the same problem in oblivion.
Mages can do everything rogues and warriors can do, but better in every possible way.
Open lock? Spell for it. Sneak around? Invisibility. Defense power? Shield spell. Convince someone to talk? Charm spell. Need more mana or HP? Fortify magicka/hp spell. Kill something tough? Fiery-electric-ice bolt spell.. and you can easily tweak it to scale it to your opposition.
Magic makes many skills obsolete.

With a bit of tweaking around, you cant lose. YOu can create spells that make you immune to everything, lets you destroy groups of opponents, make you permanently invisible, kill ennemies quickly with devastating combo-spells. A bow or sword with magic is just there for cosmetic value, only magic matters.
Really, its the only way to be effective and "competitive" from the mid to high level play. and that is a huge balance problem IMHO. Warrior or rogue, without heavy use of magic, is useless.
 

Hiphophippo

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Nov 5, 2009
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I was going to post in this thread but then I saw that I already had. On page one. Months ago. Top shelf necro, chum!
 

Plurralbles

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Jan 12, 2010
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I decided to restart my game once but since then I started a dark elf battle mage thing and haven't had any trouble. It helps to have Scamp and Zombie summoning skills. They are what is keeping me alive.
 

Sacred Squirrel

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Jan 4, 2010
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Personally I never had this problem in Oblivion, I dont think you need to turn down the slider and the leveling system didnt seem particularly broken. These seem like pretty solid stats for the orc but if your having trouble I suggest preparing yoursef as best you can and heading into the nearest oblivion gate, it usually has amazing loot in it and youll always get something enchanted from the sigil stone. I once found a ring at lvl 23 that gave 50% resistance to magic, match that with the fact I was a Breton and already had 50% and I was completely immune to magic. And if that doesnt work, make a mage and specialize in conjuration, always god starting out, takes agro off you, gives you a helping hand, and a distraction if you need to leg it.
 

userwhoquitthesite

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Jul 23, 2009
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STOP PLAYING IT ON THE CONSOLE

Oblivion's staggerfuck leveled world system is retarded. Much more fun to just remove the damn thing and play it like Morrowind. Mmm, taste that sweeeeeeeeeeeeeeeeet playability. Guards all at certain levels of skill, monsters that aren't psychic, and better theft. Plus lovely new people to play as *drools over my tattooed feminine male Mystic Elf in Crimson Assassin armor*
 

userwhoquitthesite

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Jul 23, 2009
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Twad said:
Me ranting a bit.

Oblivion can be fun, but it got too many design flaws. Too many of these flaws can "gimp" your character for later play. These flaws limit the effective late-game choices players have... unless you mod oblivion quite a bit, wich is kind of a chore too.

The worst imho is the way the combat is balanced (the way warriors/ thieves/ mages are effective in the game with their respective tools)

The game is playable/beatable.. when you are a mage. Vanilla or modded (like OOO mod), after a while it became way too clear to me that the game doesnt want you to be anything but a mage;


Bows, even while sneaking around for extra sneak-damage-with-poison, are too weak. All ennemies end up looking like porcupines, and then quickly close up the distance with you.

Its only usefulll use of bows is to kill very weak opponents in one (sneak) shot, or as an oppening move against strong ones with a Sneak-poison shot.
I find this dull, because a bow by itself is hopeless. And i usually like to use stealthy ranged characters, with as little magic as possible, but its not working in this game.


Melee is so-so, but again, you will slash bad guys hundreds of times to kill any serious ones. Too long, but when they melee you.. or there are more than one at once, you are in trouble..


Then magic.
If you played DnD 3rd Editions, well, its basically the same problem in oblivion.
Mages can do everything rogues and warriors can do, but better in every possible way.
Open lock? Spell for it. Sneak around? Invisibility. Defense power? Shield spell. Convince someone to talk? Charm spell. Need more mana or HP? Fortify magicka/hp spell. Kill something tough? Fiery-electric-ice bolt spell.. and you can easily tweak it to scale it to your opposition.
Magic makes many skills obsolete.

With a bit of tweaking around, you cant lose. YOu can create spells that make you immune to everything, lets you destroy groups of opponents, make you permanently invisible, kill ennemies quickly with devastating combo-spells. A bow or sword with magic is just there for cosmetic value, only magic matters.
Really, its the only way to be effective and "competitive" from the mid to high level play. and that is a huge balance problem IMHO. Warrior or rogue, without heavy use of magic, is useless.
Very true. My friends and I have discussed this at great length: Oblivion wants you to play a caster. It doesn't even matter what KIND of caster you are. Just be one, and you win. I say fuck that and murdermurdermurderdeath everything. magic is exclusively for being a dick in my game. It's pretty much the opposite of Morrowind, where being a caster was hard mode (but certainly not crippling. This is Telvanni country, people) and it was significantly easier to beat the fuck out of everyone. Especially if you ignore all quests for hours in favor of wandering into caves and dungeons. My character spent most of a year lost in the Vvardenfell backcountry. I ended up coming across Tel Vos and was shocked.
 

halfeclipse

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Nov 8, 2008
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Play a mage? Melee and archery scales very very poorly. Once strength (Or agility.) is maxed, that's your base damage from there on. Enchants and poisons can help somewhat, but enchants only do so much and are useless against anything that resists them, and while poisons can be stupidly overpowered (Harrada+Steel-Blue Entoloma Cap+Spiddal Stick+Rot Scale in particular. That stuff can drop things on max difficultly with a single shot) collecting the ingredients is a massive PoA, and again, plenty of things that resist it.

Mages, well they have the insanely broken invisibility mechanic, the dominate and command spells and DoT spam going for them. Granted there is that small problem of leveling the skills...
 

reg42

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Mar 18, 2009
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My God people, this topic was dead for like a month. Why the sudden interest?
 

A Weary Exile

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Aug 24, 2009
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SantoUno said:
I play slightly to the right of the middle with an Argonian stealth character (He has 90 health at level five.) so no you do not need to turn the difficulty down. I really don't know what to suggest other than practice.

It wasn't a big problem, but what truly fucked me over is that all of a sudden out of nowhere a fucking unicorn came out. A UNICORN!!!! That stupid thing led my horse away and later killed it. Next thing that happened the unicorn started chasing me down to kill me, and apparently blunt attacks had no effect on it, so I had no choice but to fireball it, but the thing had MASSIVE health. And to truly put me in hell I encountered some imps that were near caves I found kept hitting me with spells WHILE I was running for my life away from the unicorn. I nearly died. I had to use up all my healing items and get the unicorn stuck in a elven ruin entrance to finally lose the damn thing.
You were just unlucky in this instance, the unicorn is part of the Daedric quest for Hircine (You kill it, and the three minotaurs then take it's horn for a reward) and you just happened to wander right into Harcane Grove. Trolls and Ogres at level four is odd, I don't know why that happened.