Oblivion, how is it even playable???

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willard3

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Aug 19, 2008
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Andantil said:
two things:
1. Oblivion on the console is terrible. Mods are the game's lifeblood, PC version is essential.
It started out amazing and then once I started noticing all the problems it had, I became part of your camp. To this day, I refuse to play Morrowind without multiple essential mods, and will not touch Oblivion until I know my PC can run it (my processor is kind of sad).

And I'm a 360 gamer.

2. There is a difficulty slider, you know. At lowest setting, the game is a curbstomp battle in your favor, at the highest it's suicidal.
Somehow I managed almost an entire playthrough with the slider turned to max. I waited for ages to clear out the castle in Kvatch, so when I went there, it was full of Daedroth. But I was a stealthy sneak-attack character, so it was just hair-raising. I finally found the slider bar around the Great Gate battle, when I was fighting only Daedroth, maxed-out Daedra officers, and spider Daedra. Ugh.
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
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SantoUno said:
You all seem to be missing the point, I'm not complaining about difficulty, I'm trying to ask people how do they manage to properly play the game without their character becoming too underpowered when compared to the enemies.
I honestly never, ever, had a problem. My most powerful character was a High Elf pure caster (I never ever held a weapon. Only spells and staves), and he butchered the game. Just destroyed it. I never died, I couldn't die.

First of all: Use Alchemy. It's the games 'win' skill. It levels up fast, and you can use it to get ass-loads of money fast (Walk into bar, buy every piece of food, make into fatigue potions, sell back). Just don't make it a major skill, and you'll level up normally, while making kick-ass potions.

Second: Learn attack animations. Arrows and spells are stupid easy to dodge. Just be moving when they shoot, and then stop, since they lead you. It'll fly harmlessly past you. For melee guys, use block like crazy, jump in and swing, and then back away from their swings. It's easy once you get the hang of it.

Third: Use your special attacks. You have a power swing? A disarming swing? A knockdown swing? A paralyze swing? Use it! It works.

Fourth: If you can, get a weapon enchanted with 'paralyze' for 1 second. It won't take up a lot of enchantment for the 1 second, but they have to fall down and get up after the paralyze wears off, so even 1 second will save you huge. Get it on a spell too, if you can, to distract other guys. It works.

There. Go have fun.
 

Doc Incognito

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Nov 17, 2009
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I second (or, rather, thirty-ith) the difficulty slider. However, I found that, on the default difficulty, Oblivion was an excellent game. It was never controller-breaking hard, but kept challenging you in more realistic ways.
 

Kyber

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Oct 14, 2009
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i was just a thief and i put my sneak and athletics to maximum and sneak passed almost every enemy in caves and such and those what noted me i got away because i was able to jump away from them, it was easy and fun as hell, before of course when i scrued my last thieves quild mission and stoped playing for a while, but i recovered from it and continued playing it. of course if i try to go 1 on 1 against something like a troll, i lose, thats why i usually go into a high rock and shoot it from there, i dont play it no more but when i did, i loved it, but my suggestion is, put some of your points on athletics and run, it also helps in the arena when you can go on top of one of the pillars and shoot from there
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Scumpernickle said:
Turn down the difficulty for one. For two, you get staggered by enemies because you have very low agility. The higher your agility the less of a chance you get staggered.

I am a Lv 6 Theif class (bows, daggers, light armor,) and I can take out most creatures and bandits with little trouble.
My God that stagger mechanic is annoying... it is NOT fun when three trolls keep staggering you in turn and you can't even fight back. Ugh.

I really hope they improve the combat in TES5.
 

Toxicdude12

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Jul 10, 2009
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When you get to a higher level eventually killing enemies will be easier but they do more damage than the last time but that wouldnt matter since you have a health bar at the size of a fucking Train, it deosnt matter and there will be a point where you'll be able to kill civilians/enemies with one blow of your fist & eventually you'll be unstoppable.

Ps.
Dont Write the fucking Bible for bloody Jesus' sake.
 

JayDeth

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Dec 18, 2009
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Playing a mage your first time was what killed your first play through. Unlike melee and marksman skill, you have GOT to make sure you go out and either make or purchase new spells to keep up with the enemies. Unlike, say, Blunt where you naturally learn how to do different attacks or Block where you naturally learn how to bash people with it.

As for your problem with your current character, I made a similar one and got stuck at the exact same spot. I didn't see minotaurs, but the trolls alone were enough to rape me. Like some other people have said, I just leveled when it gave me the option. *shrug* My suggestion is to just pick a different guild and do quests for them for awhile and then head back to the one your stuck on.

Or if you have the DLC, head to the Shivering Isles. Early on you can pick up a complete set of steel armor even at level 1. :)
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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JayDeth said:
Playing a mage your first time was what killed your first play through. Unlike melee and marksman skill, you have GOT to make sure you go out and either make or purchase new spells to keep up with the enemies. Unlike, say, Blunt where you naturally learn how to do different attacks or Block where you naturally learn how to bash people with it.

As for your problem with your current character, I made a similar one and got stuck at the exact same spot. I didn't see minotaurs, but the trolls alone were enough to rape me. Like some other people have said, I just leveled when it gave me the option. *shrug* My suggestion is to just pick a different guild and do quests for them for awhile and then head back to the one your stuck on.

Or if you have the DLC, head to the Shivering Isles. Early on you can pick up a complete set of steel armor even at level 1. :)
Welcome to the Escapist, a fine first post.

I see a bright future for you here!

I do agree with the OP, the levelling system is truly broken in Oblivion.

Moving the difficulty slider down just five or so notches makes it a lot more enjoyable, as does putting points into agility to avoid the stupid stagger mechanic.
 

WINDOWCLEAN2

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Jan 12, 2009
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THe main problem with oblivion is that people are judging it by 2009 standards, this was a game released in 2006! this was the same time as COD3!.

OT: just do a differant quest then go back once you have nothing to do (which won't happen)
 

JayDeth

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Dec 18, 2009
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kanada514 said:
Well, Two World did score higher than 0.5.
On my scale, it scored 4, which is eight times higher than Oblivion.
Because Two World did not have a critical design error rendering the whole game unplayable and pointless.
But I heard people are nowadays developing tastes for critically flawed games, so I kinda understand your reaction.

If you'd like, I can show you the errors of your ways for only 4000$ a month via email. You need not leave home.
I only offer my educational services once though, so think twice before you refuse.

Don't thank me now. Thank me after a few lessons when you start seeing the light.
Explain this "critical design error" and please keep your brain washing to yourself, though I find it doubtful that any amount of "educating", as you call it, would make Two Worlds less of a trash game.

miracleofsound said:
Welcome to the Escapist, a fine first post.

I see a bright future for you here!

I do agree with the OP, the levelling system is truly broken in Oblivion.

Moving the difficulty slider down just five or so notches makes it a lot more enjoyable, as does putting points into agility to avoid the stupid stagger mechanic.
Thank you, sir. And yes, don't be afraid to make the game easier. I did it with my archer simply because it made the game less time consuming.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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JayDeth said:
[

miracleofsound said:
Welcome to the Escapist, a fine first post.

I see a bright future for you here!

I do agree with the OP, the levelling system is truly broken in Oblivion.

Moving the difficulty slider down just five or so notches makes it a lot more enjoyable, as does putting points into agility to avoid the stupid stagger mechanic.
Thank you, sir. And yes, don't be afraid to make the game easier. I did it with my archer simply because it made the game less time consuming.
And there's the problem with Oblivion right there...

Having the difficulty higher doesn't make it harder, it makes it take forever to kill anything. '

Hack, hack, hack, hack, slash, slash... JESUS CHRIST, ORC, JUST DIE!'

Still. Could be worse. Could be like Morrowind.
 

WINDOWCLEAN2

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Jan 12, 2009
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JayDeth said:
kanada514 said:
Well, Two World did score higher than 0.5.
On my scale, it scored 4, which is eight times higher than Oblivion.
Because Two World did not have a critical design error rendering the whole game unplayable and pointless.
But I heard people are nowadays developing tastes for critically flawed games, so I kinda understand your reaction.

If you'd like, I can show you the errors of your ways for only 4000$ a month via email. You need not leave home.
I only offer my educational services once though, so think twice before you refuse.

Don't thank me now. Thank me after a few lessons when you start seeing the light.
Explain this "critical design error" and please keep your brain washing to yourself, though I find it doubtful that any amount of "educating", as you call it, would make Two Worlds less of a trash game.
Haha, you are one cool guy, two worlds was truly terrible....'oblivion on steroids' (AKA this is why you shouldn't take steroids.)
 

Madshaw

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Jun 18, 2008
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personally i was far more put off by the shoddy graphics and clunky combat put me off a hell of a lot more than anyhting else