Iron Mal said:
I found Oblivion (and in turn Fallout 3) to be nowhere near being the best game ever.
These games lack anything in the way of direction or purpose, if you are on a vital quest to save to world and it's peoples from immiment doom then why have you stopped off to join the local gentleman's club/settle a domestic dispute/appease an ancient god?
Agreed, I easily got bored while trying to close Hell gate number 659. The fact that these dungeons contained the same monsters but increasing numbers didn't really get me to stick around longer. I didn't get immersed in the world as much as I did with Fallout 3, mainly because I found the characters to be bland and boring.
People who defend this will often state that it's not the leveling up and the rewards that you play the game for, but the experience and the journey. I call critisism to this due to the simple fact that anyone who shells out between £20-£50 for a game just to travel and see the world has severe social issues and could be referred to as a 'social pariah', when normal people want to travel and see the world they go to other countries like France or Italy to see the famous landmarks and bask in the serene beauty of the world (unless you are french or italian in which case you go elsewhere and do the same), they don't buy a game and stay at home in a darkened room.
The time, and in some cases, money may not be available to plan and go through such a trip, but do tell me, if you know of a certain time-machine that could send me during the middle ages or in a parallel time-line with mythical creatures and beings, to see this places blooming with life and even get to survive a day as a sell sword.
Oblivion is still an RPG, it's not the core-mechanics of the game that may attract the people as it would attract other people who have been enamored with the game lore and locales.
Though I may not speak for these people, as I am more the power-leveling type that cares only about stacking up stats to become more powerful, than trying to be Paladin l-1/wizard l-1/bard l-1, type of character.
Since this justifacation can be thrown out the window what other reward are we given for playing these games? 1000 gamerpoints that don't really do anything and a mediocre set of equipment and stats that shouts 'I'm not a people person' (in all fairness neither am I, but there is a point where it becomes unhealthy and a tad bit frightening).
Achievements for playing a game, and the very own experience I draw out from playing and experiencing the game are two different things. Considering a sand box game like oblivion might be flawed with mundane and repetitive tasks like Kill X rats from old ladies basement or help close hellgate #269 to bring the world one step closer to being safe again, is to be expected.
Fallout 3 did a fine job with the side-quests each having a rather interesting and fun, set of quests to complete.
on-topic: I don't consider Oblivion to be the best RPG, or game for that matter.