Oblivion... with Guns?

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Amarok

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Gilbert Munch said:
Jack and Calumon said:
Calumon: I've fought Bloatflys more fierce than you!
Tougher. Tougher than you.

If you're going to be annoying and make quotes, at least, well, quote it right.
Actually it's "more fearsome".
If you're going to be annoying and act like an impolite grouch, know the quote you're trying to correct :)
 

Eclectic Dreck

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There were a number of "gun" mods for oblivion but all of them offered little more than very elaborate staff weapons. Looking at both the Oblivion Construction Set and GECK, it seems to me that guns are more probably based on the ranged weapon set (with projectile drop ignored and speed dramatically increased) rather than magic. Unfortunately, it seems nobody has tried making a gun from the ranged set, and it may be the result of some critical portion being hard coded (I have seen no reference that would allow one to alter the time it takes to "draw" the bow - a requirement for a remotely realistic firearm).

The similarities between the two games are fairly obvious however. The drugs in Fallout are literally the same class of item as the potions in Oblivion. New models and the inability (without mods) to make your own morph...I mean med-x disguise this to a degree. Likewise, perks apply effects in the same was as magic, and the same goes for item effects. Weapons like the flamethrower and rocket launcher actually are apparently governed by similar rules to the casting system in Oblivion. As a result, I have seen many, many mods where content from Oblivion has been placed in Fallout, but I have never seen the reverse done. I do not know if this is the result of nothing more than a lack of interest of if it occured because of some sort of technical problem. Replacing various NPC's with thsoe from Fallout would likely be easy enough, but the changes would be purely visual. That said, I'm fairly certain putting the Deathclaw into Oblivion is something that OUGHT to be done. I may even try my hand at it, but I'm not sure if I'd go beyond simply doing a model sweap for the triceritops looking oblivion monster (since it has more or less the same AI it would seem).

If the projectile issue could be cracked, and if a few issues with the Oblivion magic system could be sorted out, I'd say it's perfectly possible to put a bit of wasteland flavor into Tameriel. I'm not certain the result would be terribly fun however, and it may even break the game entirely. At the very least stats across the board would HAVE to be adjusted. As it stood in Fallout 3, the melee sytem was identical to the one in Oblivion but there was no compelling reason (beyond the fact that it was harder) to use even the most powerful melee weapons in Fallout.

The more I think about the AI angle, the more I realize that it may be inconsequential as the core logic that drives the various things appear to be the same. Bloatflies and gun toting raiders stand in place launching projectiles and occasionally move but rarely seem to intentially take cover. Melee creatures and characters simply make a bee line for the character and start swiging with their best attack with the occasional fast attack to spice things up. This would mean adding melee raiders and super mutants would be no more difficult than adding them to the leveled lists along with their weapons (which are easy enough to import and assign into broad categories of blade and blunt). That more or less leaves the projectile problem, which I've never seen cracked in spite of a number of notable attempts.
 

Lovelocke

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Eclectic Dreck - Best post so far! Thanks for reading my opening post... lol. Way too many people have popped in with "lol no its not"
 

NeutralMunchHotel

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Amarok said:
Gilbert Munch said:
Jack and Calumon said:
Calumon: I've fought Bloatflys more fierce than you!
Tougher. Tougher than you.

If you're going to be annoying and make quotes, at least, well, quote it right.
Actually it's "more fearsome".
If you're going to be annoying and act like an impolite grouch, know the quote you're trying to correct :)
To be honest, I don't really care. I never played the game, thus never heard the quote, but I knew he did misquote and I called him out. Clearly, I was wrong too though.

The main thing is, I find Calumon speaks like Barney, ie to a three year old audience, laced with saccharin. And that annoys me, because we're all semi-grown up here.
 

Kurokami

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DarkHourPrince said:
I've never played Oblivion and while that sounds like a fairly entertaining idea, wouldn't that defeat the purpose of playing a medieval fantasy RPG?
Turns from Medieval fantasy and post apocalyptic settings to Avatar: The last blue guy.

Would be cool if the environment was a bit more interactive and the raiders had jeeps.
 

NeutralMunchHotel

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LordNue said:
So that gives you an excuse to be a whiny babby in the middle of a topic and contribute nothing while you whine about it and still get your whining incorrect? I think that Calumon guy, annoying as he is, is a better poster then you.

On the subject of "Oblivion with Guns" in terms of simple gameplay, if not for vats, then pretty much. But when you include the V.A.T.S. aiming system (and I suppose the improved leveling system) the game is pretty different. If you want to see what Oblivion with guns would be like, download the mods for it. It's pretty boring, even more so then playing an over powered archer character.
Well, I suppose, yes. Had I got the quote correct, you'd still have the same arguement on my part.

It's more to do with the fact that I'm getting more and more disenchanted with this place; this Calumon thing; elitist, idiotic posters and the pointless bans/suspensions are the biggest reasons behind this. I've really just given up caring. Hell, maybe a suspension would do me good. I don't want to be banned, but maybe a suspension.
 

Kagim

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Jack and Calumon said:
Knowing the modding community, I wouldn't be surprised if you could find a GLaDOS mod.

But yeah, that would be pretty cool, shooting up Mudcrabs in VATS would be sweeeet.

Calumon: I've fought Bloatflys more fierce than you!
Since a couple of people seem to feel like being pricks to you don't worry. Your still probably the most interesting person i have met on this forum.

Fallout 3 is pretty much an oblivion mod. Which is why it pissed me off in the end. I guess if you screw around with the colors enough the ground would look green. Maybe color some tree shaped pieces of paper and have someone put them on all the empty gray space. Wouldn't be able to tell the difference.

Yes. I am bitter. What of it?
 

Lullabye

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Oct 23, 2008
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I wouldn'tmatter to me, since in both Oblivion and Fallout I never touched a freakin weapon. I have/am/always will be a master of hand to hand.
Though I enjoyed Oblivon more, it sure was fun breaking limbs in Fallout3. If they were to implement this into Oblivion, then I think I would have found my perfect RPG.
 

Acaroid

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Lovelocke said:
Probably not what you're thinking, but I couldn't think of another way to ask it: I am seriously enthralled AGAIN by Fallout 3 and remembered someone saying it was "Oblivion with Guns"... I thought it was oversimplifying it, but then I got to thinking: "What would Oblivion be like with guns?"

So, I apologize if it's been done before (but I want the link to it if it has), but has anyone thought to mod Oblivion so you can use the weapons in Fallout 3? Or somehow import the Oblivion world into Fallout 3? It'd be cool to kill raiders in the fantasy setting...

Thoughts?
Well this is easy, get off your computer, go down to your local gaming store (not pc gaming, the other rpg/board gaming store). Go buy the dnd 4th ed books, and also buy the new Amethyst: Foundations book. Get a bunch of people together and play.

You could also go to GoG and buy Arcanum, that would work also (even though it isn't a pure fantasy setting)
 

DiasExMachina

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Acaroid said:
Well this is easy, get off your computer, go down to your local gaming store (not pc gaming, the other rpg/board gaming store). Go buy the dnd 4th ed books, and also buy the new Amethyst: Foundations book. Get a bunch of people together and play.
You can so TOTALLY do that with Amethyst :)
 

Acaroid

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DiasExMachina said:
Acaroid said:
Well this is easy, get off your computer, go down to your local gaming store (not pc gaming, the other rpg/board gaming store). Go buy the dnd 4th ed books, and also buy the new Amethyst: Foundations book. Get a bunch of people together and play.
You can so TOTALLY do that with Amethyst :)
Of course YOU would agree with me LOL
 

Vampire cat

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Apr 21, 2010
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Dexiro said:
Oblivion, and a touch of steampunk to get cool weaponry. Someone should make that :p
Always hated steampunk Oo.

I would be horrified to see someone ruin by beautiful Oblivion with guns...

Revelo said:
Fallout 3 being Oblivion with guns is not nessasarily a bad thing. The game was alright if not spectacular. Although Fallout: New Vegas could easily make Oblivion look some sort of beta test ;)
And let us hope TES V will do the same to New Vegas =D
 

traineesword

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The_ModeRazor said:
Plurralbles said:
it would suck, sir.

As cool as a blunderbuss would be, I say they should have made crossbows, but gunpowder doesn't fit in the game.

Imagine shooting a troll with it... Lame.
*sniff* Is that irony in the air?
Yeah, definitely irony.
OT: I hope to hell that in the 5th game, they're gonna implement all those stuff that were present in Morrowind (throwing weapons, spears, pauldrons (hehe) etcetera), plus crossbows, plus uberly overhaul magic. And close combat. And ranged combat. And skill progression. And add perks. And actual classes that have an impact on gameplay.
Guess that's just wishful thinking.
i agree with almost every one of your points... tell you what i disagree with though. bringing back morrowinds close combat. if by close you mean hand to hand, then Morrowinds can stay the hell away.
but yes , all the weapons and armour of morrowind please. Perks is an interesting idea too.

you know what, i bet they are going to implement all this in, then make the story about a load of freaking high elves... they have to ruin it somewhere
 

Lovelocke

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Acaroid said:
Well this is easy, get off your computer, go down to your local gaming store (not pc gaming, the other rpg/board gaming store). Go buy the dnd 4th ed books, and also buy the new Amethyst: Foundations book. Get a bunch of people together and play.
Nah. I mean, I'm no programming prodigy or anything, but I'm pretty sure you can't mod Fallout's guns into Oblivion by way of spending cash on a completely unrelated board game and hanging out with sweaty Mountain Dew-chugging virgins.

Going out on a limb there.
 

Acaroid

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Lovelocke said:
Acaroid said:
Well this is easy, get off your computer, go down to your local gaming store (not pc gaming, the other rpg/board gaming store). Go buy the dnd 4th ed books, and also buy the new Amethyst: Foundations book. Get a bunch of people together and play.
Nah. I mean, I'm no programming prodigy or anything, but I'm pretty sure you can't mod Fallout's guns into Oblivion by way of spending cash on a completely unrelated board game and hanging out with sweaty Mountain Dew-chugging virgins.

Going out on a limb there.
Oh god if any role players where sweaty no one would want to play with them :|
The game is related because it is fantasy mixed with cyber punk. I guess if you want to sit by yourself if front of your PC wishing you could be an elf with a chaingun blowing away orcs instead of going out and being able to play an elf with a chain gun blowing away orcs with other people, your call :p XD
 

Lovelocke

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Acaroid said:
Oh god if any role players where sweaty no one would want to play with them :|

The game is related because it is fantasy mixed with cyber punk. I guess if you want to sit by yourself if front of your PC wishing you could be an elf with a chaingun blowing away orcs instead of going out and being able to play an elf with a chain gun blowing away orcs with other people, your call :p XD
1) There *IS* no one that wants to play with them.
2) We can take turns. Y'know, like we learned as children :)