Obsidian CEO Dreams Of Fallout: Los Angeles

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BrotherRool

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Bethesda are really pretty cool if they are genuinely open to Obsidian making more Fallout game for them. I'd love them both even more if they had the opportunity to go ahead with it.

But since Obsidian aren't really in a position/big enough to create their own game engine, I guess we'll probably have to wait for Bethesda to put one out in the console generation first
 

Kuredan

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Dec 4, 2012
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I can already imagine the title- Fallout: Lost Angels. There could Grauman's Chinese Theatre (remarkably untouched, but used as a temple to the silver gods of the Screen), Lake LaBrea, tribes of feral plastic surgeons stalking the Walk of Fame, the Holy Woods, etc...
 

JPArbiter

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Sack of Cheese said:
I wish they'd make a Fallout: Australia game one day. Most of modern games are based on US locations... So jelly!
Fallout is a parody of 1950s American Culture at it's core, so it would lose a lot going outside of the US Specifically and North America in General. it would be like JAM being set in Missouri....

as far as this... OHPLEASGODNONEVEGASWASABROKENUNPLAYABLEPEICEOFGARBAGEANDOBSIDIANSHOULDNEVERDEVELOPGAMESAGAIN!
 

scarab7

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Would like to revisit a rebuilt Boneyard for a Fallout game, see how the NCR run the west rather then just hear about it second hand from other folks. Plus it would be cool to see a Fallout game grounded in a single city just make it more detailed.
 

Matthi205

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Sack of Cheese said:
I wish they'd make a Fallout: Australia game one day. Most of modern games are based on US locations... So jelly!
Look, I wish they'd make Fallout:Bulgaria one day, but nobody would want to legitimately waste their bombs on this place, even if it'd make for some pretty impressive scenery afterwards.

Also, Obsidian have the quite unique ability to make good games with code that could have been written entirely by a lying weasel for how it's been playtested.
 

Carrots_macduff

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Fallout: birth of the Boneyard

DO WANT!

also anyone who wants a not american fallout should just stop dreaming because it will never happen, i mean i live in Canada, which is in a lot of ways america jr. but it would still not be a suitable setting for a fallout game.

if you want a post apocalyptic rpg set in Australia or Russia or England thats cool. i would probably play it too, but dont call it fallout because fallout is a very specific thing.
 

Genocidicles

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Sep 13, 2012
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LA is deep in NCR territory, so would it actually be that desolate?

Unless the Legion has grown enough in between the two games to be able to wage a huge, all out war on the NCR.

Or maybe the Brotherhood is making a comeback and is back at war with them?
 

Ed130 The Vanguard

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Genocidicles said:
LA is deep in NCR territory, so would it actually be that desolate?

Unless the Legion has grown enough in between the two games to be able to wage a huge, all out war on the NCR.

Or maybe the Brotherhood is making a comeback and is back at war with them?
This sounds like it'll be pre NCR Boneyard rather than post Vegas timewise, so around 2080 to 2090 rather than 2281.
 

Genocidicles

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Ed130 said:
This sounds like it'll be pre NCR Boneyard rather than post Vegas timewise, so around 2080 to 2090 rather than 2281.
That would be logical, but I remember reading a while back that Bethesda said every new Fallout game needs to take place after the others.

I read this thing back before New Vegas came out though, so maybe they've changed the policy since then, or it was just a rumour.
 

Primero Holodon

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Oct 18, 2011
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elvor0 said:
RobfromtheGulag said:
Sack of Cheese said:
I wish they'd make a Fallout: Australia game one day. Most of modern games are based on US locations... So jelly!
You've gotta actually shoot a nuke at some other country to deserve a parody game like Fallout.

Fallout 3 and New Vegas really seemed like different games, and I was not a fan of New Vegas at first. I have come to appreciate both, and I'd be excited if Obsidian and Bethesda would keep the fork in the road distinct. New Vegas was much more social and less violent I daresay, whereas the true lonely dystopic sensation of the wasteland was far more apparent in Fallout 3.
Fallout 3 was certainly more desolate and wasted, I'll give you that, but it just felt... off given the lore. The Capital wasteland was in a worse state than the areas of FO 1/2. And given this is set quite a while after those games, it seems odd that people were /still/ scrabbling around in the dirt. Plus the whole thing with the water didn't make any sense.

I enjoyed 3, but New Vegas I enjoyed much much more, even not having played Fallout 1/2 until a short time before 3s release. I suspect you've heard the same point many times before, but vegas felt more "Fallout", wheras 3 felt like it took the theme, and just sort of did its own thing. Mind you, if they do staggered East and West coast games, with Bethesda on one side and Obsidian on the other then everyone's happy.
I think the explanation lore wise is that as the capital, it would've naturally been hit harder than most other places, meaning naturally it would've taken much longer to recover.
 

Little Gray

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Blablahb said:
The guy may have noticed there's this device out there called a pc. You can play games on a pc. This means you don't need to rely on consoles to build games of a genre that really doesn't translate well to consoles.
No sane business person is going to ignore the platform where the majority of their sales come from. Like it or not the reality is consoles is where the money and the majority of their audience is.
 

Canadamus Prime

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Jun 17, 2009
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rhizhim said:
that would be one of the easiest fallout titles to make since los angeles seems to be a pretty fucked up place, in the first place.
canadamus_prime said:
Um... one problem. You visit part of LA in the first Fallout. I don't suppose that will be a big issue, but will they be taking that into account when developing this? Will they include the Boneyard and the Gunrunners as visitable locations?
they already included the gun runners and the NCR in their "modern" version of fallout.

so yeah.
Oh really? Do tell.

Mr.Amakir said:
canadamus_prime said:
Um... one problem. You visit part of LA in the first Fallout. I don't suppose that will be a big issue, but will they be taking that into account when developing this? Will they include the Boneyard and the Gunrunners as visitable locations?
Why don´t you read the original Rock Paper Shotgun article?

And we need an interesting confined area. So I mean, it could be LA. Fallout LA. That could be interesting. It?d probably be The Boneyard, which is from Fallout 1. It could be very different. It could be almost a Walking Dead meets Fallout-like thing because of all the radiation.?
All right all right. No need to get snarky.
 

Madman123456

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Blerg.
What later became Obsidian made fallout and it's sequel. I would put fallout 1 and 2 above new vegas from the story telling aspect.


Bethesda made fallout 3 and is making huge strides in the immersion and story telling department. Remember Oblivion? The NPCs there where crepier then i am, sitting here watching you on a webcam i had smuggled into your room...

Fallout 3 was worlds better with that and Skyrim was another big step forward.

I'd rather see where Bethesda goes then knowing that Obsidian might pull off a decent effort which can be seen as another homage to their glory days.

Also, of all the bug riddled unfinished messes Bethesda dared to deliver nothing was as bugged as new vegas.
 

Terminal Blue

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rhizhim said:
so there are quite some sides you can pick up the story and continue the lore
Personally, I think it would be kind of cool to do a prequel to Fallout, set shortly before the events of Fallout 1 and perhaps foreshadowing some of the events therein while telling its own story..

The great thing about the Fallout universe, but also a bit of a problem for it, is how much things progress between games. The first game really was a fucked up wasteland with a few frontier towns, by the second game some of those towns had turned into little micro-nations and city-states trying to muscle in on the small fry around them. By New Vegas, we have full scale warfare between huge nation states with actual infrastructure and governments.

While having that progression between games is nice, it can only go so far before the setting stops being particularly post-apocalyptic. It would be nice in some ways to focus back in on the time when everything was fucked up and humanity was really struggling to survive. I get the feeling that's what Fallout 3 was going for (when the story wasn't sucking and making no sense), and that element really worked.. it also kept the game simple and allowed it to suck in a new generation of fans who had never played the originals.